Iris and the Giant (2020)

Goblinz Studio, Louis Rigaud

Android · Linux · Mac · Nintendo Switch · PC (Microsoft Windows) · PlayStation 4 · PlayStation 5 · Xbox One · Xbox Series X|S

3.10 from 21 ratings

908 members have it in their collection · 1 playing now · 651 backlogged · 17 wish listed

Iris and The Giant is a fusion of the CCG, RPG and roguelike genres. You play as Iris, who must brave her fears in her imaginary world. Dive into a melancholic and gripping adventure, filled with cute monsters and buried memories. Ready to face your inner demons?
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Release dates

  • Feb 27, 2020 (Worldwide) Linux, Mac, PC (Microsoft Windows)
  • Nov 04, 2020 (Europe) Nintendo Switch
  • Nov 05, 2020 (Worldwide) Android, Nintendo Switch
  • Mar 02, 2023 (Europe) PlayStation 4, PlayStation 5
  • Mar 02, 2023 (North_America) PlayStation 4, PlayStation 5
  • Mar 02, 2023 (Worldwide) Xbox One, Xbox Series X|S

Also available on

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Rating distribution

5 stars
1
4 stars
6
3 stars
8
2 stars
6
1 star
0
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Community All Reviews Statuses

Vencel

Review Vencel 3/5 · Feb 16, 2025

Iris and the Giant (PC)

Un bonito y original roguelite con deckbuilding sobre la depresión y como enfrentarse a ella. En lo negativo, arrastra un par de bugs importantes. Destaca su arte, su paleta de colores y la música. El combate es sencillo, exigente, elegante y efectivo.

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Teoentrelibros

Status Teoentrelibros Nov 13, 2022

This would have been 5/5 for me (gorgeous art, theme and my favorite game genre) if it weren't for the bugs. I don't own a controller (that might sound weird for Americans and the few other console-focused countries out there). As a result I could never reroll the after-run bounties because that doesn't work if you use keyboard & mouse. …

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This would have been 5/5 for me (gorgeous art, theme and my favorite game genre) if it weren't for the bugs. I don't own a controller (that might sound weird for Americans and the few other console-focused countries out there). As a result I could never reroll the after-run bounties because that doesn't work if you use keyboard & mouse. Additionally, there was stuff that just didn't work (as in, the text in card/perks effects was just untrue and caused many runs to fail earlier).

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anarchistica

Review anarchistica 2/5 · Jan 31, 2022

Roguelike without random levels

Playtime: 2h41m (beaten the Giant, first of three paths/campaigns)

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Intro

IATG is a turn-based strategy game in which you play a card each turn (some cards allow further plays) to battle monsters. In turn the monsters in the first row or those with ranged attacks attack you. Cards can hurt monsters, defend/heal you or draw/steal cards. Each card can only …

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Playtime: 2h41m (beaten the Giant, first of three paths/campaigns)

enter image description here

Intro

IATG is a turn-based strategy game in which you play a card each turn (some cards allow further plays) to battle monsters. In turn the monsters in the first row or those with ranged attacks attack you. Cards can hurt monsters, defend/heal you or draw/steal cards. Each card can only played once. You get new cards from chests or abilities. Killing monsters and finding gems gives you XP, which can be used to buy abilities or chests.

The Good

  • IATG has a cool, clean style that represents most game elements really well.
  • There's a solid variety in monsters and enemy abilities.
  • The little story elements are nice.

The Bad

  • The game is terribly unbalanced. Even on the "super-easy" Story difficulty it took me several tries to reach the giant.
  • Some monsters require specific cards to beat, making the game too random.
  • I have no idea how you're supposed to win without maxing the Shield upgrade.
  • You have to replay the exact same levels every time you die.
  • The exact same story elements play each time.
  • Puzzle levels also remain exactly the same.
  • The game does a little zoom each time a new level starts. This can be skipped but not disabled.
  • While being branded as a deckbuilding game, cards are one-use only and very basic. There's no real strategising here.

Conclusion

Iris And The Giant has some really solid content, but there's very little of it. I already dislike how roguelikes make you start over constantly, but at least every other one i have played had randomisation. Here you have to sit through the exact same stuff a bunch of times hoping you draw the right cards this time. This game shouldn't have been a roguelike in the first place.

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