Status BMO Jun 19, 2026
I think I’m going to be the odd person out, but I’m really not digging this game and it’s mostly down to the platforming, which feels very bad and inconsistent. I’m in a section where I need to use a parasol to float across a gap, but jumping and pressing the secondary weapon button produces two very different reactions even …
I think I’m going to be the odd person out, but I’m really not digging this game and it’s mostly down to the platforming, which feels very bad and inconsistent. I’m in a section where I need to use a parasol to float across a gap, but jumping and pressing the secondary weapon button produces two very different reactions even when my timing and button presses are identical, and one result always means plummeting.
I can get behind a lot of games with a challenge, I just beat Saros with as many extra hard modifiers activated as I could have for fun. I just can’t get behind a game that doesn’t behave consistently from moment to moment. When I’m struggling with the game’s UX rather than its challenges, I’m not having a good time.





