Animal Crossing: New Horizons (2020)

Nintendo EPD Production Group No. 5

Nintendo Switch

4.03 from 3734 ratings

6936 members have it in their collection · 1225 playing now · 596 backlogged · 666 wish listed

How long? Main story 196h · with extras 284h · 100% 288h (from 62 logged playthroughs)

Escape to a deserted island and create your own paradise as you explore, create, and customize in Animal Crossing: New Horizons. Your island getaway has a wealth of natural resources that can be used to craft everything from tools to creature comforts. You can hunt down insects at the crack of dawn, decorate your paradise throughout the day, or enjoy … Read more
Escape to a deserted island and create your own paradise as you explore, create, and customize in Animal Crossing: New Horizons. Your island getaway has a wealth of natural resources that can be used to craft everything from tools to creature comforts. You can hunt down insects at the crack of dawn, decorate your paradise throughout the day, or enjoy sunset on the beach while fishing in the ocean. The time of day and season match real life, so each day on your island is a chance to check in and find new surprises all year round. Read less
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Release dates

  • Mar 20, 2020 (Full Release) (Worldwide) Nintendo Switch
  • Mar 20, 2020 (Full Release) (Europe) Nintendo Switch
  • Oct 25, 2022 (Full Release) (Brazil) Nintendo Switch

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Rating distribution

5 stars
1297
4 stars
1491
3 stars
752
2 stars
161
1 star
33
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Community All Reviews Statuses

Vencel

Review Vencel 4/5 · Feb 16, 2025

Animal Crossing New Horizons (Switch)

Un juego notable que fue un fenómeno durante la pandemia y es fácil entender el porqué. Tiene carencias en los selectores y en la parte de granja/herramientas, pero lo compensa con infinitas opciones de personalización. Alba sigue jugando.

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Thatguyinthestore

Review Thatguyinthestore 4/5 · Apr 26, 2023

insane how i played this game for months straight without fail then put it down one day and now its been 3 years since ive touched it

amongusgame3000

Review amongusgame3000 4/5 · Aug 13, 2022

Released unfinished but still good

This game fell off, honestly.

Seriously though this game was really fun and addictive for like 3 months. Not exactly a hot take but this game came out basically unfinished. The game slowly got main staple features that are in past games over time, which should have been in the game in the first place. Like why did I have …

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This game fell off, honestly.

Seriously though this game was really fun and addictive for like 3 months. Not exactly a hot take but this game came out basically unfinished. The game slowly got main staple features that are in past games over time, which should have been in the game in the first place. Like why did I have to wait a year to get my fucking fortune? The game came packaged with burn out from the get go and I really wish Nintendo would retire their finish the game later tactic.

Either way though the game was still a lot of fun when I did play it, and I feel it is one of the strongest games in the series, especially graphics wise, not frame rate wise.

Only 4 star because the customization interior and exterior wise was peak.

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narwhalcoco

Review narwhalcoco 2/5 · Mar 23, 2021

boring as hell

saw a tweet about how stardew valley is for cat people and animal crossing is for dog people and I’ve never heard a more accurate statement

2 stars for Antonio the anteater cos he is the g

gruchal

Review gruchal 4/5 · Feb 17, 2021

Urocze i w ogóle, ale wynudził mnie ten koncept codziennego wchodzenia na wyspę. To jest świetna gra, tylko że nie dla mnie.

OKdesuka

Review OKdesuka 5/5 · Dec 18, 2020

one of 2020's small reprieves

this game really represents a very particular moment in time, and has a very specific meaning within that timeframe. i don't play new horizons much anymore, but i had it exactly when i needed it most. i think this applies to the majority of its playerbase, and it's why i'm giving it an extra star for the time being. it …

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this game really represents a very particular moment in time, and has a very specific meaning within that timeframe. i don't play new horizons much anymore, but i had it exactly when i needed it most. i think this applies to the majority of its playerbase, and it's why i'm giving it an extra star for the time being. it has its problems (to this day, i'm sure), but i don't think i've distanced myself enough from the context around it to address them yet. i will someday, probably when all of this is behind us. for now, it's a little piece of history.

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JonAaberg

Review JonAaberg 3/5 · Nov 15, 2020

Addictive escape from reality

Was a great way to escape the real world at the beginning of the pandemic in 2020. Has a gameplay loop of chores and building that really draws you in. Almost hypnotical. Hard to pick up after I stopped playing for a while though.

