Super Bomberman 5 box art

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Super Bomberman 5

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Super Bomberman 5

Feb 28, 1997

Main game

3.78 average rating based on 60 ratings

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An evil Bomber named Emperor Terrorin who has the power of Time itself has freed various criminal Bombers from their prison cells in orbit around Planet Bomber. Setting them up in a warped time and space, Shirobon, Kurobon, and their Louie (Rui) companions must travel through stages and defeat them before going up against Emperor Terrorin himself. Super Bomberman 5, released by Hudson Soft in early 1997, was the final Bomberman game released on the Super Family Computer - the Japanese version of the SNES. The game was released in two variations: a standard cartridge and a gold cartridge, which … More
An evil Bomber named Emperor Terrorin who has the power of Time itself has freed various criminal Bombers from their prison cells in orbit around Planet Bomber. Setting them up in a warped time and space, Shirobon, Kurobon, and their Louie (Rui) companions must travel through stages and defeat them before going up against Emperor Terrorin himself. Super Bomberman 5, released by Hudson Soft in early 1997, was the final Bomberman game released on the Super Family Computer - the Japanese version of the SNES. The game was released in two variations: a standard cartridge and a gold cartridge, which was sold exclusively through CoroCoro Comic. The gold cartridge included extra maps in battle mode. Less
Developers
Hudson Soft
Publishers
Hudson Soft
Franchises
Bomberman
Series
Super Bomberman
Platforms
Super Famicom
Genres
Arcade, Puzzle, Strategy, Tactical
Themes
Action
Release Dates
Feb 28, 1997 (Japan)
Super Famicom
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User Stats
164
In Collection
20
Wish Listed
0
Playing
26
Backlogged
How Long Is Super Bomberman 5?
No playthrough data yet
Related Content
Krauzer
Krauzer gave Jun 25, 2025 (edited)
Krauzer gave Jun 25, 2025 (edited)
Krauzer's review of Super Bomberman 5

It refines the formula with polished gameplay, new characters, and a branching level system in Story Mode, offering more replayability than previous entries. The graphics are bright and charming, being the best pixel-art for this frachise in the SNES platform, with a catchy soundtrack that fits the fast-paced, strategic bomb-dropping action. The real highlight is the Multiplayer Mode, supporting up to 5 players with a multitap, delivering chaotic, explosive fun, and in my opinion it is a huge improvement compared to every and all of the previous titles.

I consider myself a "single-player focused gamer", and since this entry focused heavily on improving the multiplayer, I think that at least for me it feels like the worse of them, because the single-player campaign doesn't have the same polish as the multiplayer mode, and at the same time being the weakest through all of the SNES titles. While it doesn’t reinvent the series, it perfects the SNES-era Bomberman formula and remains a fan favorite, a must-play for SNES multiplayer fans and a great send-off for Bomberman on the platform.

It also introduces collectible Charaboms that evolve over time and grant unique abilities, adding progression and customization to the traditional gameplay mechanics. …

Read More

It refines the formula with polished gameplay, new characters, and a branching level system in Story Mode, offering more replayability than previous entries. The graphics are bright and charming, being the best pixel-art for this frachise in the SNES platform, with a catchy soundtrack that fits the fast-paced, strategic bomb-dropping action. The real highlight is the Multiplayer Mode, supporting up to 5 players with a multitap, delivering chaotic, explosive fun, and in my opinion it is a huge improvement compared to every and all of the previous titles.

I consider myself a "single-player focused gamer", and since this entry focused heavily on improving the multiplayer, I think that at least for me it feels like the worse of them, because the single-player campaign doesn't have the same polish as the multiplayer mode, and at the same time being the weakest through all of the SNES titles. While it doesn’t reinvent the series, it perfects the SNES-era Bomberman formula and remains a fan favorite, a must-play for SNES multiplayer fans and a great send-off for Bomberman on the platform.

It also introduces collectible Charaboms that evolve over time and grant unique abilities, adding progression and customization to the traditional gameplay mechanics. The branching paths in the main campaign promotes experimentation, as different routes lead to distinct bosses and stage themes, which helps the campaign feel less linear. Despite all that, the difficulty curve can feel uneven at times, with certain late-game stages relying more on enemy spam than clever design, which can harm the otherwise thoughtful level layouts.

From a historical perspective, this title stands as the final Bomberman entry released for the SNES, closing out an era for this franchise on this amazing platform. It may not push the boundaries of what it could be, but it confidently delivers the most complete and refined experience on the platform. For people who value couch competition above all else, it represents the peak of classic Bomberman design before the series transitioned into the 32-bit generation.

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thegameistobesold
thegameistobesold gave Jun 20, 2022
thegameistobesold gave Jun 20, 2022
English Patch of this late SNES game make it worth playing!
This review is for the Super Nintendo Entertainment System version
  1. Unique and fun to use power-ups
  2. Addicting gameplay
  3. Difficult boss fights with smart AI you have to really outmaneuver them
  4. Ending credits scene is so wacky I thought my game was glitching out! LOL

The first bomberman I ever beat and it was a blast to play! really enjoyed it!

8.4/10

112percent
112percent updated their status Aug 12, 2022
112percent updated their status Aug 12, 2022

Completion Status:

Completed the full game. ‎ ‎ ‎ ‎ ‎ ‎

Chovus
Chovus updated their status Feb 9, 2020
Chovus updated their status Feb 9, 2020

Beat the game. Probably got the bad ending based what a walkthrough said. I found the early game and especially the 1st boss hard because this game is very stingy with power ups. I never got my trusty remote detonator but I did get the homing bomb. That thing was sweet and it is hard to tell whether it or remote is better. Just about as good as the other Bomberman games. It has far more content and replayability but it seemed like the levels were less designed and simpler, maybe because the level exits allow you to skip so many stages.