Review pixelcrypt 2/5 · May 16, 2026
Stuck it out as long as I could
I really tried to make it to the end, as the game does a number of things fairly well. The open ended exploration, the satisfying unlocking of abilities, a decent map, Metroid style combat, etc. but… it also includes so much boring fluff and a skippable story that I just couldn’t do it.
The game is very focused on custom …
I really tried to make it to the end, as the game does a number of things fairly well. The open ended exploration, the satisfying unlocking of abilities, a decent map, Metroid style combat, etc. but… it also includes so much boring fluff and a skippable story that I just couldn’t do it.
The game is very focused on custom playstyles, which I was aware of going in. In some games, like Aeterna Noctis, I enjoy picking and choosing a load out for a challenging boss or whatever. But I hate games that turn every reward into some gun modifier that does a slightly different thing than the 5 other you found that are just like it - and this is that.
That really killed any interest in exploration for me. I hate diving through menus, sifting through descriptions, only to get meager gains of stats for my character's loadout. I also honestly hated the vaguely cyberpunk story, the art is pretty mid, map is super basic (but serviceable thanks to the unlimited markers).
It just ultimately lost my interest around the halfway point. But I’m sure there’s people out there that would enjoy this, especially if you're an RPG or castlevania fan that loves customizing your build. But for me - simplicity is key in this genre.
3.1/10