LarxiGamer

Review LarxiGamer 5/5 · Oct 7, 2020

Una experiencia relajante y maestra

Sé que el juego no acaba pero tomo los créditos como punto final del aprendizaje e inicio del juego en sí (+30 Horas de aprendizaje). Las cosas como son, en el género que se mueve lo hace todo bien y a su manera, siempre evocando una sonrisa a cada acción que haces, a cada logro que consigues, siempre procura recompensarte …

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Sé que el juego no acaba pero tomo los créditos como punto final del aprendizaje e inicio del juego en sí (+30 Horas de aprendizaje). Las cosas como son, en el género que se mueve lo hace todo bien y a su manera, siempre evocando una sonrisa a cada acción que haces, a cada logro que consigues, siempre procura recompensarte con amabilidad y diversión, una experiencia de juego sosegada que hace falta en el mercado, un juego muy profundo con multitud de cosas que hacer, lleno de mecánicas satisfactorias un estilo visual minimalista que le viene como anillo al dedo, una gestión intuitiva de toda tu isla, un aprendizaje continuo que no decae en ritmo, quizá lo único malo que le veo que muchos objetos no pueden usarse como me gustaría (comer de la barbacoa por ejemplo) pero a rasgos generales es una maravilla, una experiencia diferente, calma y acogedora. Rasgos que a más de una superproducción le gustaría tener y que no lo consigue, en esto radica lo bello de este título como siendo humilde y sin tener pretensiones da un golpe sobre la mesa y logra con mucho menos hacer mucho más, un título al que siempre vas a volver cosa que otros no pueden decir aún sacando pecho de ser superproducciones.

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EmberGlows

Review EmberGlows 3/5 · Jul 5, 2020

A Healthy Addiction?

I'd never really seen the appeal of the Animal Crossing series. I played City Folk for a while back in the day and found it, well, boring. It was a whole lot of nothing with no goals or objectives. Not enough gameplay to call it a game, not enough story to be a walking simulator and not artsy enough for …

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I'd never really seen the appeal of the Animal Crossing series. I played City Folk for a while back in the day and found it, well, boring. It was a whole lot of nothing with no goals or objectives. Not enough gameplay to call it a game, not enough story to be a walking simulator and not artsy enough for "an experience".

This edition seems a lot more gamified than it's predecessors, which has vastly improved the experience for me, but possibly damaged the experience for long term fans. I gather the appeal always used to reside in the very fact that there was no pressure to do anything.

In ACNH, you start off on a untamed island with only a tent to your name and 2 other villagers living alongside you. The main objectives (if you can call them that) are to shape the island to your liking, expand the number of houses available for villagers, beautify it to a point where a famous musician is willing to hold a concert there, and pay off all your loans to Tom Nook so you can own the largest possible house. And this does take some considerable time. But once that's over...

Congratulations! You've completed the game.

Except not really. Because there's still a museum to fill, more items to buy, more DIY recipes to unlock and Nook Miles Rewards to achieve such as earning 10 million Bells on the stalk market or catching 10 000 fish or whatever. And odds are that's going to take you at least 6 months to do, because the game progresses in real time and some things are seasonal.

The problem is, once you've held the concert and paid off your loans, every day becomes a bit repetitive. Dig up 4 fossils, talk to everyone, chop down your money tree, plant a new one, etc, etc. I just wish there was a bit more variety, y' know? Like hey, maybe that piano I dropped 200k could play an actual tune, instead of a random note whenever I press it, that would make the endless cycle of buying items worth it. Maybe there could be more events instead of that annoying seagull that washes up on my shore once a week.

Basically, if you're artsy, enjoy designing or drawing and are the type of person who derives genuine pleasure from an hour of calm, quiet organisation of a bookshelf, you'll love this game.

If that doesn't sound like you... actually, you may still enjoy it. Returning to your island day after day to see what's new, chatting to your neighbors and edging slowly closer to achieving all those Nook Miles Rewards. 'cause, the truth is, this game has become popular because it provides stability and innocent joy during very uncertain times. It's escapism. I have friends that play and we talk about which villagers they hate and which ones they want on their island. I've even started watching Becca Scott's Twitch streams because of it and found a lovely community full of very sweet people, and I hate streaming.

What's the takeaway? I don't know, man. It's a massive waste of time, but it's cute and harmless and how do you define something's worth anyway? Go ask a professional art critic.

