Dragon Quest XI: Echoes of an Elusive Age (2017)

Square Enix Business Division 6

PC (Microsoft Windows) · PlayStation 4

4.25 from 1220 ratings · #176 top rated on Grouvee

3687 members have it in their collection · 413 playing now · 1299 backlogged · 869 wish listed

How long? Main story 61h · with extras 91h · 100% 135h (from 80 logged playthroughs)

Dragon Quest XI continues the gameplay of previous games in the series, in which players explore worlds and fight against various monsters, including the ability to explore high areas. Before entering battle, players can also toggle between the 3D and 2D graphical styles. The game features the series' traditional turn-based battle system.
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Release dates

  • Jul 29, 2017 (Japan) PlayStation 4
  • Sep 04, 2018 (Worldwide) PC (Microsoft Windows)
  • Sep 04, 2018 (North_America) PlayStation 4
  • Sep 04, 2018 (Europe) PlayStation 4

Also available on

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Featured in lists

Favorites by SIGINT · 40 games · 0
2018 Favorites by SIGINT · 10 games · 0
Need to play by Cukie · 79 games · 0
Finished by younoukn · 70 games · 0
Gaming journal '25 by JuroHikari · 112 games · 0

Rating distribution

5 stars
604
4 stars
397
3 stars
157
2 stars
46
1 star
16
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Community All Reviews Statuses

Barcastar

Review Barcastar 3/5 · Oct 29, 2025

An incredibly underwhelming experience.

I was really hyped to start this game. It got a lot of praise, it's old school JRPG gameplay, it looks gorgeous - seems like it's the perfect game for me. Alas, Dragon Quest seems to be a franchise I will never be able to truly get into. I was already disappointed after the critically acclaimed Dragon Quest 8. Why? …

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I was really hyped to start this game. It got a lot of praise, it's old school JRPG gameplay, it looks gorgeous - seems like it's the perfect game for me. Alas, Dragon Quest seems to be a franchise I will never be able to truly get into. I was already disappointed after the critically acclaimed Dragon Quest 8. Why? Well, let's look at the Pros and Cons, shall we?

  • PRO

    • Looks amazing (RIP Toryama)
      Has old school turn-based gameplay. Nice!

That's it. Yes, I'm not kidding.

Now the Cons:

  • Extremely boring and shallow characters
  • Boring and predictable writing
  • Goes on for WAAAAY TOO LONG
  • Postgame sucks
  • Horrible Pacing
  • Annoying Side Content

I guess it's just one of those franchises where "you had to be there". If you are a Dragon Quest since 100 years and you played the previous titles, I guess this might suit you as well. But for any other person who doesn't explicitly love the Dragon Quest Franchise (for whichever reason), this is a very underwhelming experience and there are 1000000 better JRPGS out there. I watched the ending on Youtube because I couldn't stomach the game anymore after so much time. I'm glad this chapter is over and I will think twice before buying another Dragon Quest game. It might have it's charm and appeal, but definitely not for me.

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MantaOrlando

Review MantaOrlando 2/5 · Jul 5, 2025

I was debating whether I would give it 1 or 2 stars. Here's why

I loved almost every second of the game. Except for Act 3 and especially the Jade chapter. I can look past Act 3 using time travel as a plot device to undo what impact the end of Act 1 had to Act 2. It's one of the few games that has a main party death.

But one thing truly baffled …

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I loved almost every second of the game. Except for Act 3 and especially the Jade chapter. I can look past Act 3 using time travel as a plot device to undo what impact the end of Act 1 had to Act 2. It's one of the few games that has a main party death.

But one thing truly baffled me. One moment to rule them all. One moment to find them. One moment to bring them all and in darkness bind them. It's The One Jade Chapter.

Spoilers here: When the party gets seperated after being defeated by Jasper, multiple characters had to face difficulties to add depth to their characters. Rab had to overcome desires to simpler times. Eric needs to escape a dungeon. Sylvando needs to bring hope and smiles back to the people. Albeit a little gay but harmless.

And now about the Jade chapter. What a truly disgusting excuse of a chapter that was. For context. I've been watching Saw, I saw American Beauty (that's supposed to be even more disgusting than it already is, with a real 17 year old almost having sex with an actor who's a real pedo. Besides that, a real 16 year old revealed her boobs on screen), I've seen films with blatant animal cruelty, I've seen 14 year old Bulma reveal herself to master Rochi, I've seen kid Naruto sexualize himself. And all except for American Beauty pales in comparison to this chapter. Saw is just fantasy with humane practices in mind. The sexualization of both kid Bulma and Naruto are short sections of comic relief.

