Review Maxxwell 5/5 · Jul 13, 2024
Twin Peaks but game and without Lynch
"I recently finished what is probably one of the strangest games in my memory. It feels like a genuine David Lynch experience with its unconventional narrative and schizophrenic flashbacks. Everything in the game looks very cool, specific, and extremely unconventional. The game isn't stretched thin and has a reasonably adequate gameplay length of 2 hours, which is very acceptable for …
"I recently finished what is probably one of the strangest games in my memory. It feels like a genuine David Lynch experience with its unconventional narrative and schizophrenic flashbacks. Everything in the game looks very cool, specific, and extremely unconventional. The game isn't stretched thin and has a reasonably adequate gameplay length of 2 hours, which is very acceptable for this story and its delivery method.
The game's plot is presented silently; at first, I thought the game was just delaying the first dialogue moment, but soon realized that there are practically none. The entire plot is traced through metaphors in dreams and level design. The level design essentially plays the role of the script because through locations, their shades, and the overall environment, we understand the context of what is happening. Characters are more like part of the environment than heroes with specific social interaction. This fits with the overall idea of the game, adding depth and mystery.
Overall, the game is unique, but in my opinion, Firewatch is better. I don't understand where such strong hype about this game comes from, especially considering that Firewatch came out earlier and, in my view, offers a more cohesive experience.
Rating: 8 out of 10 for excellent artistic style and an engaging story."
