Status zachbrownies Apr 8, 2023
man, the last boss doesn't make any use of the grappling hook at all - hell the entire last area doesn't, it's just room after room of gauntlets of enemies. weird design in a game whose main gimmick is its grappling hook!
i was reading a comment on reddit that pointed out the level design in the game doesn't make …
man, the last boss doesn't make any use of the grappling hook at all - hell the entire last area doesn't, it's just room after room of gauntlets of enemies. weird design in a game whose main gimmick is its grappling hook!
i was reading a comment on reddit that pointed out the level design in the game doesn't make use of the grappling hook much either other than a few rooms that are like "here's a big gap, grapple across it" and it's true.
it makes me feel like the game probably just isn't designed well and that my lack of having fun wasn't just my own preferences. that said, honestly it's still a fine game overall but if i wasn't following my 2023 resolution of trying to finish games, this would've gotten dropped and stayed at "seemed nice, i never finished it for whatever reason" but instead i pushed through and hated the whole final area. last boss was the perfect combination of mechanics that are really simple and not fun to execute but still precise enough to die over and over and get frustrated as hell.
i don't think i'll write a review but if i did it would just say "i don't recommend this, play any other metroidvania, play haiku"
anyway, finished just in time to start Lone Fungus...? 😁 Maybe...?