Mount & Blade: Warband box art

See more on IGDB

Mount & Blade: Warband

Remove Ads with Grouvee Gold

Mount & Blade: Warband

Mar 31, 2010

Main game

4.07 average rating based on 906 ratings

5
331
4
363
3
165
2
35
1
12
In a land torn asunder by incessant warfare, it is time to assemble your own band of hardened warriors and enter the fray. Lead your men into battle, expand your realm, and claim the ultimate prize: the throne of Calradia!
Release Dates
Mar 31, 2010 (Worldwide)
Linux, Mac, PC (Microsoft Windows)
Sep 16, 2016 (Worldwide)
PlayStation 4, Xbox One
Sep 16, 2016 (North_America)
Xbox One
Remove Ads with Grouvee Gold
User Stats
3163
In Collection
149
Wish Listed
50
Playing
958
Backlogged
How Long Is Mount & Blade: Warband?
Main + extras: 472.0 hours
Total completions: 5
Related Content
ReneeSky
ReneeSky gave Jun 13, 2018
ReneeSky gave Jun 13, 2018
Why does my steam counter tell me I've played 100+ hours of this?

enter image description hereOn the surface, Mount and Blade: Warband looks a bit tacky, quite clunky, and very outdated.

So how is it so goddamn addictive?

I picked this up while it was on sale, starting with the standard Mount and Blade but quickly progressing to Warband within the same week. The base game, while good enough to get me hooked, was riddled with issues that would’ve ultimately killed any further interest in the franchise had the sequel not addressed, built upon, or fixed them.

Beginning as a lone adventurer, this game gives you a horse and a basic weapon, then says ‘have fun!’ and shoves you into a tumultuous landscape of feuding factions. It’s up to you to decide who you swear fealty to, or which claimant you side with. In Warband, there also seems to be the option to start your own faction (I’m yet to touch this as I’m still enjoying helping the Nords become the ultimate power in Calradia).

As you level, you recruit volunteers from local villages. Smashing through legions of looters and Sea Raiders, they begin to evolve from pitchfork-wielding yokels to deadly knights, precise sharpshooters, and seasoned warriors. I found the most fun in levelling up …

Read More

enter image description hereOn the surface, Mount and Blade: Warband looks a bit tacky, quite clunky, and very outdated.

So how is it so goddamn addictive?

I picked this up while it was on sale, starting with the standard Mount and Blade but quickly progressing to Warband within the same week. The base game, while good enough to get me hooked, was riddled with issues that would’ve ultimately killed any further interest in the franchise had the sequel not addressed, built upon, or fixed them.

Beginning as a lone adventurer, this game gives you a horse and a basic weapon, then says ‘have fun!’ and shoves you into a tumultuous landscape of feuding factions. It’s up to you to decide who you swear fealty to, or which claimant you side with. In Warband, there also seems to be the option to start your own faction (I’m yet to touch this as I’m still enjoying helping the Nords become the ultimate power in Calradia).

As you level, you recruit volunteers from local villages. Smashing through legions of looters and Sea Raiders, they begin to evolve from pitchfork-wielding yokels to deadly knights, precise sharpshooters, and seasoned warriors. I found the most fun in levelling up an unbeatable army and steamrolling across the landscape, valiantly coming to the rescue of my fellow lords and fiefs.

Switching from a bird’s eye view of the land into third-person play during battles and sieges, Mount and Blade switches it up just when you need a change. This doesn’t mean it doesn’t feel clunky when you run through a city, or swing your sword from horseback, or try to fire a crossbow from a siege ladder while being pushed and shoved by your own soldiers. But it’s just so much fun when you get that successful block with a shield, when a bloodied enemy falls to your blade. Learning the sights and arrow-drop with the crossbow adds another dimension to sieges and battles. Smashing an enemy’s shield with your lance from horseback, feeling the crack of the wood and knocking them to the ground as you gallop past... all the fancy schmancy graphics in the world can’t easily replicate the pure ‘fuck yeah!’ of successfully delivered couched lance damage.

I did rage-quit a few times, but some small part of me that I hate to acknowledge actually likes being sent back to square one with nothing but a few denars, a lame horse, and a vengeful heart. How many times did I crawl from the dungeon of a castle I’d unwisely attacked, seething at my own defeat, only to return with tenfold strength. Firing the last crossbow bolt over a courtyard strewn with bodies of the enemy, hearing my men roar and cheer at their own victory, was a soothing balm to my wounded pride.

Overall, I’d recommend this for anyone who enjoys creating their own stories, and those with an insatiable bloodlust.

Plus a star for cow-shaped water? enter image description here

Read Less
anarchistica
anarchistica gave Apr 8, 2021
anarchistica gave Apr 8, 2021
Spears shall be shaken! Shields shall be splintered!

