Main game
2.50 average rating based on 10 ratings
You are managing a strange lot of performers in a steampunk circus, fighting against hordes of evil automaton robots in the streets of Victorian London. Period.
Gameplay-wise, the game has drawn a LOT of inspiration from Darkest Dungeon. It uses the core formula of managing the health and stress levels of your unruly characters through 4-man turn-based battles.
It's not a 1-1 copy, though, since the devs have added the 'enemies also have stress and you can drive them off the battle' mechanic from Legend of Keepers and have tried their best to change the town management mechanics and the exploration bit. However, in doing so, they have also managed to simplify some of the decisions that made Darkest Dungeon so interesting - for example, the limited funds there made sure that you have to carefully pick what characters abilities you might want to upgrade, rather than having all of them available due to a lot of resources. Circus Electrique is also quite grindy, the characters don't get level-ups fast enough and when they do, they don't get a lot of meaningful upgrade choices. All of this results in quite repetitive gameplay, with the occasional surprise here and there - …
You are managing a strange lot of performers in a steampunk circus, fighting against hordes of evil automaton robots in the streets of Victorian London. Period.
Gameplay-wise, the game has drawn a LOT of inspiration from Darkest Dungeon. It uses the core formula of managing the health and stress levels of your unruly characters through 4-man turn-based battles.
It's not a 1-1 copy, though, since the devs have added the 'enemies also have stress and you can drive them off the battle' mechanic from Legend of Keepers and have tried their best to change the town management mechanics and the exploration bit. However, in doing so, they have also managed to simplify some of the decisions that made Darkest Dungeon so interesting - for example, the limited funds there made sure that you have to carefully pick what characters abilities you might want to upgrade, rather than having all of them available due to a lot of resources. Circus Electrique is also quite grindy, the characters don't get level-ups fast enough and when they do, they don't get a lot of meaningful upgrade choices. All of this results in quite repetitive gameplay, with the occasional surprise here and there - for example, changing weather conditions that affect the gameplay effects. The fact that you have to grind a lot to unlock all of the character classes is even more bugging, the character traits are lacking which does not help with
The visual presentation is something else entirely, as it fully embraces the circus and Victorian themes, with great attention to detail and little twists and surprises. After each battle, you get the battle and economic summaries in the form of a daily newspaper, including in-game background and funny fictional ads and extras. The maps of London are great, and the characters are wonderfully animated. which at least offsets their lacking personalities.
The game sounds and music did their job but were not something impressive.