What makes Jade's chapter the second most disgusting thing I've seen in media? Well, it's a pathetic excuse just to oversexualize her and use her sexy appeal as an ability. I was beyond words about that part and it doesn't nearly gets talked about as much as it should have. Jessica in Dragon Quest VIII had sexy abilities and clothing but guess what? It was player's choice whether they wanted to do it. Right here, in this chapter, you are Jade. You get subjected to this. You can do nothing but watch in agony as she gets subjected to the inner fetishes of the developer. That's right! The developer is to blame! No one else! Or the creator's. I don't give a fuck who's fantasy that was. There's 0 character development, she's in distress, she's losing power, it's almost as if the creator of that scene wanted to see her get raped, but that would ruin the Teen rating.

Oh yeah, that's right, teens get subjected to Rule34 bait. Nearly each and every NSFW post is about her in that bunny costume, the costume she was forced to wear. Be respectful and at least have her either be nude or with revealing clothes her choice please. Something that won't represent what they did to her.

Sorry for that wall of text, but it truly disgusted me what they did to her. It broke my heart, I never recovered, and it will always be a memory in my head reminding me why I should never, ever replay this game again.

So now you know why I removed 3 stars from my rating. I wish the creators got called out for that but Dragon Quest is too niche for that to happen, because it's only okay to do that if the creator of a small indie game is known to be a pervert/rapist, or that it happens in a big ass game even out of free will. The Last of Us, Mass Effect, etc. sex scenes happened out of free will including fictional characters yet it's so big people feel the need to call it out.

Two lessons to take away from this. People are fucking hypocrites and as long as something looks and plays child friendly and has a small enough fanbase, it's okay for implied rape to happen.

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Leenbow

Review Leenbow 2/5 · Oct 29, 2024

Mary Sue: the walking simulator

Wanted to play a single player bright-colorful fantasy RPG. Haven't played this kind of games in a long while. Choice has fallen on this game, due to one of the YouTubers I respect mentioned this game being nice (videogamedunkey, and he typically dislikes this kind of games).

I ended up disappointed and just reminded myself to avoid AAA RPGs (I …

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Wanted to play a single player bright-colorful fantasy RPG. Haven't played this kind of games in a long while. Choice has fallen on this game, due to one of the YouTubers I respect mentioned this game being nice (videogamedunkey, and he typically dislikes this kind of games).

I ended up disappointed and just reminded myself to avoid AAA RPGs (I basically never finish them). In this case, I've endured two acts, watched end credits... It seems that there still is an Act 3, possibly a really long one, but hell no, I am super tired of this... So:

Pluses:

  • Good art style - bright-colorful fantasy as I expected, some locations look especially beautiful (like that Academy)
  • Had a few interesting chars (Sylvando, Rab, Booga. That's all, I guess xD)
  • Some moments here and there were fun (like Sylvando story part in Act 2, or Booga casino). Or minor things, like that Rotting Corpse student in the academy, lol. A shame - those were rare
  • Auto-battle - while I was skeptical of this mechanic at the game start, later on when heroes got higher manapools and most battles became easy, autobattle feature actually managed to make a game a little less of a chore.

Minuses:

  • Very generic, predictable and simple main story - about being the Chosen One and saving the world from the Dark Lord, who is simply evil and wants to destroy it. The story is overwhelmed with seers telling the hero where to go and what to do, and with random "Luminary magic" saving characters from big dangers. Seriously, way too many seers and sages, just come on!
  • Super generic and annoying Main Character ("The Luminary"). The perfectly good Chosen One - and also a silent char with zero redeeming qualities. And the story often focused on this dude. Boring!
  • Horribly slow repetitive parts of user interface. Literally a huge time waste. Examples: saving is slow and requires many clicks, forging weapons forces you to watch an unskippable "success" cutscene every single time, and that one lasts about ~14 seconds, I counted!
  • Running time-waster - ...even with that bad UI, I think the most gameplay time will go into simply running around. Locations are big and mostly empty, and teleporting positions are often bad enough that after teleport ("Zoom") you will have to run for 15-30-45 seconds to location of interest (and that's if you know where you need to go - often you don't 🙂)
  • Repetitive locations - there are MANY big cities there. Outside of looks, they end up being rather boring, with the feeling "oh sh*t, here we go again" after discovering yet another one
  • Weird balance - my main complaints go to 1) Metal slimes - semi-random enemies which award more EXP than bosses do. Farming just some of them makes the game (normal, non-draconian) super easy 2) Critical hits - not only do they multiply damage, but they also ignore armor, which makes any critical hit deal tons of dmg with high one-shot potential (feels unfair both to player and to monsters)
  • It seems though that normal game is pretty easy in general
  • Unclear mechanics and ability descriptions. You will have a hard time understanding which spells are currently worth using (no details, dmg numbers or effect chances in description). Also, seems like there is no way to know from inside the game, which enemies have weaknesses to which element. Is it better to use fire or wind? Good luck guessing (as it is, they could just make a generic
  • ...Going to mention that most mechanics and character-monster models in this game were reused countless times, so it feels quite repetitive generally
  • English voices sound horrible. Japanese are ok. Haha classic.

