I think I've had it with this game. I like the characters and some of the dialogue, but the gameplay is just... bad. Enemies are easy to dodge or parry but get incredibly tanky and the main difficulty slider in the game is just throwing more and more enemies at you, sometimes even infinitely respawning enemies.
The final straw was …
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I think I've had it with this game. I like the characters and some of the dialogue, but the gameplay is just... bad. Enemies are easy to dodge or parry but get incredibly tanky and the main difficulty slider in the game is just throwing more and more enemies at you, sometimes even infinitely respawning enemies.
The final straw was this fucking boss Felassan. I could dodge everything he threw at me but I was just doing almost no damage. So it was just an incredibly tedious fight of chipping away at it, waiting for cooldowns. Until the fucker started not only healing, but also summoning minions. Suddenly between his and his minions attacks I had no attack window whatsoever. Just dodge-dodge-dodge-doge all the time because every second there was something attacking me. And since every one of them had ranged attacks with infinite range, and since enemies barely even try to attack companions, I couldn't fall back to regroup or do something.
After 20 minutes (I looked at the steam recording) the guy was barely at half health and a barrage of ranged AoE attacks got me caught in the geometry and that was it.
Maybe I was underlevelled, but then why let me be there at all? The game is full of artificial roadblocks in the form of white barriers that lift up arbitrarily at particular moments in the story. Or even better, make the boss actually able to hit me so I die quickly and I quickly decide to leave and come back later. Or even even better, let me win the fucking fight if I'm playing well enough to not take damage even if I'm underlevelled.
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