Animal Well (2024)

Shared Memory

Nintendo Switch · PC (Microsoft Windows) · PlayStation 5 · Xbox Series X|S

4.10 from 318 ratings

1078 members have it in their collection · 32 playing now · 329 backlogged · 228 wish listed

How long? Main story 7h · with extras 14h · 100% 15h (from 41 logged playthroughs)

What lurks beneath the surface of this deceptively minimalistic adventure? In Animal Well there is more than what you see. Explore a dense interconnected labyrinth, and unravel its many secrets. Collect items to manipulate your environment in surprising and meaningful ways. Encounter creatures both beautiful and unsettling, and try to survive what lurks in the dark.
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Release dates

  • May 09, 2024 (Full Release) (Worldwide) Nintendo Switch, PC (Microsoft Windows), PlayStation 5
  • Oct 17, 2024 (Full Release) (Worldwide) Xbox Series X|S
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Featured in lists

Great Puzzle Games by ManaTheGeek · 57 games · 6
Top 20: 2020s (ongoing) by SIGINT · 20 games · 6
2024 Favorites by SIGINT · 10 games · 0
Top 100 by IzzyBoy · 101 games · 0
GOTY 2024 by LarsFrukt · 38 games · 0

Rating distribution

5 stars
126
4 stars
124
3 stars
47
2 stars
17
1 star
4
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Community All Reviews Statuses

BurningKirby

Status BurningKirby Dec 19, 2024

So apparently I was missing out on a huge postgame item upgrade because I hadn't died enough times. That's...not my favorite implementation of a secret.

noplotr

Status noplotr Jul 26, 2024

I did technically roll credits on this, but obviously there's plenty of game after that and I don't feel like I can really give a full review of the game until I've played the rest. Unfortunately, between the fact that I didn't utilize marking the map as much as I should have and now there's one particular item somewhere and …

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I did technically roll credits on this, but obviously there's plenty of game after that and I don't feel like I can really give a full review of the game until I've played the rest. Unfortunately, between the fact that I didn't utilize marking the map as much as I should have and now there's one particular item somewhere and I have no idea where because I've filled in the whole damn map seems like (it's 1 of 9, ifykyk), and the fact that I found like 6 eggs and then there was a power outage before I could save, I'm just kind of dispirited. Honestly I think I'll have to come back to this in like 1-3 years and just start over form the beginning, knowing what I know now about using the map. Map early, map often!

p.s. There was a lot about this that reminded me of Axiom Verge 2 in terms of how it approaches the metroidvania design, but I wish it had as many fast travel points as that game because the way they do it here is real tedious.

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thebigmack

Status thebigmack Jul 19, 2024

Knowing how I play metroidvanias and my ability to miss secrets that drive me mad...

Animal Well gives me the sense I'm in for trouble.

I'm all for it.

Gangreen

Status Gangreen Jun 6, 2024

Meh. The platforming was fairy irritating and imprecise. I am so tired of 8-bit pixel art graphics for Metroidvanias. The final straw was the ghost dog that continuously chased me . It appears you have to backtrack and do something before getting the disc that causes him to chase you . How is one supposed to figure this out? Trial …

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Meh. The platforming was fairy irritating and imprecise. I am so tired of 8-bit pixel art graphics for Metroidvanias. The final straw was the ghost dog that continuously chased me . It appears you have to backtrack and do something before getting the disc that causes him to chase you . How is one supposed to figure this out? Trial and error? I have a low tolerance for games that just force you to figure it out. I can totally see the appeal for some but I prefer to spend my time elsewhere.

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Gangreen

Status Gangreen Jun 3, 2024

An intriguing and mysterious Metroidvania. At first I was slightly turned off but once I got a few upgrades it was more interesting. I liked having a lot of small puzzles in each of the rooms to figure out how to make progress. My big gripe is the platforming feels a bit too slippery and not as precise as I …

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An intriguing and mysterious Metroidvania. At first I was slightly turned off but once I got a few upgrades it was more interesting. I liked having a lot of small puzzles in each of the rooms to figure out how to make progress. My big gripe is the platforming feels a bit too slippery and not as precise as I want for some of the early areas (such as the bubble fish area).

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Lolvide

Status Lolvide May 26, 2024

I found the rabbit, but the rabbit hole keeps growing :s this game is fenomenal, i ruined a couple of surprises for myself by watching a little bit of gameplay, but now i'm far past that and i've had so much fun finding eggs and mechanics by accident, i've screamed "WHAT" out loud 4 times so far, it's pure madness. …

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I found the rabbit, but the rabbit hole keeps growing :s this game is fenomenal, i ruined a couple of surprises for myself by watching a little bit of gameplay, but now i'm far past that and i've had so much fun finding eggs and mechanics by accident, i've screamed "WHAT" out loud 4 times so far, it's pure madness. The only things i don't like so far is that there are permanently missable collectibles, and that i can't play Zelda's Lullaby in the flute because it doesn't reach high enough notes.

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davidh212

Status davidh212 May 26, 2024

Finally got 100% on this (by my definition, which means all the achievements), and went ahead and looked up the crazier secrets that were still hiding from me. Game is insane. wingdings has never been so important. People are still trying to figure some stuff out, apparently.

Definitely a GOTY contender. I felt that on an individual puzzle-by-puzzle basis, nothing …

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Finally got 100% on this (by my definition, which means all the achievements), and went ahead and looked up the crazier secrets that were still hiding from me. Game is insane. wingdings has never been so important. People are still trying to figure some stuff out, apparently.

Definitely a GOTY contender. I felt that on an individual puzzle-by-puzzle basis, nothing really stumped me or impressed me too much, but when taken as a whole package it's such a perfect exploration experience and the vibes are IMMACULATE.

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ClaireValle

Status ClaireValle May 13, 2024

Layer 1 done

Not sure how far into the game I'm actually gonna get, but I definitely wanna try to get the whole map and get as many eggs as I can (maybe all if possible?).

I'm slowly starting to feel the same way I did with Baba, where I know I'll get to a point where I'm not smart/crazy …

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Layer 1 done

Not sure how far into the game I'm actually gonna get, but I definitely wanna try to get the whole map and get as many eggs as I can (maybe all if possible?).

I'm slowly starting to feel the same way I did with Baba, where I know I'll get to a point where I'm not smart/crazy enough to continue solving the meta puzzles in the game, but I'm having fun in the meantime.

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Girafro

Status Girafro May 13, 2024

I can't tell if I like this game or not. When it's going well and I get into the flow of things it feels good to play but every so often you run into a challenge that is just obtuse and the logic seems weird. Granted, other folks might walk into those puzzles and recognize it instantly so I don't …

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I can't tell if I like this game or not. When it's going well and I get into the flow of things it feels good to play but every so often you run into a challenge that is just obtuse and the logic seems weird. Granted, other folks might walk into those puzzles and recognize it instantly so I don't wanna bear down on it too much but personally there's a strange friction I run into and especially if I haven't found a save point near that challenge I spend more time running through safe areas and redoing platforming or whatever is on the way... That's pretty lame.

So far I think my only critique would be that for a game like this I personally feel like a Celeste style "every room is check-pointed" would be better, or just more abundant save points. I think the repetition of screens and challenges is getting a bit grating.

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