God Eater 2 (2013)

Shift

PlayStation Portable · PlayStation Vita

3.33 from 15 ratings

69 members have it in their collection · 3 playing now · 28 backlogged · 21 wish listed

God Eater 2 is an action role-playing game and the sequel to God Eater. The game takes place 3 years after the original. A new fatal pandemic called the Black Plague, caused by red rain, has struck the Far East area. Members of Special Forces Blood, an affiliate of Fenrir who reside in a mobile base, are sent to assist. … Read more
God Eater 2 is an action role-playing game and the sequel to God Eater. The game takes place 3 years after the original. A new fatal pandemic called the Black Plague, caused by red rain, has struck the Far East area. Members of Special Forces Blood, an affiliate of Fenrir who reside in a mobile base, are sent to assist. The game features 3 new weapon types, the Shotgun, the Boost Hammer, and the Charge Spear, as well as new mechanics, such as Blood Bullets and Blood Arts, as well as reworks for all the previously available Equipment types. New Aragami, new as well as returning Characters, and new Fields will accompany refined visuals. Read less
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Details

Developers
Shift
Publishers
Namco Bandai Games
Genres
Adventure, Role-playing (RPG), Shooter
Themes
Action
Franchises
God Eater
Series
God Eater

Release dates

  • Nov 14, 2013 (Japan) PlayStation Portable, PlayStation Vita

Also available on

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Rating distribution

5 stars
3
4 stars
4
3 stars
3
2 stars
5
1 star
0
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Community All Reviews Statuses

Duskwind

Review Duskwind 2/5 · Apr 29, 2019

Fun Style, but not a Fun Game

Gameplay: 2 /5 Story: 2.5/5 Presentation: 3/5

Basis:

Story= plot progression, intrigue, characters, world

Gameplay= Mechanics, gameplay options (freedom), repetition, goals, difficulty

Presentation= graphics, animation, environment/character design, Art direction, Script, music

The game, though story driven, is very redundant. Every mission really is the same thing and most of the time it is on the exact same empty map. With …

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Gameplay: 2 /5 Story: 2.5/5 Presentation: 3/5

Basis:

Story= plot progression, intrigue, characters, world

Gameplay= Mechanics, gameplay options (freedom), repetition, goals, difficulty

Presentation= graphics, animation, environment/character design, Art direction, Script, music

The game, though story driven, is very redundant. Every mission really is the same thing and most of the time it is on the exact same empty map. With some kind of cool scenery in the distance. Either you are in a repetitive mission, watching a slow cutscene, reading text bubbles or realizing that the crafting system is somewhat pointless.

The anime style design of characters is fun. There is a bit of fan service for sure, but there is less than the first game. The concepts for the story are cool and the mechanics of how Aragami's survive and how your God Arc weapons work is creative as well. I got about 6 and a half hours into the game before I decided to move on to other titles on my backlog.

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