In the end, my main issues with this game are that the game is pretty generic and really nothing special (constantly reusing mechanics, character traits and cliches that were used millions of times before) AND that the game doesn't respect player time at all, with everything (story, UI, huge empty locations) being super slow

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Vakil

Review Vakil 3/5 · Oct 16, 2023

A cute little JRPG with all of the drama of a Saturday Morning Cartoon.

I’ve never played any Dragon Quest games before. I didn’t come into this game with any emotional background or warn nostalgia. What I got was an RPG that felt like a casual break from frustrating puzzles, difficult combat, and challenging quests. The story is pretty standard messianic-hero-saves-the-world stuff. It’s also twice as long as it needs to be, minimum. I …

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I’ve never played any Dragon Quest games before. I didn’t come into this game with any emotional background or warn nostalgia. What I got was an RPG that felt like a casual break from frustrating puzzles, difficult combat, and challenging quests. The story is pretty standard messianic-hero-saves-the-world stuff. It’s also twice as long as it needs to be, minimum. I played it over the course of 15 months, typically dropping in for a few days then ignoring it. Even with that low level of engagement, I got tired of the unnecessary extending of the plot. Still, it’s likable enough.

I played the Switch version and didn’t notice any problems.

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tsartreetsa

Review tsartreetsa 3/5 · Sep 19, 2023

Good but Standard Jrpg

3.5 stars. This game is a standard jrpg, there isn't much more. This is the most enjoyable cast out of all the dragon quests i've attempted to play but if you don't like Jrpgs wouldn't recommend.

gamingitlaldy

Review gamingitlaldy 4/5 · Mar 10, 2022

DRAGON QUEST XI S: Echoes of an Elusive Age Review

(Version played: DRAGON QUEST XI S: Echoes of an Elusive Age - Definitive Edition on Xbox Game Pass)

Growing up with Final Fantasy that became my baseline for comparing Fantasy RPG games. Although very similar in many ways the Dragon Quest series tends to lean more towards the silly/immature sense of style than what I am used to. What I’m …

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(Version played: DRAGON QUEST XI S: Echoes of an Elusive Age - Definitive Edition on Xbox Game Pass)

Growing up with Final Fantasy that became my baseline for comparing Fantasy RPG games. Although very similar in many ways the Dragon Quest series tends to lean more towards the silly/immature sense of style than what I am used to. What I’m used to is moany, sulky teenagers unfortunately.

– Graphics – The game is absolutely gorgeous, and reminds me of the cartoonish beauty of Ni No Kuni. The version I played was the Definitive Edition originally released for the Nintendo Switch which means some of the high quality textures have been lost in favour of features. As a quality whore I held-off playing this game until I had access to a 4K 60fps platform which I achieved with an Xbox Series X. This game is best played on a 4K TV with HDR.

– Gameplay – The gameplay is functionally fantastic. It has a lot of quality of life features such as speeding up battles and an auto battler. For the first half of the game my auto battler was doing boss battles for me with ease which did take the fun away from it. I know you might ask “So why not turn it off?” and my answer is, if you give me a feature, I will use it. For the 2nd half of the game the bosses do get much harder having 2-3 turns per fight which gets too much for the AI to keep up with. Another great feature for the Definitive Edition is the ability to play in 2D mode, a great idea but not one I used. I did have limited experience of it however doing the tickington side-quests.

One thing I liked about the battles is, unlike RPG games of this day and age, the HP of the characters and damage dealt are not in the 100000s. I feel like games nowadays are trying to make you feel powerful by having your characters deal millions of HP of damage whereas DQXI has you deal sub 1000 damage for the best part of the game.

