Main game
3.45 average rating based on 11 ratings
Childhood favorite flash game getting not bad return on steam.
This is an interesting blend of action/RPG and platformer. Wouldn't call it metroidvania, though, as there is a clear separation between levels, and there is no backtracking whatsoever.
Bosses look great, and have some clever design ideas put into them, not just bullet sponges like in many other games.
Firefights in general are surprisingly satisfying, with good risk/reward balance of making headshots and weapons genuinely feeling different from each other.
There are some bugs: when riding a vehicle, it sometimes may flip, without a way to flipping it back, and once I bought a rifle from a vending machine, never to receive it. But nothing major.
The only This is an interesting blend of action/RPG and platformer. Wouldn't call it metroidvania, though, as there is a clear separation between levels, and there is no backtracking whatsoever.
Bosses look great, and have some clever design ideas put into them, not just bullet sponges like in many other games.
Firefights in general are surprisingly satisfying, with good risk/reward balance of making headshots and weapons genuinely feeling different from each other.
There are some bugs: when riding a vehicle, it sometimes may flip, without a way to flipping it back, and once I …
This is an interesting blend of action/RPG and platformer. Wouldn't call it metroidvania, though, as there is a clear separation between levels, and there is no backtracking whatsoever.
Bosses look great, and have some clever design ideas put into them, not just bullet sponges like in many other games.
Firefights in general are surprisingly satisfying, with good risk/reward balance of making headshots and weapons genuinely feeling different from each other.
There are some bugs: when riding a vehicle, it sometimes may flip, without a way to flipping it back, and once I bought a rifle from a vending machine, never to receive it. But nothing major.
The only This is an interesting blend of action/RPG and platformer. Wouldn't call it metroidvania, though, as there is a clear separation between levels, and there is no backtracking whatsoever.
Bosses look great, and have some clever design ideas put into them, not just bullet sponges like in many other games.
Firefights in general are surprisingly satisfying, with good risk/reward balance of making headshots and weapons genuinely feeling different from each other.
There are some bugs: when riding a vehicle, it sometimes may flip, without a way to flipping it back, and once I bought a rifle from a vending machine, never to receive it. The story kind of stops in the middle, though.
There is a sequel, but it's Flash only, which is much less fun.