Intro

M&B is a game in which you fight, trade and talk your way to the top. You start with (next to) nothing and get better gear, companions and a growing army. Combat involves fighting with medieval weapons (1st/3rd person) in various terrains and sieges. You can join one of the existing factions or create your own.

The Good

  • It's so much fun.
  • You can drive a lance through someone's head.
  • Archery is awesome.
  • It makes really satisfying sounds when you murder people.
  • Charging the enemy alongside your knights feels amazing.
  • Progression is really satisfying at first.
  • Tons of mods, from Warhammer to LOTR to Game of Thrones.
  • M&B is wonky as hell.

The Bad

  • M&B is wonky as hell.
  • Progression almost grinds to a halt after ~40-50 hours.
  • Much of the interface is terrible, especially the menus involving building.
  • In the mountains the terrain is often terrible and almost impossible to fight on.
  • You will eventually get stuck in endless wars against more numerous armies.
  • Trading is useless compared to the original M&B.
  • Lots of vague mechanics that you have to look up elsewhere.

Conclusion

The original Mount & Blade is the first game i "kickstarted", back in …

Read More

Intro

M&B is a game in which you fight, trade and talk your way to the top. You start with (next to) nothing and get better gear, companions and a growing army. Combat involves fighting with medieval weapons (1st/3rd person) in various terrains and sieges. You can join one of the existing factions or create your own.

The Good

  • It's so much fun.
  • You can drive a lance through someone's head.
  • Archery is awesome.
  • It makes really satisfying sounds when you murder people.
  • Charging the enemy alongside your knights feels amazing.
  • Progression is really satisfying at first.
  • Tons of mods, from Warhammer to LOTR to Game of Thrones.
  • M&B is wonky as hell.

The Bad

  • M&B is wonky as hell.
  • Progression almost grinds to a halt after ~40-50 hours.
  • Much of the interface is terrible, especially the menus involving building.
  • In the mountains the terrain is often terrible and almost impossible to fight on.
  • You will eventually get stuck in endless wars against more numerous armies.
  • Trading is useless compared to the original M&B.
  • Lots of vague mechanics that you have to look up elsewhere.

Conclusion

The original Mount & Blade is the first game i "kickstarted", back in 2006 (Kickstarter wasn't even founded yet). It was such a weird thing. Not only was it made by a couple (plus a friend), but they were Turkish?! I honestly wouldn't know any other Turkish games.

The game was in early beta back then. There were two companions, two factions and two castles (you couldn't siege cities). Early on the towns didn't even exist physically, they were just menus. They built on this and eventually released Warband, which is practically a standalone expansion.

Mount & Blade is still the only game i know of in which you can fight proper battles involving cavalry. I have no idea why. Wonky and dated as the game might be, there is no other game that makes you feel like you're part of that big Rohirrim cavalry charge in Return of the King. It's so satisfying.

This game goes on sale for €4 all the time. If you've never played M&B you should definitely give it a shot.

Read Less
erendagdelen
erendagdelen gave Jul 29, 2023
erendagdelen gave Jul 29, 2023
erendagdelen's review of Mount & Blade: Warband

King Harlaus send his regard. City of Praven, Kalradia is mine.

kyleutt
kyleutt gave Oct 10, 2017
kyleutt gave Oct 10, 2017
One of the best RPG games out there

One of the best RPG games on the market. Incredible replay ability. Couldn't be more excited for the next one.

Revan1207
Revan1207 gave May 30, 2016
Revan1207 gave May 30, 2016
Revan1207's review of Mount & Blade: Warband

One of my favorites. Fun combat, great RPG gameplay, a variety of side missions, and a totally player-created story make this a fantastic game. You can literally be just about anyone you can think of in a medieval setting, but this is not a fantasy game, so don't expect anything like magic or dragons. Lots of cool mods, too.

iamdark1988
iamdark1988 updated their status Jun 25, 2021
iamdark1988 updated their status Jun 25, 2021

While I was waiting for MLB The Show 19 to download last night. As it's been around a year, I thought I'd give M&B another spin. In short: surprising what happens when you actually concentrate and take time to understand a title such as this!

Begbie
Begbie updated their status Apr 14, 2020
Begbie updated their status Apr 14, 2020

The average completion time is 427 hours....................ohhh boy......what have they done

iamdark1988
iamdark1988 updated their status Jul 3, 2019
iamdark1988 updated their status Jul 3, 2019

I bet it would be easier to learn to fly a plane. I knew this title was difficult, but I wasn't prepared.

Guess I'll start from scratch with a male noble ¯_(ツ)_/¯