Review anarchistica 3/5 · Nov 5, 2020
Wish It Was More Casual
Intro
Death Coming shows you a map with cartoon figures moving about a town, secret base, museum or whatever. You have to kill certain specific people plus an additional 50 or so random people. You kill them by clicking on 'traps'. These can be anything from a falling object to traffic lights to items that combine to kill people (water …
Intro
Death Coming shows you a map with cartoon figures moving about a town, secret base, museum or whatever. You have to kill certain specific people plus an additional 50 or so random people. You kill them by clicking on 'traps'. These can be anything from a falling object to traffic lights to items that combine to kill people (water + poison + wind = poison gas).
Game Over
It's quite entertaining and the first few levels are fine. Then the cracks start to appear. In the museum level there is only one way to kill a specific scientist, and it requires timing and a substance that is limited in quantity. If you mess up you can't win the level, but there is no indication of this.
Other Flaws
Earlier on the game introduced the angels, which function as a sort of police. If you click on a trap while they can see it, you will lose one of three hearts. Lose them all and you have to start over. But it's not always clear how 'big' an item is when you click it, which leads to accidental detections.
The game also introduces a weather system later on, which can lead you to miss kills and also becomes pretty obnoxious when it starts to rotate between three patterns.
Conclusion
This is a fun little game that is certainly worth trying out, especially during the first 3-4 missions when it is still light-hearted. After that the various flaws kinda get in the way of enjoying the gruesome deaths.