I really liked the crafting system minigame to help you create and improve your weapons. This crafting minigame as well as the character progression tree has that drip fed approach to keep you hooked. No 10 minutes go by without you making some sort of improvements to your characters. Nothing in the game felt like bloating, the side-quests can all be achieved in a short amount of time and there is not a lot of traversal to get to each location.

– Music – Boring, repetitive and uninspiring. Like I mentioned before, I grew up with Final Fantasy and Nobuo Uematsu’s utterly fantastic scores. DQXI has you listen to the same uninspired song over and over. All music sounds the same, no music piece evoked any emotion or excitement in me at all. Early on I ended up muting the music as it was getting on my nerves but had to re-enable it at a low level as when the game lets off a chime/jig for you when you achieve something, you cannot move while the audio plays out, so with no audio it just looks like the game has frozen for a minute.

– Characters – Most of the best games in the world have a silent protagonist and that’s cool, I get it. But the hero being silent in DQXI just feels off and lacking. I also understand that the silent hero is a Dragon Quest trope. There are times where a character will ask the hero a question and the hero just looks at them. Many scenarios would have worked out better as the hero knew the answer but just didn’t pipe up. Having the hero be more than a blank faced, mute character would have made such a massive difference to this game. In saying that though, the script and voice acting does my head in. To me some of the characters are annoying as hell and cringeworthy.

– Post-Game – Personally I’m not a fan of games that still have a lot of story after the credits have rolled such as Metal Gear Solid V. When the credits roll I think “right that’s me done” even if I know there are more side quests left, as soon as I complete the main storyline I’m no longer interested in completing extras. It’s, controller down. Move on. I googled if the post-game was worth playing and across the internet it was a resounding “yes” so I persevered. I may moan about post-game content but I need to be grateful it is free because Square Enix could have easily pulled the paid DLC option to deliver us this extra story. So for that I am grateful.

The content available in the post-game is totally worth playing. All the extras are adequately achievable rather than other games who make it almost impossible to get all the best equipment in the game. The ending cinematic is fantastic and really does wrap things up nicely!

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Drbeatboxnik

Review Drbeatboxnik 4/5 · Feb 19, 2022

Right off the bat I have to fess up that I didn’t complete the post-credits campaign. To be honest, I didn’t like how it basically erased everything I did in the second act—an act that elevated this game quite a bit for me. I did appreciate how this third act was more of a challenge but I found it narratively …

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Right off the bat I have to fess up that I didn’t complete the post-credits campaign. To be honest, I didn’t like how it basically erased everything I did in the second act—an act that elevated this game quite a bit for me. I did appreciate how this third act was more of a challenge but I found it narratively unsatisfying to have to go around re-doing things I’d already done, this time with less emotional weight and boss battles where the gimmick generally seemed to be annoying status effects. All that being said, this game is pretty great. I’ve never played a Dragon Quest game before but I can see why this is such a popular franchise. The characters were fun, the story was intriguing, and the combat—while way too easy in the base game—was some good, old-fashioned turn-based joy. I would recommend this game to anyone with several, several (several) hours to spend and maybe one day I’ll go back and beat the extra-special, ultra-evil final boss but for now I’m content to leave it at the credits.

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WardCove

Review WardCove 3/5 · Jul 29, 2021

Good, not great

I made a promise to myself that I wouldn't play games if I wasn't having fun. I love Dragon Quest. It's one of my favorite series. And while I had a good time with this game I had to stop in the final dungeon because I just couldn't deal with the difficulty spike. It was frustrating beyond belief for me …

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I made a promise to myself that I wouldn't play games if I wasn't having fun. I love Dragon Quest. It's one of my favorite series. And while I had a good time with this game I had to stop in the final dungeon because I just couldn't deal with the difficulty spike. It was frustrating beyond belief for me and I've been sitting here trying to get the gumption to go in and finish but I just can't because it sounds awful.

Which is a real shame because I'm at the end, but every time I think about it I'm dreading it. So I'm just calling it quits to save my sanity.

Overall I did really like this game though. I played it all on 2D which was very cool but it was also incredibly obvious the game was designed with 3D in mind and the 2D thing is just a very cool feature. If you play this I high recommend doing 3D.

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Octjillery

Status Octjillery May 2, 2021

[2nd playthrough -- Definitive Edition this time]

I haven't had a lot of time to play this during the week, so I only just got to Puerto Valor last night. Casino time, baby!

