Main game
3.53 average rating based on 17 ratings
Completed it. It have all things, that I like in games like that. It have primitive town building and resource management. Crafting. Good, anime inspired story and visuals. All side characters have good side stories too, which you can explore. Funny dialogs. FF tactics style fights. Story is divided into chapters. Each chapter will end in certain turns (days), in this time you will need to complete some personal quests and number of kingdom quests (for example, build new houses, upgrade relations with side characters, craft weapons). Normally I don-t like timers. But in this game it was implemented nicely, I could easely do required number of kingdom quests without even thinking about deadline and till the end I could complete them all, except fishing, which was time consuming and lame. Timer added need for planing next moves, for example, how to complete maximum dungeons in shortest time. After ending of this game you can complete side stories and dungeons, which you could not manage in given time. And I noticed, that without timer it was not so interesting, as before. I recommend it. Normal difficulty was enough difficult, to need some thinking and planning, but without need to restart …
Read MoreCompleted it. It have all things, that I like in games like that. It have primitive town building and resource management. Crafting. Good, anime inspired story and visuals. All side characters have good side stories too, which you can explore. Funny dialogs. FF tactics style fights. Story is divided into chapters. Each chapter will end in certain turns (days), in this time you will need to complete some personal quests and number of kingdom quests (for example, build new houses, upgrade relations with side characters, craft weapons). Normally I don-t like timers. But in this game it was implemented nicely, I could easely do required number of kingdom quests without even thinking about deadline and till the end I could complete them all, except fishing, which was time consuming and lame. Timer added need for planing next moves, for example, how to complete maximum dungeons in shortest time. After ending of this game you can complete side stories and dungeons, which you could not manage in given time. And I noticed, that without timer it was not so interesting, as before. I recommend it. Normal difficulty was enough difficult, to need some thinking and planning, but without need to restart too much battles. Some people in reviews were telling about too long loading times and bugs. I had not encountered any bugs and loading times were acceptable.
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