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God of War: Chains of Olympus

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God of War: Chains of Olympus

Mar 4, 2008

Main game

3.63 average rating based on 1301 ratings

5
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Kratos makes his inaugural appearance on a portable gaming platform in the third instalment of the God of War series. Chains of Olympus serves as a prequel, unfolding its narrative a decade before the events in the original God of War. While retaining the familiar gameplay dynamics of its predecessors, subtle modifications enhance the overall experience. Kratos embarks on a journey through various levels, engaging in relentless combat against foes and formidable bosses, deciphering puzzles based on manipulating boxes, and participating in quick-time events. Throughout his odyssey, he amasses red orbs to fortify his weapons and abilities, secures Gorgon eyeballs … More
Kratos makes his inaugural appearance on a portable gaming platform in the third instalment of the God of War series. Chains of Olympus serves as a prequel, unfolding its narrative a decade before the events in the original God of War. While retaining the familiar gameplay dynamics of its predecessors, subtle modifications enhance the overall experience. Kratos embarks on a journey through various levels, engaging in relentless combat against foes and formidable bosses, deciphering puzzles based on manipulating boxes, and participating in quick-time events. Throughout his odyssey, he amasses red orbs to fortify his weapons and abilities, secures Gorgon eyeballs to augment his health, and acquires Phoenix feathers to amplify his magical prowess. The game's controls underwent refinement to harmonize with the reduced button configuration of the PSP. Dodging, for instance, now necessitates the utilization of both shoulder buttons and the analogue stick. The iconic Blades of Chaos, synonymous with the God of War series, make a return, accompanied by an array of new weapons and magical spells such as the Sun Shield, Efreet spell, and Light of Dawn. The narrative unfolds as the Gods dispatch Kratos to the city of Attica, charging him with the defence against an encroaching Persian army. However, as Morpheus unleashes chaos, Kratos finds himself compelled to harness his formidable powers to once again rescue the world from impending doom. Less
Release Dates
Mar 04, 2008 (North_America)
PlayStation Portable
Mar 27, 2008 (Australia)
PlayStation Portable
Mar 28, 2008 (Europe)
PlayStation Portable
Jul 10, 2008 (Japan)
PlayStation Portable
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User Stats
2751
In Collection
296
Wish Listed
32
Playing
467
Backlogged
How Long Is God of War: Chains of Olympus?
Main story: 6.2 hours
Main + extras: 5.6 hours
100% completion: 16.4 hours
Total completions: 24
Related Content
Bljakpo
Bljakpo gave Jul 30, 2022
Bljakpo gave Jul 30, 2022
Deserves a better average rating
This review is for the PlayStation Network (PSP) version

I think the ratings on this game are criminal, I played this game using an emulator and a PSP, the graphics look great and crisp, the story is absolutely fine, it ties in great with the main series and I can't understand why people think the story is sub-par, of course it won't be as good as the main series because it's a spin-off game for a handheld!! These little spin-off games always have a story that is not as important because imagine if it had crucial elements to the story, people who play the main series on the console then have to buy a psp and play these ones, and who tf wants to do that unless they are massive fans. The gameplay is great, the combat is pretty much the same as the ps2 games, missing just a few elements which is understandable since the psp has much less buttons. The environments are awesome and the levels bleed into each other really nicely like in all GOW games. I think majority of people played this game in the PS3 bundle after playing the main series one, and of course they are not as good, especially as GOW3, but …

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I think the ratings on this game are criminal, I played this game using an emulator and a PSP, the graphics look great and crisp, the story is absolutely fine, it ties in great with the main series and I can't understand why people think the story is sub-par, of course it won't be as good as the main series because it's a spin-off game for a handheld!! These little spin-off games always have a story that is not as important because imagine if it had crucial elements to the story, people who play the main series on the console then have to buy a psp and play these ones, and who tf wants to do that unless they are massive fans. The gameplay is great, the combat is pretty much the same as the ps2 games, missing just a few elements which is understandable since the psp has much less buttons. The environments are awesome and the levels bleed into each other really nicely like in all GOW games. I think majority of people played this game in the PS3 bundle after playing the main series one, and of course they are not as good, especially as GOW3, but you can't compare these with the console games. This is an absolute banger and deserves to be played.

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BMO
BMO gave Aug 12, 2017
BMO gave Aug 12, 2017
BMO's review of God of War: Chains of Olympus

Either these games haven't aged well or they were never great to begin with. Either way I don't feel like I've missed out on much skipping them.