I don't usually sink much time into casinos in RPGs, but I remember throwing a few hours at it the first time I played, and ended up …

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[2nd playthrough -- Definitive Edition this time]

I haven't had a lot of time to play this during the week, so I only just got to Puerto Valor last night. Casino time, baby!

I don't usually sink much time into casinos in RPGs, but I remember throwing a few hours at it the first time I played, and ended up with the jackpot. My friend and I were playing the game at the same time and were keeping a pretty even pace with each other progressing through it, so I remember we were sending pictures of our reels to each other, haha. I kept that going and was spamming him at like 2am with videos of me getting Metal Mode, then free spins (while in MM, which doesn't lower the MM spin count!), then MM again before the first ran out, and then more free spins. What a ride. Then I started falling asleep...

I started with around 200 tokens on the lower-bet reels, worked my way up to around 4k, and then moved over to the Big Bois. I was around 41k when I stopped last night (which only took maybe 45 minutes, with me also getting distracted by other stuff?), and then got to around 65k earlier today.

I had to take a break to do some work stuff, so I'll get back to it later and hopefully earn enough to snatch up all the prizes. I don't really want to be spending what little time I have to play this game on weeknights doing this, so I'm hoping to hit it big tonight.

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Octjillery

Status Octjillery Apr 12, 2021

[2nd playthrough -- Definitive Edition this time]

So last night I won the ol' Sand National. My Mario Kart skills served me well, because it sounds like the internet in general really struggles with it and I didn't find it difficult at all? I was searching up whether you get anything for winning [spoilers: you don't] because I didn't remember …

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[2nd playthrough -- Definitive Edition this time]

So last night I won the ol' Sand National. My Mario Kart skills served me well, because it sounds like the internet in general really struggles with it and I didn't find it difficult at all? I was searching up whether you get anything for winning [spoilers: you don't] because I didn't remember from the first time I played, and there were people complaining on message boards about it being impossible and ruining the game for them. The whooole game, really??? My MK/racing game skills are like the one thing I have some confidence in, though, so...

Also did the first Tickington quest yesterday. It's an interesting addition to the game. The battles inside the first portal/book were easy but maaaan, are they slowwwwww. Old DQ style, oof. I'm looking forward to seeing how the others play out.

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Octjillery

Status Octjillery Apr 7, 2021

Started up the Definitive edition last night. I only did the climbing-of-the-Tor because I didn't have much time, but, man, I missed this game.

Might get shit for this, but the only thing I'm not REALLY excited about is hearing the music again. I've never been a big fan of DQ music because it's ALL so brassy and gets really …

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Started up the Definitive edition last night. I only did the climbing-of-the-Tor because I didn't have much time, but, man, I missed this game.

Might get shit for this, but the only thing I'm not REALLY excited about is hearing the music again. I've never been a big fan of DQ music because it's ALL so brassy and gets really grating really quickly. I switched it back to the synthesized version from the symphonic almost immediately because it's a little smoother, but I'm gonna try to give both a listen in every area. (For those unfamiliar, take the loud organ music that plays at basically any castle in a JRPG and make that a game's entire soundtrack. That's always like my least favorite song from a game's OST, so having an entire soundtrack of it is just...ugh. I know I'm in the minority with this.)

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BurningKirby

Review BurningKirby 4/5 · Mar 15, 2021

A Lovingly Crafted JRPG

I had never played a Dragon Quest game before, but I had played many JRPGs. After hearing much about this one, I finally decided to cave and give it a try. What I found was one of the most lovingly crafted JRPG experiences I think I've ever played.

Spoiler-free review below:

=== The Good ===

Player options and quality of …

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I had never played a Dragon Quest game before, but I had played many JRPGs. After hearing much about this one, I finally decided to cave and give it a try. What I found was one of the most lovingly crafted JRPG experiences I think I've ever played.

Spoiler-free review below:

=== The Good ===

Player options and quality of life features abounded throughout the game, allowing me to play almost exactly how I wanted to. Hell, I could even change the visual style of nearly the entire game on a whim! Not that I used this feature, as I wasn't too fond of the aesthetic or gameplay changes introduced when switching to 2D, but it's certainly a feature worth praising in my opinion if only for the sheer work put into making a game playable in two entirely different art styles.

