Review Atag 3/5 · Feb 4, 2024
Should Have Been 1st Place
It's tough when you have to give a mediocre score to a game that you know has the potential to be something special. Destruction Allstars could have led the way forward for a new era of arcade derby games, following in the footsteps of games such a Flatout and Motorsiege.
There is charm and polish here, especially with the …
It's tough when you have to give a mediocre score to a game that you know has the potential to be something special. Destruction Allstars could have led the way forward for a new era of arcade derby games, following in the footsteps of games such a Flatout and Motorsiege.
There is charm and polish here, especially with the destruction mechanics and the characters. Decent representation throughout the lineup of drivers too. But where this game falls short is the unforgivable lack of content and the reliance on online matches over single player content. The game was doomed and slandered from the moment it was unveiled during the PS5 launch lineup which is odd considering it was the only original PS5 exclusive IP announced that either wasn't a remake or continuation of an existing IP. Issues at launch hinting at a shift towards a live service model meant it was delayed and content was pulled.
Fast forward to the eventual launch and entire seasons were dropped, story content featuring in game challenges were added but only accessible via MTX, and radio silence for the most part from the devs, Lucid Games. Apparently they've moved on to assisting Rare with their maintenance of Sea of Thieves without as much as a goodbye or a thank you to the players. One tweet from 2021 talking about destruction Allstars, and the immediate next tweet a whole 2 years later announcing their partnership with Rare. Furthermore, content is locked behind certain events which aren't even live anymore meaning players will never be able to earn items even if they paid for the game.
I wish the outcome was different for Destruction Allstars, I wish they could have found a way to strike a balance between singleplayer and online modes without alienating one. There's a great game here at its core, but it was just never fully realised. 4.5 stars for their ideas. 3 stars for the game that ended up in players hands.