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ElectronicJourneys

Review ElectronicJourneys 5/5 · Apr 17, 2020

Bullet Point Review

PROS

  • Adorable art style and character designs
  • Top-notch script full of charm and wit
  • Offers tons of opportunities for customization and self-expression
  • Exciting sense of progression for the first month or so
  • Nook mile system is a satisfying way of assigning player tasks
  • Discovering and crafting new furniture and item recipes is consistently rewarding
  • Fish, bug, and fossil collecting are …
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PROS

  • Adorable art style and character designs
  • Top-notch script full of charm and wit
  • Offers tons of opportunities for customization and self-expression
  • Exciting sense of progression for the first month or so
  • Nook mile system is a satisfying way of assigning player tasks
  • Discovering and crafting new furniture and item recipes is consistently rewarding
  • Fish, bug, and fossil collecting are all addictive as can be
  • Full of small touches and considerations that give the game huge personality
  • The real-time gimmick gives the game plenty of mileage
  • Encourages collaboration with friends in interesting ways
  • Playing the turnip market can be quite the roller coaster
  • K.K. Slider has some serious jams, the regular score is great as well

CONS

  • Desperately needs some mini-games, especially for multiplayer. C'mon, Nintendo!
  • Could use some quality of life improvements such as crafting multiple items at once
  • On-line multiplayer is a bit wonky and needs polish
  • The experience becomes a bit rote after the initial set of daily surprises runs dry
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gedrickdelfuego

Status gedrickdelfuego Mar 27, 2020

This is my first Animal Crossing game and it's really neat. It's fun, but not in the same way that playing a game with strategy is fun - it's fun like lounging by the pool. I've learned that trying to optimize my time playing it is a lost cause and just ruins the experience. The trick is to play it …

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This is my first Animal Crossing game and it's really neat. It's fun, but not in the same way that playing a game with strategy is fun - it's fun like lounging by the pool. I've learned that trying to optimize my time playing it is a lost cause and just ruins the experience. The trick is to play it for 20 minutes at a time and then give it a break, otherwise I naturally start to rush through everything. And as soon as I do this, it starts to feel like a job!

I can finally say, however, that I understand the obsession with Animal Crossing. "Just 5 more minutes" is something I've said out loud many times now and the game's only been out for a week!

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Mishaphappens

Status Mishaphappens Mar 27, 2020

I had a pretty terrible day. Needed something happy to take my mind off things, so I picked this up at a local Gamestop. For a few hours, it was a nice vacation from reality and I am looking forward to more.

Octjillery

Status Octjillery Mar 26, 2020

Got my "Town Hall" today, and so I can finally start building bridges and ramps at will. My island is Besaid, so I'm gonna work on making the town tune either Besaid or Sight of Spira (since that's one of my favorite tracks and the music that plays in the actual village).

I still have two questions, though:

  1. Where are …
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Got my "Town Hall" today, and so I can finally start building bridges and ramps at will. My island is Besaid, so I'm gonna work on making the town tune either Besaid or Sight of Spira (since that's one of my favorite tracks and the music that plays in the actual village).

I still have two questions, though:

  1. Where are the gyroids?!
  2. Is there going to be a wetsuit?! I feel like removing the swimming/diving of New Leaf from a game based ON AN ISLAND wouldn't make sense, but what do I know. The way that new stuff is added to the phone, it could just become an addition to the critterpedia...

Also, I dunno if anyone has made a wand yet, but I'm not a fan. :( I was super excited about the ability to have an outfit wheel, but it ended up being even more disappointing than the tool wheel not taking the items out of your normal pockets. Basically, you can set the outfits to the wheel, but it removes those items from your wardrobe. Meaning, you can build an outfit using, say, blue loafers, but then they're tied to that outfit and ONLY that outfit on the wheel and won't show up in your wardrobe when you go to build more outfits. So if you want multiple outfits with a specific item, you need to own multiples of that exact item. That's the dumbest shit.

The wand outfits also act as "transformations" and not just swapping outfits. So if you've got a "transformation" on, you can't even try on any clothes that you might buy or get from a neighbor. You can take it off and whatever you were wearing underneath with still be there, and then you can try on an article of clothing, but that's...just dumb.

On another note, though, I was able to buy a space parka today!! I love galaxy-themed stuff, so I immediately built a cute outfit around it. <3

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Please...callmeYork

Status Please...callmeYork Mar 25, 2020

I made my wife a bmo sweater, which she can't wear because she still lives in a tent. Also made some Twin Peaks sheets (please ignore my lonelytime tissues!)

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BMO

Status BMO Mar 24, 2020

I love all the functional furniture that this game has, especially this wardrobe:

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Octjillery

Status Octjillery Mar 24, 2020

Man, this gaaaame. I've been having a blast, and there's so much to do. I'm so happy that I've got a lot of time to play right now.

I just wanted to note a few things that I'm enjoying as a longtime fan (I've played every game since the first on GC, including Amiibo Festival, HHD, and Pocket Camp), and …

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Man, this gaaaame. I've been having a blast, and there's so much to do. I'm so happy that I've got a lot of time to play right now.