Going back to the quality of life choices, I think the only game I've played that's come close is Bravely Default, with its option to modify random encounter rates (0%, 50%, 100%, 200%, etc.) which I recall being blown away by, especially coming from a franchise like Pokemon where you need to purchase hundreds of one time use items to avoid random encounters. Even just looking at the core gameplay of this game you can see the time and love put into it. The skill tree for each character is unique and the options you have within meaningful in a way I rarely see in games these days. It doesn't feel bloated with tons of worthless abilities and stat upgrades the way skill trees often do. I don't want to get too deep into it all because it'll take forever to but suffice to say I was thoroughly impressed by what this game offered to any JRPG fan.

And last, I really enjoyed the cast of characters overall. They were pretty unique and colorful amongst themselves and most offered compelling backstories and character motivations deeper than I expected from a game like this. My favorite was probably Erik. From the very beginning of the game I remember wishing that I was playing as him instead of some weird mute He-Man haircut kid. Erik was just so much cooler than Hero, and eventually had a fantastic backstory revealed that really lent a lot of color to a character that otherwise could have been a little flat. Least favorite has to be Sylvando. I honestly really liked this dude up until the end of the first segment of the game, but after he shattered all the atmosphere and plot pacing the game had with his dumb little side story (which continued to be relevant fairly late into the game for some godforsaken reason) I just couldn't deal with him. Nearly every time he appeared on screen he managed to break the immersion I had with his obsessive cheerfulness and incredibly stereotypical gay man persona. It just became too much eventually. I can respect his motivations, but wow he started to grate on me very quickly.

=== The Not So Good ===

Unfortunately the game was not without some significant issues and annoyances. While I think it's nice looking overall, I personally struggled to get too into the overall art and style of the game. I understand it's iconic for the series at this point, but scattered throughout the game are relics of past games in the form of ancient looking menus, dated sound effects, and some other strange choices that feel as if they only exist to scratch the nostalgic itch of the core fans of the series. Which isn't a major major issue I suppose except compared to the rest of the game some things just look... bad. Kind of disappointing.

Far more disappointing, however, had to be the music and sound design of the game as a whole. I know it's been said over and over by just about everyone, but it was incredibly hard to get past the fact that nearly EVERY area had music pulled from what felt like a playlist of maybe 3-5 tracks total. And even worse, none of those repetitive tracks were all that great to begin with. On top of being repetitive, it outright ruins the mood in a few sections of the game, and I found myself turning the music volume wayyy down just to avoid being blasted by the same shitty tracks over and over.

A smaller nitpick related to the previous: Why are the parts of cutscenes where characters sing entirely void of voice acting? It's so jarring to be listening to people talk and then they go to open their mouth to sing and I'm just stuck reading lyrics on the bottom of the screen. Just a very confusing design choice. I don't get it at all, as it really took me out of the few scenes where it happened.

=== Conclusion ===

Despite its shortcomings, I feel that altogether this is easily one of the best JRPGs I've played. I think if it had a larger (and better sounding) pool of music to pull from and better plot pacing around the middle of the game it just might be the best. It's truly impressive what the team managed to create here. Would 100% recommend to anyone wanting an old school turn based RPG to sink dozens of hours into.

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Chawls

Status Chawls Feb 2, 2021

Having just finished Final Fantasy 10 and jumping back into this from where the demo ended, I am conflicted. Do I think DQ11 is better than FF10? Yes, definitely. But FF10's setting, characters, and story managed to be more engaging whereas so far it's hard to feel compelled to progress as each town feels bland. The game mechanics: battlinh, forging …

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Having just finished Final Fantasy 10 and jumping back into this from where the demo ended, I am conflicted. Do I think DQ11 is better than FF10? Yes, definitely. But FF10's setting, characters, and story managed to be more engaging whereas so far it's hard to feel compelled to progress as each town feels bland. The game mechanics: battlinh, forging items, mini-games, have all felt great so far though.

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internpepper

Status internpepper Nov 19, 2020

I almost platinum'ed this game and enjoyed every second of it. Highly recommend the post-game content. Everything worked here: story, characters, music, combat, and side content. One of the best DQ games!

SailorV

Status SailorV Nov 8, 2020

Been enjoying my pace so far. Got pretty far progress in the last couple of days. Then I realized I wasn't doing any side quests, and now I'm torn whether I should continue with what I am doing, which has been fun so far, or go back and finish the optional quests I missed before progressing the story, which is …

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Been enjoying my pace so far. Got pretty far progress in the last couple of days. Then I realized I wasn't doing any side quests, and now I'm torn whether I should continue with what I am doing, which has been fun so far, or go back and finish the optional quests I missed before progressing the story, which is what I usually do.

