Status MarioPrime Sep 28, 2019
Played through this on Apple Arcade and there's lots I liked about this one, lots I didn't. On one hand, it's an extremely creative puzzler that plays on your spatial reasoning. It's extremely challenging, and has a good touch mechanic with pinching to construct and deconstruct card towers. Really clever central mechanic.
But it has a lot of quirks. Touching …
Played through this on Apple Arcade and there's lots I liked about this one, lots I didn't. On one hand, it's an extremely creative puzzler that plays on your spatial reasoning. It's extremely challenging, and has a good touch mechanic with pinching to construct and deconstruct card towers. Really clever central mechanic.
But it has a lot of quirks. Touching the screen also moves your character, and there's so many times where you go to pinch something and the character moves instead, totally setting back all of your progress on a puzzle. It also weaves a story throughout, but it's kind of difficult to really follow, despite seeming like a pretty textbook coming of age story. It also just draaaaaaags. The puzzle mechanic changes a bit throughout, but not enough to justify what felt like a 5 hour run-time. There's a ton of repetition. It just felt like I was doing the same kind of puzzle over and over.
It's getting a PC/console release, and I think the controls will help a lot to make it play smoother. It's a cool idea at its core, and worth checking out if you're on Apple Arcade. Very similar to a game like The Gardens Between.