Nowhere Prophet (2019)

Sharkbomb Studios

Linux · Mac · Nintendo Switch · PC (Microsoft Windows) · PlayStation 4 · Xbox One

3.25 from 28 ratings

739 members have it in their collection · 1 playing now · 535 backlogged · 21 wish listed

How long? Main story 20h (from 1 logged playthrough)

Prepare your decks and go on a pilgrimage through the wasteland! Nowhere Prophet is a unique single-player card game. Travel across randomly generated maps and lead your followers in deep tactical combat. Discover new cards and build your deck as you explore this strange, broken world.
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Release dates

  • Jul 19, 2019 (Worldwide) Linux, Mac, PC (Microsoft Windows)
  • Jul 29, 2020 (Worldwide) Xbox One
  • Jul 30, 2020 (Worldwide) Nintendo Switch, PlayStation 4
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Rating distribution

5 stars
3
4 stars
9
3 stars
10
2 stars
4
1 star
2
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Community All Reviews Statuses

Vencel

Review Vencel 3/5 · Feb 16, 2025

Nowhere Prophet (Switch)

Un entretenido deckbuilding con gestión de caravana. Hay dos mazos, el de líder y el de caravana, y el segundo hay que tener cuidado que las cartas buenas no se mueran, porque se purgan del mazo. Tiene ideas interesantes pero partidas demasiado largas.

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hewward

Review hewward 2/5 · Aug 29, 2023

A deckbuilder like we've seen before.

I played like one run before I felt de ja vu and opted out.

Between Slay the Spire and Monster Train and several others, I feel like this isn't the defining one in the genre and I'm going to move along.

~David.

Maddmike

Review Maddmike 3/5 · Jan 5, 2022

Steam Curator

Nowhere Prophet is so close to being a thumbs up for me and, frankly, after a few patches I think it definitely will be.

In it's current state, Nowhere Prophet is a game with a lot of great ideas but some underlying flaws that really prevent those ideas from getting to blossom.

The most notable of which is …

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Steam Curator

Nowhere Prophet is so close to being a thumbs up for me and, frankly, after a few patches I think it definitely will be.

In it's current state, Nowhere Prophet is a game with a lot of great ideas but some underlying flaws that really prevent those ideas from getting to blossom.

The most notable of which is definitely the AI. There's amazing depth in this roguelike deckbuilder (ala Slay the Spire) with some interesting mechanics like permadeath for your individual cards, but none of that depth really ends up feeling like it matters when the enemies just randomly play spells and cards.

If you have a high tolerance for stuff like that by all means, pick this one up because you will extract some fun out of it.

Otherwise, keep a close eye on this one, I think it has the potential to be exceptional with some post launch updates.

For my full thoughts, check out the video review:

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