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Aggelos

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Aggelos

Jun 19, 2018

Main game

3.63 average rating based on 27 ratings

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AGGELOS is a mesmerizing new action-RPG inspired by the likes of Wonder Boy that looks like it was plucked straight out of the 16-bit era... but plays like a modern-day marvel!
Release Dates
Jun 19, 2018 (Worldwide)
PC (Microsoft Windows)
Apr 25, 2019 (Worldwide)
Nintendo Switch
Jul 12, 2019 (Worldwide)
PlayStation 4, Xbox One
Sep 17, 2019 (Europe)
Nintendo Switch
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User Stats
212
In Collection
27
Wish Listed
5
Playing
128
Backlogged
How Long Is Aggelos?
Main + extras: 9.8 hours
100% completion: 7.4 hours
Total completions: 4
JAM
JAM gave Jan 7, 2021
JAM gave Jan 7, 2021
Aggelos (PlayStation 4)
This review is for the PlayStation 4 version

Pros:
+ Great looking sprites, backgrounds, and colors that are reminiscent of a high-budget, end-of-life NES/Master System game

+ Platforming makes good use of (mostly) fun skills and spells

+ Just the right level of challenge, not too hard, not too easy

+ New areas are fun to explore and don't overstay their welcome

Cons:
- Chiptune soundtrack, while decent, is nothing remarkable and easily forgettable

- Very little reason to use magic in battles

- Control issues that haven't been fixed/patched

- Combat doesn't vary much regardless of new skills

- There weren't more of those awesome Woodpecker trials!

Final Thoughts:
Fun game! It definitely scratched that Dragon's Trap/Monster World itch. There weren't too many surprises but none are really needed in this type of game. Just exploring, grinding some gold, and uncovering secrets along the way is really all you need to have a good time. I really liked those oversized monster and boss sprites! Some of the dungeons had fun puzzles to tackle but I found enemy placement to be pretty annoying at times. The lack of health drops forced a lot of backtracking to a savepoint to heal up and continue exploring. Using …

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Pros:
+ Great looking sprites, backgrounds, and colors that are reminiscent of a high-budget, end-of-life NES/Master System game

+ Platforming makes good use of (mostly) fun skills and spells

+ Just the right level of challenge, not too hard, not too easy

+ New areas are fun to explore and don't overstay their welcome

Cons:
- Chiptune soundtrack, while decent, is nothing remarkable and easily forgettable

- Very little reason to use magic in battles

- Control issues that haven't been fixed/patched

- Combat doesn't vary much regardless of new skills

- There weren't more of those awesome Woodpecker trials!

Final Thoughts:
Fun game! It definitely scratched that Dragon's Trap/Monster World itch. There weren't too many surprises but none are really needed in this type of game. Just exploring, grinding some gold, and uncovering secrets along the way is really all you need to have a good time. I really liked those oversized monster and boss sprites! Some of the dungeons had fun puzzles to tackle but I found enemy placement to be pretty annoying at times. The lack of health drops forced a lot of backtracking to a savepoint to heal up and continue exploring. Using spells felt a bit awkward at first but you eventually get used to the layout.

There's not much else to say about the game. It's a solid game, JUST above average. Still, I wouldn't mind giving it another run in the future to experience it again. Now if only I can get off my lazy ass and get around to finishing Monster Boy and the Cursed Kingdom sometime this year!

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Taiyed311
Taiyed311 gave Jan 31, 2021
Taiyed311 gave Jan 31, 2021
Hidden Gem
This review is for the Nintendo Switch version

I thoroughly enjoyed Aggelos! I'd even say it's made it into my top 5 indie Switch games. The reviews I watched likened it to Wonder Boy, which I've never played, but I was getting some strong Zelda II vibes when I started playing it. It's like they took all the things I liked about Zelda II and used those things but trimmed out all the things I didn't like about Zelda II.

I finished it with 97% completion in about 12 hours. The only thing I didn't get was the woodpecker challenge (downward thrust room), which leads me to one of my few complaints: controls. The controls could have been better; I felt like too many abilities were crammed into one button in combination with the d-pad. I wish each ring ability had been it's own button. Also some of the controls could have been a bit tighter. The controls are the only reason I deducted a star from my rating. As difficulty progressed, I ended up switching from my Switch Pro Controller to the Joy Cons for the better d-pad.

The difficulty was great! It was nice to play something challenging without being cheap. I feel like a lot …

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I thoroughly enjoyed Aggelos! I'd even say it's made it into my top 5 indie Switch games. The reviews I watched likened it to Wonder Boy, which I've never played, but I was getting some strong Zelda II vibes when I started playing it. It's like they took all the things I liked about Zelda II and used those things but trimmed out all the things I didn't like about Zelda II.

I finished it with 97% completion in about 12 hours. The only thing I didn't get was the woodpecker challenge (downward thrust room), which leads me to one of my few complaints: controls. The controls could have been better; I felt like too many abilities were crammed into one button in combination with the d-pad. I wish each ring ability had been it's own button. Also some of the controls could have been a bit tighter. The controls are the only reason I deducted a star from my rating. As difficulty progressed, I ended up switching from my Switch Pro Controller to the Joy Cons for the better d-pad.

The difficulty was great! It was nice to play something challenging without being cheap. I feel like a lot of newer games are less challenging than the games from the 90s, and this one does it right. It was a good balance between dying a few times but still getting better/stronger and being able to proceed.

I bought this on an eShop sale for $5.50 and it was well-worth it!

The final boss was the best boss fight in the game, and a really fun boss fight in general!

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Rubisan
Rubisan gave Oct 15, 2020
Rubisan gave Oct 15, 2020
Rubisan's review of Aggelos

I did not enjoy playing this. The controls suck, the enemies too and it is also frustrating. ¡A otra cosa, mariposa!

ThatDudeWinston
ThatDudeWinston updated their status Nov 23, 2025
ThatDudeWinston updated their status Nov 23, 2025

Great 16-bit era style platformer/action-rpg. Would recommend if you are a fan of the genre. Good style, controls were overall smooth, fair but solid difficulty, and appropriate length...took me about 7 hours.

Daninokuni
Daninokuni updated their status Apr 24, 2022
Daninokuni updated their status Apr 24, 2022

I don't understand why people says this game has no good controls. It's incredibly free-flowing in its controls. I played on Hard difficulty and it was an incredible experience because enemies were hard, but I could surpass them with enough ability.

Daninokuni
Daninokuni updated their status Dec 21, 2019
Daninokuni updated their status Dec 21, 2019

Well, that was amazing. I haven't seen a greater final boss in many years...

Ferk
Ferk updated their status Jul 29, 2019 (edited)
Ferk updated their status Jul 29, 2019 (edited)

This is Zelda as a platformer. Pros : -long playtrough -metroidvania secrets -guide oracle -A lot of mechanics that you need to combine to progress -Linar but twisty

Cons: -Controlers -Dificulty spikes -The god damn 3rd scroll pogo jump section,worst pogo jump.

Uday321
Uday321 updated their status May 27, 2019
Uday321 updated their status May 27, 2019

This is a duplicate entry. Another one exists with exact details and stuff. https://www.grouvee.com/games/67309-aggelos/

TheRedRoadoftheGamer
TheRedRoadoftheGamer updated their status May 5, 2019 (edited)
TheRedRoadoftheGamer updated their status May 5, 2019 (edited)

Harder than most people give it credit for. This game could be loads better if only had better controls customization.