Lumino City's unique presentation is brilliant. The entire game environment is an actual set made out of paper, cardboard with motors and lights in the appropriate places. Solving an area and discovering a new one was a satisfying experience. The puzzles themselves were varied and kept me thinking in different ways. The Handy Manual contained hints for the puzzles, which …
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Lumino City's unique presentation is brilliant. The entire game environment is an actual set made out of paper, cardboard with motors and lights in the appropriate places. Solving an area and discovering a new one was a satisfying experience. The puzzles themselves were varied and kept me thinking in different ways. The Handy Manual contained hints for the puzzles, which is something I only came to know after completing the game.
On the flip side, the gameplay occasionally devolved into pixel hunting for me. A lot of times, I couldn't differentiate between interactive and non-interactive objects. They seemed to blend too well into the environment. I also had to look at an online manual for a couple of puzzles that I found frustrating, such as the pinball table puzzle. The lack of feedback with non-interactive objects was also a problem. In some locations, I ended up running back and forth to identify which objects were interactive and which ones were not.
These few frustrations aside, Lumino City was still a fun game with its charming presentation and fun puzzles.
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