AlexKar
AlexKar gave Nov 2, 2019
AlexKar gave Nov 2, 2019
AlexKar's review of God of War: Chains of Olympus

As much as I love God of War, Ghost of Sparta and Chain of Olympus really feel like two sub-stories that could have been part of another God of War game. I do have fun playing them, I just don' think they are as well made and written as the other games.

RossBonaime
RossBonaime gave Apr 16, 2018
RossBonaime gave Apr 16, 2018
RossBonaime's review of God of War: Chains of Olympus

Having just played the bombastic, grandiose to a fault God of War: Ascension, God of War: Chains of Olympus was a nice palate cleanser. Originally a PSP title (I played in on the PS3's God of War Origins Collection), Chains of Olympus is understandably God of War on a smaller scale. The action, cinematics and size are all toned down to a bite-sized portion. This isn't quite as challenging or engaging as the God of War titles made for the console, but it still succeeds at being entertaining.

I almost wish I would've played it on the PSP, since it feels underwhelming at points when played on a console. Yet I imagine I would've found it a nice experience as a grab-and-go title.

The most surprising aspect of Chains of Olympus for me is the way the game utilizes Kratos' backstory in a way I always feel the other games lack. There's a heartache at the core of the God of War franchise that is rarely seen, but in the final chapter of Chains of OIympus, the game plays around with Kratos' story with his child that I appreciated, and felt quite emotionally resonant, especially for a portable title.

If …

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Having just played the bombastic, grandiose to a fault God of War: Ascension, God of War: Chains of Olympus was a nice palate cleanser. Originally a PSP title (I played in on the PS3's God of War Origins Collection), Chains of Olympus is understandably God of War on a smaller scale. The action, cinematics and size are all toned down to a bite-sized portion. This isn't quite as challenging or engaging as the God of War titles made for the console, but it still succeeds at being entertaining.

I almost wish I would've played it on the PSP, since it feels underwhelming at points when played on a console. Yet I imagine I would've found it a nice experience as a grab-and-go title.

The most surprising aspect of Chains of Olympus for me is the way the game utilizes Kratos' backstory in a way I always feel the other games lack. There's a heartache at the core of the God of War franchise that is rarely seen, but in the final chapter of Chains of OIympus, the game plays around with Kratos' story with his child that I appreciated, and felt quite emotionally resonant, especially for a portable title.

If I had played Chains of Olympus on its own, I don't know that I would've admired its strengths the way I do when playing the entire God of War series in chronological order. It's not nearly as great as the other games in this series, but as a smaller scale rendition of this franchise, it's quite good.

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Krauzer
Krauzer gave Oct 16, 2025
Krauzer gave Oct 16, 2025
Krauzer's review of God of War: Chains of Olympus

This title is one of the most technically impressive and narratively engaging titles ever released for the PlayStation Portable. It serves as a prequel to the original God of War, delving into Kratos’s years of servitude to the gods before his rebellion against Olympus. The story follows him on a journey to save the world from eternal darkness after the sun mysteriously vanishes, leading him through mythological realms filled with danger, betrayal, and emotional turmoil.

For a handheld game, it delivers a remarkable presentation, the visuals push the PSP to its limits, featuring richly detailed environments, cinematic camera angles, and fluid animations that rival its PlayStation 2 predecessors. This was one of the most demanding titles for the platform, especially when it comes to the balancing between performance and battery life. The combat system remains faithful to the series’ core, fast-paced, visceral, and deeply satisfying.

Magic abilities and brutal finishing moves add variety, while the game’s boss fights stand out as both challenging and spectacular, so more of the same and if you already liked the previous titles, there is no excuse not to like this one too. What truly sets the game apart is how well it captures the …

Read More

This title is one of the most technically impressive and narratively engaging titles ever released for the PlayStation Portable. It serves as a prequel to the original God of War, delving into Kratos’s years of servitude to the gods before his rebellion against Olympus. The story follows him on a journey to save the world from eternal darkness after the sun mysteriously vanishes, leading him through mythological realms filled with danger, betrayal, and emotional turmoil.

For a handheld game, it delivers a remarkable presentation, the visuals push the PSP to its limits, featuring richly detailed environments, cinematic camera angles, and fluid animations that rival its PlayStation 2 predecessors. This was one of the most demanding titles for the platform, especially when it comes to the balancing between performance and battery life. The combat system remains faithful to the series’ core, fast-paced, visceral, and deeply satisfying.