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Xeldar

Status Xeldar Nov 2, 2020

8/10

I didn’t expect to like this game so much, it exceeded my expectations. It is still a very classical jrpg, but it’s very well done (story, structure, characters, gameplay,…). There are some arcs that are excellent, even if it’s deja vu. The only thing I didn’t like is the music. It isn’t bad but there are so few for …

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8/10

I didn’t expect to like this game so much, it exceeded my expectations. It is still a very classical jrpg, but it’s very well done (story, structure, characters, gameplay,…). There are some arcs that are excellent, even if it’s deja vu. The only thing I didn’t like is the music. It isn’t bad but there are so few for so many hours of gameplay, the same music runs in a loop. I had to lower the volume of the music at some point because it gave me a headache.

I still have to do the post-game, but I will do it later. I want to do something else for now.

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SailorV

Status SailorV Oct 20, 2020

Looking forward to playing again this weekend. Feels like ages since I've touched this game.

aelli7

Status aelli7 Oct 11, 2020

Loved this game, and highly recommend it to any fan of JRPGs. Such a shame that the Dragon Quest series isn't so famous outside of Japan, but this game's success may be starting to change that. I played the Switch version, which is highly polished and loaded with content. To boot, this was also one of the rare times I …

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Loved this game, and highly recommend it to any fan of JRPGs. Such a shame that the Dragon Quest series isn't so famous outside of Japan, but this game's success may be starting to change that. I played the Switch version, which is highly polished and loaded with content. To boot, this was also one of the rare times I felt invested in the story of an RPG (gameplay and exploration usually being much more important to me). I'll leave it at that, but for anyone who owns a Switch, I encourage you to go to the eshop and download the insanely long (5+ hour!!) demo for this game and see if it doesn't just hook you as well.

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guileffb

Review guileffb 4/5 · May 12, 2020

The traditional JRPG revival

Definitely one of the best JRPGS i've ever played. My nostalgia got hit pretty good. Epic from start to finish, filled with great characters and a compelling story. Not much to complain about this game. I just wish the soundtrack was better used and the enemy variety was bigger. Other than that, this is the best in the franchise.

SailorV

Status SailorV May 4, 2020

I've finished Act I, and I think I want to take a break before continuing further. Prime contender is Digimon Story Cyber Sleuth since I took a break from that game before starting this Dragon Quest run. I don't know though, I'm kinda feeling like wanting to play Bravely Default. But since Bravely Default II isn't out yet, might go …

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I've finished Act I, and I think I want to take a break before continuing further. Prime contender is Digimon Story Cyber Sleuth since I took a break from that game before starting this Dragon Quest run. I don't know though, I'm kinda feeling like wanting to play Bravely Default. But since Bravely Default II isn't out yet, might go with Final Fantasy XII or Trials of Mana or, with a different house, Fire Emblem: Three Houses.

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Inc

Status Inc Apr 14, 2020

Oh my God! I thought it was over. I thought that was the final boss...

After an epic battle against Mordegon and his double ended skelton/Dragon form, which saw my last character standing (Jade) finish him off with her last 5 magic points remaining, I thought we were done!

But no. There's a whole post story, where the hero goes …

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Oh my God! I thought it was over. I thought that was the final boss...

After an epic battle against Mordegon and his double ended skelton/Dragon form, which saw my last character standing (Jade) finish him off with her last 5 magic points remaining, I thought we were done!

But no. There's a whole post story, where the hero goes back in time to effectively try and get a better ending. Rewriting the mistakes he made that saw Mordegon nearly destroy the world and kill one of the heroes party members.

So I played on, defeated Mordegon before he could execute his plan... But I'm doing so, an even greater evil is unleashed instead!

This epic tale continues...

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SailorV

Status SailorV Mar 13, 2020

At this point, I am no longer sure what is it about this game that gives me a headache after approximately half an hour of playing. Would love to play longer each time but the text(?)/colors(?)/camera speed(?)/??? is making it unbearable. This has not happened with other games or with watching long films with the same monitor.

CashLion

Review CashLion 5/5 · Mar 8, 2020

Probably the single best JRPG I've ever played

Normally, I play an RPG and start getting bored and ready to wrap it up around the 30-hour mark. That never happened here in 80 hours of gameplay.

Dragon Quest XI is a unique mix of old-school and modern RPGs. It has enough complexity to be hard for people who want it that way, but it's also friendly to casual …

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Normally, I play an RPG and start getting bored and ready to wrap it up around the 30-hour mark. That never happened here in 80 hours of gameplay.

