I originally played Hades about three years ago on early access, way before the final release. I love roguelikes, and Supergiant is a really good game company that puts a lot of love and care into their games, so I was confident in voting with my dollars.
There are many things that have changed about the game, from the avatars for a lot of the npcs, the music, the gameplay mechanics that are completely different. To those who are on the fence about whether or not this wonderful adventure is worth their time, I would say "Are you joking? Go play it right now!


The game is fast paced, with each running spanning about 30 minutes if you are doing well and making sufficient progress. You can probably stretch that to about 45 minutes if you are taking your time, or end up with bad rolls.
The best thing about Hades is how all of the boons and power ups synergize with each other. Each Greek mythology god focuses on a particular type of damage and gameplay mechanic. Poseidon focuses on pushing enemies, while Artemis focuses on critical attack damage. Zeus's boons all have to do with lightning bolts, while Aries inflicts doom curses. Daedalus hammers upgrade how a weapon functions, such as instead of shooting 1 arrow far away, there is an upgrade that will allow you to shoot two arrows at once but a shorter distance, and will less charge time. There are very many combinations, and boons also have a rarity (increasing their effectiveness). The whole thing ties together to make the game different with each play through, and that is incredibly rewarding.
But it's not just the gameplay that makes this game shine, it's also the wonderful art, the atmosphere, the dialogue, the characters, the voice acting. It all ties together so beautifully that its hard not to fall in love with it. The main character, Zagreus has so much heart, and regardless of fighting with the deities in order to fight his way out of hell, everything he says is charming and supportive. The dude is a legit role model, kind and polite regardless of the circumstances.
The expansiveness of the dialogue is always a little jarring. Each run yielding very different dialogue between Zagreus and the greek gods, the furies, and Hades himself, really makes the game feel more alive. The characters become more than just avatars that show up when a certain voice is talking, they become people. It's so good its kinda spooky. I have played more than 80 runs and each time I have talked to Mag, she has always said something completely different.
Story spoilers below
As you begin playing and try to uncover the whereabouts of your mother Persephone, it becomes clear that this game, with its lightning fast mechanics and extra narrative storytelling, is really a story about a son trying to reconnect with his mother, and try to find a way to make his family whole again, despite heavy resistance from all parties involved. Its really quite heartwarming.
One thing I will complain about (I guess not really a complaint) is that I miss the old shield weapon mechanics. In early access, about a year or so after it was first available, the shield was the absolute best weapon to use. It used to ricochet more reliably, and much faster. This made it a prime target for use with the Zeus and Aries boons. I miss dashing around and using the special attack with the shield and create a rapid fire blinding flash that would obliterate my enemies. Though, the variety of weapons and boons is much more compelling than it was before, so that more than makes up for it.
The way Supergiant integrated their community with early access was phenomenal as well. More games should release like this! During early access, Hades often had a "days until next update" ticker located at the bottom right of the main menu screen. This kept me coming back for more periodically, instead of just wondering when things were going to happen and stumble upon the updates at the right time. They also took a lot of community feedback and ACTUALLY integrated it, which is UNFORSEEN IN THE GAMING INDUSTRY. I remember reading in the supergiant discord about how Boons should have synergies, and I thought "Pfft, thats not gonna happen, its so much work!". Lo and behold, there are legendary boons that synergize with each other. The upgrade path to them is a little confusing, but you have legendary boons that work together and create an entirely new effect that involves the mechanics of two different gods at once. ITS AMAZING!

All in all, a good time. You have to beat Hades 10 times in order to get the true ending, and once you get it, well... It really is quite beautiful, but I also was a bit sad, partly because the adventure had ended but also because I had waited so long in order to finish it. Having played this game for 3 years, by the time that I got to the end i sort of ran out of steam.
The game still has great replay value. I most likely will continue to boot up and do a run every few months. It was definitely worth the purchase price. If you're in the mood for adventure, be sure to give this one a try!