Magic abilities and brutal finishing moves add variety, while the game’s boss fights stand out as both challenging and spectacular, so more of the same and if you already liked the previous titles, there is no excuse not to like this one too. What truly sets the game apart is how well it captures the tone and emotional depth of the mainline entries. Despite its shorter runtime, it balances large-scale action with moments of vulnerability, especially in Kratos’s interactions with his daughter, Calliope.

The orchestral soundtrack and powerful voice acting further enhance the cinematic experience, making it easy to forget you’re playing on a handheld device. In the end, this game stands as a masterclass in adapting console-quality gameplay and storytelling to portable form. It’s a thrilling, emotionally charged experience that proves even a smaller screen can contain epic tales of gods and vengeance.

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MarbleTyler
MarbleTyler gave Jan 20, 2023
MarbleTyler gave Jan 20, 2023
A Good Portable God of War Game
This review is for the PlayStation Network (PS3) version

After playing the first two games, I decided to hop into the next God of War release before jumping straight into God of War III. I played the PS3 version acutally on PS3 since Playstation removed the digital streaming version in the PS Now to PS Plus conversion, and it played quite well.

This game's story seemed more eventful to me than the original God of War, and close to "on par" with God of War II. I felt that the story actually had some developments, and that it had some emotional weight. The problem is knowing that this is a prequel, and having played the first two games, this PSP title fails introduce new concepts as opposed to the "Kratos still can't get over his family" moments that were in the first game. I do like the backstory of Kratos and Atlas' history, which was hinted at in God of War II.

The gameplay is simply another God of War. The game played very similar with just a little bit less depth which was expected coming from the PSP. I used primarily the Blades of Chaos and the Fire ability, but I did experiment with the alternate weapon gauntlet …

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After playing the first two games, I decided to hop into the next God of War release before jumping straight into God of War III. I played the PS3 version acutally on PS3 since Playstation removed the digital streaming version in the PS Now to PS Plus conversion, and it played quite well.

This game's story seemed more eventful to me than the original God of War, and close to "on par" with God of War II. I felt that the story actually had some developments, and that it had some emotional weight. The problem is knowing that this is a prequel, and having played the first two games, this PSP title fails introduce new concepts as opposed to the "Kratos still can't get over his family" moments that were in the first game. I do like the backstory of Kratos and Atlas' history, which was hinted at in God of War II.

The gameplay is simply another God of War. The game played very similar with just a little bit less depth which was expected coming from the PSP. I used primarily the Blades of Chaos and the Fire ability, but I did experiment with the alternate weapon gauntlet and the other magic abilities. Everything was fine enough, and the enemies were nothing special or unique coming from the previous titles. Overall this game felt easier on normal, and progressed quickly. I was also able to level up every ability to max and finish the game in 4 hours. If I had played this on PSP, I would have been impressed, but as a console game it was a good long gaming session.

I don't have much to say on the graphics. In some ways this looked good with the upscale for the PS3 version, while other textures felt flat. The music was also solid as always, but I don't recall anything notable to mention.

Overall, this is a great weekend romp or one long gaming session. The game offered some intriguing details in the God of War lore while in other ways being somewhat unremarkable. It's worth experiencing if you want to dive deeper than just the mainline games, but doesn't feel necessary to series as a whole.

7/10

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Witt997
Witt997 gave Dec 26, 2021
Witt997 gave Dec 26, 2021
ottimo prequel

Gioco ottimo, giocat su PS3 si vede la sua natura portatile: è più compatto. il che non è empre male. trama interessante ma inizia a stancare dover riascoltare le stesse motivazioni. Gameplay solito. Voto: 7.5/10

opeongo5
opeongo5 gave Feb 13, 2019
opeongo5 gave Feb 13, 2019
opeongo5's review of God of War: Chains of Olympus

God of War: Chains of Olympus is one of two prequels originally developed for the PSP. Kratos fights the major Greek gods in the canonical series, so in this entry, Kratos battles Greek mythology’s B-List. After defending the city of Attica against Persian invaders, Morpheus plunges the land into darkness after he imprisoned Helios. Kratos must travel to the underworld in order to free Helios to ensure the survival of both Olympus and the mortal world.