Dragon Quest XI is a unique mix of old-school and modern RPGs. It has enough complexity to be hard for people who want it that way, but it's also friendly to casual players.

Each character has multiple weapon and skill tree options, allowing characters to be built in multiple ways and fill different niches. The mini-games (particularly the Fun-Sized Forge) are fun without feeling overly repetitive.

The story, while somewhat basic overall, feels strong due to good writing. The same thing can be said for the characters; none of them feel boring.

This is also the second JRPG I have ever played (besides Tales of Graces) where the post-game has actual plot. Instead of just being extra-hard dungeons and bonus bosses, the "post-game" is more of a 3rd Act that wraps up plotlines and continues the story to its true ending.

If you have any interest in JRPGs at all, Dragon Quest XI is more than worth your time.

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SailorV

Status SailorV Mar 6, 2020

The aesthetics of this game/world/series is not for me. It's a shame because I have been enjoying everything else. I got it because I wanted to try a Dragon Quest game, and I'm happy that I did but I think this would be the last one I play for a good while. Still planning on finishing it though

MellyHeals

Review MellyHeals 5/5 · Nov 1, 2019

Dragoon Adventures 11

I was really eager to play this game, i mean, nintendo really hyped it up for months up until its release. And i gotta say, it did not disappoint !

“Old-fashioned” is the term that best characterizes the work of Yuji Horii, which can be found particularly in the turn-based fighting. The real and only new asset of the system …

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I was really eager to play this game, i mean, nintendo really hyped it up for months up until its release. And i gotta say, it did not disappoint !

“Old-fashioned” is the term that best characterizes the work of Yuji Horii, which can be found particularly in the turn-based fighting. The real and only new asset of the system is the existence of the hypertonic state, a kind of «limit break» that boosts the stats of the characters and gives access to combined attacks that depend not only on the team members present, but also unblocked skills, which makes the whole combat experience feel more up to date with today's standards.

But my favorite part of the whole game was the exploration, the wide environments are colorful and lively, and despite a certain impression of emptiness at times, they offer enchanting panoramas. Since the fighting is not random, we see the monsters running around, making the world more lively. Nevertheless it is the cities that win the palm of beauty, with a construction inspired by the timeless artistic direction of the series.

The story isn't anything really special, you're the hero of light, you get the magic sword and you beat the big baddie but It is impossible not to smile when meeting the cast of wacky and endearing characters, a prince who is too cowardly to assume his responsibilities or the resounding class of the band’s so-called entertainer.

What i'm trying to say is : you don't need a ground-breaking story or crazy gameplay elements to make a fun and charming game.

4.7 out of 5, simply wonderful, darling ! enter image description here

(Ps : Erik is best boy, sorry sylv.)

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GrumpyM

Review GrumpyM 4/5 · Oct 26, 2019

Super polished, beautiful, but not much greater than the sum of it's parts

I enjoyed this game, but the rhetoric around this game was intense, and I just couldn't find the magic. It was just running through maps looking for treasure, with the occasional interesting scene. The combat was definitely interesting, but quite basic.

The characters are interesting for sure ... a very diverse cast. However, I couldn't get past the silent protagonist. …

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I enjoyed this game, but the rhetoric around this game was intense, and I just couldn't find the magic. It was just running through maps looking for treasure, with the occasional interesting scene. The combat was definitely interesting, but quite basic.

The characters are interesting for sure ... a very diverse cast. However, I couldn't get past the silent protagonist. He's such a main part of the story, I felt the decision to make him silent (and expressionless!) really detracted from the main conflict. The villain also doesn't even get named until 20 hours in, which is definitely far too long.

It's exceedingly well produced, polished, beautiful, and has incredible voice acting. But the whole wasn't much greater than the sum of it's parts.

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Rubisan

Review Rubisan 4/5 · May 15, 2019

So finally I got to the 'end'! Great RPG, with a fabulous plot and development of the characters. I would have given it a 5 stars rating but I don't like the fact of the post-game thing. Don't get me wrong, I will continue playing sometimes but... I consider it finished when the sentence "the end" appears. On the other …

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So finally I got to the 'end'! Great RPG, with a fabulous plot and development of the characters. I would have given it a 5 stars rating but I don't like the fact of the post-game thing. Don't get me wrong, I will continue playing sometimes but... I consider it finished when the sentence "the end" appears. On the other hand, I could not help but to think a lot about Ni no kuni when playing it... Some things are better and some others, boh.

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