Main game
3.41 average rating based on 44 ratings
I'm quite a big fan of the Real Time Strategy Rougelike Resource Management Simulator genre of game. (What a sentence, my goodness bro). This game throws " Horror Powershell User" to the back of my absurd naming convention for this genre. I think the gameplay loop is solid, it is very unique to play an RTS exclusively on a keyboard, normally such games would rely on the mouse pointer. The story has some chops, but only if you're interested in wading through walls of text in DOS. The graphics and the atmosphere go hand in hand. For the first few hours I'd regard this game as horror adjacent. However, after learning each of the enemies' quirks, discovering the alias command and mastering a few weapons, you turn into a ship raiding God.
I removed a star because the story continues far after introducing all of the ship upgrades, drone upgrades and enemy types. Which leaves the universe feeling devoid of fun, dry, full only of death and decay. Perhaps this was the point, making the player suffer to put them in the shoes of their character. I don't think this was intentional. Most of the time, games of this nature …
I'm quite a big fan of the Real Time Strategy Rougelike Resource Management Simulator genre of game. (What a sentence, my goodness bro). This game throws " Horror Powershell User" to the back of my absurd naming convention for this genre. I think the gameplay loop is solid, it is very unique to play an RTS exclusively on a keyboard, normally such games would rely on the mouse pointer. The story has some chops, but only if you're interested in wading through walls of text in DOS. The graphics and the atmosphere go hand in hand. For the first few hours I'd regard this game as horror adjacent. However, after learning each of the enemies' quirks, discovering the alias command and mastering a few weapons, you turn into a ship raiding God.
I removed a star because the story continues far after introducing all of the ship upgrades, drone upgrades and enemy types. Which leaves the universe feeling devoid of fun, dry, full only of death and decay. Perhaps this was the point, making the player suffer to put them in the shoes of their character. I don't think this was intentional. Most of the time, games of this nature make their story far more interesting or accessible to heighten the "type 2 fun" aspect (I'm thinking Pathologic style). This game does not do this but was still very much enjoyable for me.
Interesting concept and gameplay for 3 hours. Then gets repetitive and boring.
This is free in the Epic store this week:
https://store.epicgames.com/en-US/p/duskers-672fdc
Next week we get Rise of Industry.