Review killerstar 5/5 · Jan 9, 2026
This is a lovely game. Like Anodyne 2, it's more acquired taste than crowd-pleaser, with it's murky graphics, strange storytelling and let's say "idiosyncratic" controls.
You jump, dash and wallrun in the cave systems of Sephonie island, creating connections with the various animals using a tetris-style minigame.
The platforming is, honestly, a bit rough. I never got used to the …
This is a lovely game. Like Anodyne 2, it's more acquired taste than crowd-pleaser, with it's murky graphics, strange storytelling and let's say "idiosyncratic" controls.
You jump, dash and wallrun in the cave systems of Sephonie island, creating connections with the various animals using a tetris-style minigame.
The platforming is, honestly, a bit rough. I never got used to the character running in the direction they're facing instead of following the camera, and the wallrun is suspect. But with generous checkpoints and platforming puzzles that are challenging enough to be engaging, I could easily look past those issues.
I liked the minigame well enough. It's not hard at all but it servers as a nice break in between the platforming. And the music during those parts is so catchy and pleasant.
But what really sells the game is it's charm. I love how the game drips with personality and humanity. Through those imperfections is how you can feel the human intent in every line, every animal model, every mechanic. The stories and little vignettes speak to very specific life experiences and it's wonderful to be able to connect with them and feel the emotions across time and space thanks to a videogame. Thanks @shinespark for the recommendation!