Set before the events of God of War and its sequels, this game fills out the story before Kratos began his quest for revenge against the Greek pantheon. As such, Kratos spends time serving Olympus, rather than seeking its destruction. Anyone with a basic knowledge of Greek mythology will find much to cringe about. While the game’s narrative demands concessions from the source material, a deeper interaction with the underlying myths could have improved the plot. Interaction with the underlying Greek myths does not extend beyond using names and basic biographical data of Greek gods and heroes. Most frustrating are outright mistakes, most obvious being Attica, a region and not a city. Even though this has no impact on the overall game, this carelessness …

Read More

God of War: Chains of Olympus is one of two prequels originally developed for the PSP. Kratos fights the major Greek gods in the canonical series, so in this entry, Kratos battles Greek mythology’s B-List. After defending the city of Attica against Persian invaders, Morpheus plunges the land into darkness after he imprisoned Helios. Kratos must travel to the underworld in order to free Helios to ensure the survival of both Olympus and the mortal world.

Set before the events of God of War and its sequels, this game fills out the story before Kratos began his quest for revenge against the Greek pantheon. As such, Kratos spends time serving Olympus, rather than seeking its destruction. Anyone with a basic knowledge of Greek mythology will find much to cringe about. While the game’s narrative demands concessions from the source material, a deeper interaction with the underlying myths could have improved the plot. Interaction with the underlying Greek myths does not extend beyond using names and basic biographical data of Greek gods and heroes. Most frustrating are outright mistakes, most obvious being Attica, a region and not a city. Even though this has no impact on the overall game, this carelessness demonstrates a lack of respect for the source material.

While ported to the PS3, the PSP roots of the game are clear. The game looks and plays like a PSP game. The graphics are rough and the control scheme is not naturally adapted for the Dualshock controller. The environments are limited, making the search for Phoenix Feathers and Gorgon Eyes relatively easy. Upgrading health and magic are vital in order to survive the fights late in the game. Upgrading weapons and abilities is likewise vital in order to survive the game’s conclusion. While there are a small number of environmental puzzles, the objectives are relatively straightforward. Save points are generously scattered across levels, which, along with checkpoints, lessens backtracking when one dies.

It would be unfair to be overly critical of the graphical and technical shortcomings on the PS3 of a game originally developed on the PSP. The wider availability of an entry in one of Sony’s best headline franchises is something to be commended. Considered on its own merits, Chains of Olympus tells an interesting story. The combat is fluid and satisfying. The difficulty progression is fair, as long as one is diligent to upgrade abilities and equipment. The most emotionally resonant moment, Kratos encounter with his daughter in Hades is a reward to those who have a fuller knowledge of the larger narrative.

Overall, Chains of Olympus is a decent secondary edition to the God of War franchise. On its own, relegated to a secondary platform, the entry was the best it could possibly be within the limits placed on it. But, these considerations aside, Chains of Olympus is still only a fair game. The success of this entry was not based on its own merits, but on the merits of the other games in the franchise.

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Please...callmeYork
Please...callmeYork gave Nov 11, 2018
Please...callmeYork gave Nov 11, 2018
A brief murderous romp.

I played the PS3 remaster, but it is still obvious Ready At Dawn did an amazing job bringing God Of War to a portable console. It follows the formula of the previous games closely, but simplifies aspects of the combat as well cutting out any extraneous gameplay to keep the pacing tight and allow for it to be played in bite-sized chunks. The story is simple but enjoyable, the 2nd half even providing some nice character moments for Kratos (well, as much as is possible considering what a monstrous asshole he is). There really isn’t a lot to say about this game. It definitely feels inessential, but I had a lot of fun with it despite its brevity. As much as I enjoyed it, I imagine it would be even more impressive if played on the PSP as intended.

n3buresp1997
n3buresp1997 updated their status May 7, 2024
n3buresp1997 updated their status May 7, 2024

Historia: 5⭐

Jugabilidad: 4⭐

No se hace pesado: 4⭐

El_Sr_Gris
El_Sr_Gris updated their status Jan 26, 2016
El_Sr_Gris updated their status Jan 26, 2016

La versión de PS3 es un muy buen remaster de un título olvidable.

El_Sr_Gris
El_Sr_Gris updated their status Jan 26, 2016
El_Sr_Gris updated their status Jan 26, 2016

Técnicamente es un prodigio, por lo demás es mediocre.