I just wanted to note a few things that I'm enjoying as a longtime fan (I've played every game since the first on GC, including Amiibo Festival, HHD, and Pocket Camp), and some things I'm not such a fan of. There have always been improvements to each iteration of AC, from replacing the screen shift of the first game to a smoothly-curving town navigation, to new shops, being able to wear accessories and different shoes, bigger house expansions, etc. This game is no different.

We'll get the cons out of the way first: (maybe spoilers?)

  1. I love the crafting addition, but I feel like other major aspects of the game took a hit because of it, namely villager interaction and the music. (It also significantly slows down progress because, I'm assuming, they want it to feel like you're really developing an island, but that isn't a bad thing in my opinion.)

----> One of the unique features of this series has been the hourly music. 24 different hourly tracks, plus the rainy day versions. I've been playing since midnight Friday, have a museum, a shop, a bridge, 5 animal villagers, and the residential tent is going to be upgrading tomorrow. I've paid off my house 4 times as of this morning (1 with Miles, 3 with bells; and no, I haven't been playing nonstop). THE MUSIC HAS NOT CHANGED. It is literally the same song, all day, every single day. I know that it DOES change eventually, I think with Town Hall, but man, this was a ridiculous thing to modify. Hearing new hourly music was one of the things I was super excited about with this release, and that's been a major disappointment.

----> Animal villager interaction has also taken a hit because of the constraints on new neighbors moving in. Because they won't move in until you do a lot of other work, you're stuck talking to the same two for a few days, and they aren't even giving you any errands. This is another huge part of what makes Animal Crossing what it is, so I'm not sure why they felt the need to limit it so much (disregarding new animals moving in--just give me fetch quests, dammit!).

Honestly, that one large complaint is the only one that I have. (Tool durability is a little annoying, but it's not the end of the world. I just don't like that some tools are made with the iron nuggets, which are already infrequent, even with mystery islands.)

I think a simple list of the new things that I love will suffice: crafting, moving whole trees, different ways of navigating (pole vault/ladder, even though I'm pretty tired of it now), the more streamlined friend features (even though I'm not really a fan of playing with others when I play AC), the phone, the sheer number of options of clothing types for customization, THE DAMN MUSEUM IS EVEN MORE GORGEOUS THAN EVER, the Nook Miles (which is basically the CAT machine added to the updated New Leaf, but a million times better), and, one of my personal favorites: being able to customize your looks from the start, and any time after just by having the mirror.

I'm probably forgetting like 100 things, but still. I'm blown away by how beautiful and engrossing this game is, and I've put an exorbitant amount of time into this franchise.

...Also, perhaps a discussion on your thoughts about time travelling in Animal Crossing?

This is the first AC that my boyfriend has played, and he's been time-skipping all over the place, like days at a time, through April. It's a little infuriating, but I'm trying not to nag him about it, and we typically play in different rooms anyway. Plus, it's not up to me how someone else enjoys a game, but this one hurts my Animal Crossing-loving heart a bit. I've been trying to avoid seeing a lot of what he's got because I want to get there myself. I'm not totally above time-hopping, especially in the previous games when you couldn't do much during a day because the shop was upgrading, but it was really never for more than that. I skipped ahead one day myself yesterday to get my 5th villager because I was over waiting on more to talk to, but then I went back. It's the AC hipster in me being a hypocrite toward a newbie to the series. I called him disrespectful and he was just like, "I DON'T LIKE WAITING."

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peter

Status peter Mar 22, 2020 Completed

I bounced really hard off the 3ds animal crossing game for some reason. I felt left out reading everything that everyone here has been talking about these last few days, so I bought this yesterday. I’m hooked. I guess I’m never going to finish the front page redesign I’ve been working on for the last few months :)

SailorV

Status SailorV Mar 22, 2020

I thought I would be able to squeeze in another game in between sessions of this game but that was not the case. No regrets.

Predefiance

Status Predefiance Mar 22, 2020

Just casually playing away, it feels like there's a lot more to do and more options than in New Leaf which to me felt quite slow at times (for example, 20 hours in before I got a slingshot). Just love how soothing it is, I could just play for hours on end moving trees, arranging furniture and catching both bugs …

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Just casually playing away, it feels like there's a lot more to do and more options than in New Leaf which to me felt quite slow at times (for example, 20 hours in before I got a slingshot). Just love how soothing it is, I could just play for hours on end moving trees, arranging furniture and catching both bugs and fish. With School likely to shut down in the coming days I'm bound to play a lot more.

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BMO

Status BMO Mar 21, 2020

I thought this was a play for a couple hours a day type of deal. I literally can’t stop playing!