Vesper (2021)

Cordens Interactive

PC (Microsoft Windows)

2.17 from 6 ratings

40 members have it in their collection · 1 playing now · 16 backlogged · 2 wish listed

Thousands of years after the activation of the Vesper Protocol, a small android crosses a fallen world, hunted by merciless machines, to control the power of Light and decide the fate of his race.
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Details

Developers
Cordens Interactive
Publishers
Deck13 Interactive
Genres
Adventure, Indie, Platform, Puzzle
Themes
Action
Steam
View on Steam

Release dates

  • Jul 30, 2021 (Worldwide) PC (Microsoft Windows)

Also available on

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Rating distribution

5 stars
0
4 stars
0
3 stars
1
2 stars
5
1 star
0
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Community All Reviews Statuses

A_Wilmot

Review A_Wilmot 2/5 · Mar 6, 2023

A Promising Gem of a Thing that Sadly Overstays Its Welcome

It's a weird thing to say that a game only four or five hours in length overstays its welcome, but sadly, in the case of Vesper, that is exactly the situation.

Off the bat, I adore the look and vibe of this game. In terms of aesthetics, it's a top-tier indie puzzle-platformer.

In terms of mechanics, however, it's too much …

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It's a weird thing to say that a game only four or five hours in length overstays its welcome, but sadly, in the case of Vesper, that is exactly the situation.

Off the bat, I adore the look and vibe of this game. In terms of aesthetics, it's a top-tier indie puzzle-platformer.

In terms of mechanics, however, it's too much of a mess to recommend. For the most part, you're not doing too much mechanically. And when you are asked to perform anything complex or time-specific, the game's shortcomings make themselves known: floaty, imprecise controls; puzzles that require less brainpower and more navigating annoying enemy encounters; a late-game mechanic that makes for an aggravating—not challenging or exciting—final boss encounter...

It's not bad, and I did appreciate a number of aspects of it, but the final act of this game is more laborious than enjoyable or interesting, and I felt too often like my issue wasn't that I couldn't figure out a puzzle but that I couldn't execute what I'd already figured out due to poor controls and occasionally shitty checkpointing.

Don't regret my time with the game, but I also don't see myself ever wanting to return to it.

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