Passpartout: The Starving Artist (2017)

Linux · Mac · Nintendo Switch · PC (Microsoft Windows) · iOS

3.02 from 61 ratings

736 members have it in their collection · 4 playing now · 469 backlogged · 34 wish listed

How long? Main story 5h · with extras 4h (from 4 logged playthroughs)

Passpartout puts you into the shoes of a French artist trying to navigate the beautifully confusing art scene. Paint and sell your own art to survive your expensive wine and baguette addiction. Passpartout was developed by Flamebait Games and released in June of 2017. It is currently available on Steam and Gamejolt.
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Details

Publishers
Flamebait Games
Genres
Adventure, Indie, Simulator
Themes
Comedy, Drama, Kids, Sandbox
Steam
View on Steam

Release dates

  • Jun 06, 2017 (Worldwide) Linux, Mac, PC (Microsoft Windows)
  • Nov 30, 2017 (Worldwide) iOS
  • Oct 18, 2018 (Worldwide) Nintendo Switch
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Rating distribution

5 stars
5
4 stars
9
3 stars
33
2 stars
10
1 star
4
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Community All Reviews Statuses

AstraSmith

Review AstraSmith 5/5 · Jul 25, 2022

YASSSSSS

Such a fun, chill little game. Rewarding whether you can whip up a masterpiece, or if you're just a doodler like me. Don't be intimidated! It's good fun!

xXGothGamerBabeXx

Review xXGothGamerBabeXx 2/5 · Jun 21, 2018

P3: Pay money to Pretend you are Poor.

I'm sorry but... 10 Dollars to pretend I'm painting for people? Maybe it'll be funny for a streamer to use this game as a set up for a sketch but it's all just a very subjective concept to make a satisfying game of. It's very arbitrary to draw ms paint quality stuff as a game.

Slantindicular

Review Slantindicular 3/5 · Jul 11, 2017

Oddly Satisfying

You draw pictures using tools about as complicated as MS Paint, and then you hope NPCs will buy them from your gallery. This does not play like the games I usually enjoy so it is hard for me to rate it or compare it to other gaming experiences. But I will say that it was oddly satisfying when people came …

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You draw pictures using tools about as complicated as MS Paint, and then you hope NPCs will buy them from your gallery. This does not play like the games I usually enjoy so it is hard for me to rate it or compare it to other gaming experiences. But I will say that it was oddly satisfying when people came up to my gallery and said they wanted to buy one of my paintings. The different people actually have different tastes in the sort of paintings they are looking for, at least to some degree. So I did find myself trying to balance between painting what I wanted and matching my work to the personalities of a few of my favorite customers.

Here is a way to play at being a professional creative without all the risk and endless hours.

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