Main game
3.10 average rating based on 21 ratings
Playtime: 2h41m (beaten the Giant, first of three paths/campaigns)

Intro
IATG is a turn-based strategy game in which you play a card each turn (some cards allow further plays) to battle monsters. In turn the monsters in the first row or those with ranged attacks attack you. Cards can hurt monsters, defend/heal you or draw/steal cards. Each card can only played once. You get new cards from chests or abilities. Killing monsters and finding gems gives you XP, which can be used to buy abilities or chests.
The Good
The Bad
Playtime: 2h41m (beaten the Giant, first of three paths/campaigns)

Intro
IATG is a turn-based strategy game in which you play a card each turn (some cards allow further plays) to battle monsters. In turn the monsters in the first row or those with ranged attacks attack you. Cards can hurt monsters, defend/heal you or draw/steal cards. Each card can only played once. You get new cards from chests or abilities. Killing monsters and finding gems gives you XP, which can be used to buy abilities or chests.
The Good
The Bad
Conclusion
Iris And The Giant has some really solid content, but there's very little of it. I already dislike how roguelikes make you start over constantly, but at least every other one i have played had randomisation. Here you have to sit through the exact same stuff a bunch of times hoping you draw the right cards this time. This game shouldn't have been a roguelike in the first place.
Un bonito y original roguelite con deckbuilding sobre la depresión y como enfrentarse a ella. En lo negativo, arrastra un par de bugs importantes. Destaca su arte, su paleta de colores y la música. El combate es sencillo, exigente, elegante y efectivo.

This would have been 5/5 for me (gorgeous art, theme and my favorite game genre) if it weren't for the bugs. I don't own a controller (that might sound weird for Americans and the few other console-focused countries out there). As a result I could never reroll the after-run bounties because that doesn't work if you use keyboard & mouse. Additionally, there was stuff that just didn't work (as in, the text in card/perks effects was just untrue and caused many runs to fail earlier).