Pine box art

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Pine

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Pine

Oct 10, 2019

Main game

2.68 average rating based on 40 ratings

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Pine is an open-world action adventure simulation game. Players are dropped in an ever-evolving world in which AI organisms have lives, goals and quests of their own. Species trade and fight with each other, while the player learns about ways to influence the simulation and shape their story through the different biomes of Albamare. Take the role of Hue, a scared but brave adolescent belonging to one of the last remaining human tribes on the island of Albamare, fighting for the survival of their species. Find your way to a new home to thrive and survive as a species.
Release Dates
Oct 10, 2019 Full Release (Worldwide)
Linux, Mac, PC (Microsoft Windows)
Nov 25, 2019 (Europe)
Nintendo Switch
Nov 26, 2019 (Worldwide)
Nintendo Switch
Feb 23, 2021 (Worldwide)
PlayStation 4
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User Stats
607
In Collection
47
Wish Listed
6
Playing
375
Backlogged
How Long Is Pine?
Main story: 27.1 hours
Main + extras: 15.0 hours
Total completions: 3
V1CGaming
V1CGaming gave Sep 10, 2021
V1CGaming gave Sep 10, 2021
Could be much better..
This review is for the PC (Microsoft Windows) version

Pine has a lot of interesting systems and mechanics, but those individual pieces do not add up to a completely satisfying whole. While there is fun to be had with Pine's interesting exploration, many of the mechanics feel disjointed, with too much reliance on the game's collection-based economy. While Pine was clearly made with a lot of love, every good feature in is balanced by a mechanic that doesn't feel so great.

anarchistica
anarchistica gave Jul 24, 2021
anarchistica gave Jul 24, 2021
Shallow single-player MMO

Intro

You walk around an ugly but atmospheric world constantly trying to figure out what to delete from your tiny tiny inventory to pick other stuff up. There's also enemies that you fight in clumsy but decent third-person combat (sword/bow). There's also a faction system that requires you to donate items to be allowed to buy items/not get attacked.

The Good

  • Combat takes a bit of getting used to because it traps you in animations but it's otherwise decent - it keeps you on your toes.
  • Thing have cute names.
  • Decent variety in enemies.
  • The little puzzle system is okay.

The Bad

  • The world is pretty empty.
  • The faction system is mostly a chore. Plenty of other games have enemies fighting eachother.
  • There's like a million different rocks and food stuff and the like.
  • Fast travel is limited to the towns of neutral factions and requires an item.
  • Clumsy interface.
  • No classes/skills/traits/etc.
  • Pretty sure you only ever get swords and bows (and traps).

The Ugly

You quickly get your starting inventory size doubled but managing it is still the most annoying thing in the game. I played this for 2,5 hours. One hour was just wondering around. One hour was …

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Intro

You walk around an ugly but atmospheric world constantly trying to figure out what to delete from your tiny tiny inventory to pick other stuff up. There's also enemies that you fight in clumsy but decent third-person combat (sword/bow). There's also a faction system that requires you to donate items to be allowed to buy items/not get attacked.

The Good

  • Combat takes a bit of getting used to because it traps you in animations but it's otherwise decent - it keeps you on your toes.
  • Thing have cute names.
  • Decent variety in enemies.
  • The little puzzle system is okay.

The Bad

  • The world is pretty empty.
  • The faction system is mostly a chore. Plenty of other games have enemies fighting eachother.
  • There's like a million different rocks and food stuff and the like.
  • Fast travel is limited to the towns of neutral factions and requires an item.
  • Clumsy interface.
  • No classes/skills/traits/etc.
  • Pretty sure you only ever get swords and bows (and traps).

The Ugly

You quickly get your starting inventory size doubled but managing it is still the most annoying thing in the game. I played this for 2,5 hours. One hour was just wondering around. One hour was figuring out what to eat/craft/drop to make space in my inventory. Fifteen minutes was me thinking the game was bugged because the intro quest doesn't have proper waypoints. Finally, i spent about fifteen minutes actually having fun in combat.

Conclusion

Imagine if a team of seven inexperienced devs tried to make a game like Horizon Zero Dawn. They got some of the basics down. You left your simple tribe to explore the scary world. You can hit weakpoints on enemies with your bow. There's some story about where humans used to live involving underground bunkers.

And the rest is just generic MMO-like content spread far too thin. I got a better sword and literally the only difference was it had 2 stars instead of 1. This just really isn't worth your time.

Read Less
GigaDeathNullGolem
GigaDeathNullGolem gave Nov 9, 2024
GigaDeathNullGolem gave Nov 9, 2024
Impressive in it's ambition but falls short, was still fun to play
This review is for the PC (Microsoft Windows) version

I got nothing to say that i don't think has been said in the other reviews. I did have fun but this game is almost painful to play in some spots. I was prepared for it though as I knew it was a Kickstarter project and often, you do get designs like this with those. Fired up cheat engine at some point around halfway through my play time to finish this. Grinding for the benefit of creatures who dont even like you is anything but satisfying. I also got tired of the combat after 8 hours or so and just wanted to breeze through any necessary fighting.

The way the villages and tribes are doing stuff and have reputations and other things and you change all that reminded me of some of the God games in the 90s, except you're not some god you are a weak, wimpy human!

Game is really pretty though, I loved the way it looks, and it was really fun to wander around on the isalnd and explore stuff.

Terinati
Terinati gave Aug 29, 2022
Terinati gave Aug 29, 2022
Terinati's review of Pine

This game scratches the Zelda-like adventure itch for me, though it definitely has the less-polished feel of an indie game rather than all the AAA bells-and-whistles.

I very much got the feel throughout the story that I was being fed a tutorial of strategies and options for a much larger game later, but there was a lot of mechanics that I only used during the quest which introduced them, and a lot that I only used once more, in preparation for the "final battle". I guess it was a little letdown that there wasn't much in the way of replayability after finishing the story, or a longer story even.

But ultimately, I thoroughly enjoyed playing through the story. It wasn't very deep but combined with simple, enjoyable gameplay, I was entertained and felt driven to complete the game by more than just the need to be a completionist.

killerstar
killerstar updated their status May 6, 2021
killerstar updated their status May 6, 2021

Pine is this week's Epic Games giveaway. It's style is quite off-putting to me.

https://www.epicgames.com/store/en-US/p/pine