Astro's Playroom (2020)

Team Asobi

PlayStation 5

4.21 from 1192 ratings · #215 top rated on Grouvee

1967 members have it in their collection · 58 playing now · 147 backlogged · 74 wish listed

How long? Main story 3h · with extras 4h · 100% 5h (from 95 logged playthroughs)

Astro and his crew lead you on a magical introduction through PS5 in this fun platformer that comes pre-loaded on PS5. Explore four worlds, each based on PS5’s console components. Each area showcases innovative gameplay that taps into the new features of the PS5's DualSense wireless controller.
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Details

Developers
Team Asobi
Publishers
Sony Interactive Entertainment
Genres
Adventure, Platform
Themes
Action, Science fiction
Series
Astro

Release dates

  • Nov 12, 2020 (New_Zealand) PlayStation 5
  • Nov 12, 2020 (North_America) PlayStation 5
  • Nov 12, 2020 (Korea) PlayStation 5
  • Nov 12, 2020 (Japan) PlayStation 5
  • Nov 12, 2020 (Australia) PlayStation 5
  • Nov 19, 2020 (Europe) PlayStation 5
  • Nov 19, 2020 (China) PlayStation 5
  • Nov 19, 2020 (Asia) PlayStation 5
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Featured in lists

Short Games by Roach · 42 games · 2
2020 GOTY by xch1n · 6 games · 0
GOTY 2020 by LarsFrukt · 39 games · 0
Platinum/100% by imklubb · 65 games · 0

Rating distribution

5 stars
467
4 stars
529
3 stars
179
2 stars
11
1 star
6
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Community All Reviews Statuses

Vencel

Review Vencel 5/5 · Feb 16, 2025

Astro's Playroom (PS5)

Es increíble lo divertido que es este juego, y la nostalgia que tramite. No hay mejor forma de hacer una carta de presentación a la PS5 y lo que tiene por ofrecer.

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Strawhat

Review Strawhat 4/5 · Aug 31, 2023

9/10 - Exceptional

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3D PLATFORMER - Play as Astrobot and see the history of PlayStation, while experiencing all the wonderful new features of the DualSense controller.

PROS:

++ Completely free.

++ Great controller showcase. Brilliantly showcases the new features of the DualSense controller (Haptic Feedback & Adaptive Triggers).

++ PlayStation references. A love letter to Sony fanboys. There are tons of references to …

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enter image description here

3D PLATFORMER - Play as Astrobot and see the history of PlayStation, while experiencing all the wonderful new features of the DualSense controller.

PROS:

++ Completely free.

++ Great controller showcase. Brilliantly showcases the new features of the DualSense controller (Haptic Feedback & Adaptive Triggers).

++ PlayStation references. A love letter to Sony fanboys. There are tons of references to Sony franchises and Sony consoles & paraphernalia.

++ Fun platforming. Each of the four levels were fun and exciting to play.

++ Atmosphere. Made me feel like a little kid again.

CONS:

-- Length. Since it's a tech demo, the game is unfortunately very short and there's not much reason to keep playing after completion.

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huskey

Review huskey 3/5 · Nov 12, 2022

Next-gen throwback

As a long-time fan of 3D platformers, it seems the only love they get these days is as glorified tech demos for new hardware. This game definitely exceeds expectations, considering it's free, and it serves a a unique triple-purpose as an advertisement for its own hardware, a sort of user's manual for folks who may not understand computer components, and …

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As a long-time fan of 3D platformers, it seems the only love they get these days is as glorified tech demos for new hardware. This game definitely exceeds expectations, considering it's free, and it serves a a unique triple-purpose as an advertisement for its own hardware, a sort of user's manual for folks who may not understand computer components, and a museum of all things PlayStation. As a big nerd, I really enjoyed this tribute to all the old hardware and classic games.

At first I was thrilled by how varied the mechanics and gameplay were, but as it wore on I realized there wasn't much depth. I went ahead and collected all the museum pieces but was not compelled to do any other post-game content - which is mostly stuff like time trials, which I just find to be a chore.

Played digital version on PS5.

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RossBonaime

Review RossBonaime 5/5 · Jan 1, 2021

The pack-in game has become a lost art. Back in the day, a game that came with your system would encapsulate all the promise and excitement one could expect from your recent purchase. Super Mario Bros. basically taught people how to play platformers on the NES, Sonic the Hedgehog showed off the speed of the Sega Genesis, and Wii Sports …

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The pack-in game has become a lost art. Back in the day, a game that came with your system would encapsulate all the promise and excitement one could expect from your recent purchase. Super Mario Bros. basically taught people how to play platformers on the NES, Sonic the Hedgehog showed off the speed of the Sega Genesis, and Wii Sports helped explain the new way to control games on the Wii. Especially with the last few console generations, I've felt a sort of malaise. Every few years, buy the new system with slightly better graphics, and you'll basically know what you're getting.

But with Astro's Playroom, Sony attempts to reintroduce itself as a gaming company, presenting both the impressive legacy that they've already amassed with the previous console generations, while also showing off how they can still surprise in the future.

With Astro's Playroom, Sony brings back the exciting joy and promise of a new console. Astro's Playroom does this with an always ambitious and exciting platformer, one that had me smiling from the moment I began the game. It's too simplistic to call Astro's Playroom a tech demo, although that is technically what it is, it's a celebration of the past and the future. Astro's Playroom is only four levels, each with interesting new game mechanics that made me excited about what is coming for this system. For example, one level introduced a climbing mechanic that made me curious to see how that's integrated in a new Uncharted game, or the sensitive trigger buttons that made me excited to play a shooter with this system. Astro's Playroom is constantly impressive, but also makes you think of the possibilities for these mechanics.

But this is also the first time in a while that I can remember Sony embracing their past in this way. Each level is centered around a different console, making each level a burst of nostalgia for a different period of the PlayStation's life. Throughout each level are wonderful references to almost every PlayStation game you can think of, and I was always surprised to remember just how vast Sony's library of games has always been. This isn't just Crash Bandicoot and Jak and Daxter references. I lost my mind when I saw a Jumping Flash! reference in the first level, and received a trophy that made fun of Heavy Rain. I mean, there's references to tech demos and to past E3 conferences. Nothing is off limits here. There's a clear love for the history of Sony here that I haven't seen the company push this way before, but it almost reminds me of the same care Nintendo often has for their past games.

That might be the best compliment I can give Astro's Playroom: it reminded me of how wonderful it felt opening a new Nintendo console on Christmas morning, putting in the latest Mario game and seeing what huge shifts in gameplay were coming. This is like opening a Nintendo 64 and putting in Super Mario 64. While it's certainly not as groundbreaking, it gives me that sort of level of excitement that I rarely feel with video games or new consoles anymore.

A new console purchase should be an exciting opportunity and new beginning, and Astro's Playroom finds a way to present that. This is one of the most joyous platformers I've played in years, and some of the most fun I've felt exploring a gaming world in quite some time. Astro's Playroom not only reminded me of how much I've adored Sony's systems over the last few decades, it made me excited about the future of gaming in general.

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LarxiGamer

Review LarxiGamer 5/5 · Dec 19, 2020

El mejor título de Sony desde Uncharted 2

Hablar de Astro's Playroom es hablar de historia de los videojuegos, de historia de la marca PlayStation, su legado, sus inicios y la importancia que ha supuesto en esta industria. La jugabilidad es perfecta, es un plataformas convencional que mezcla saltos con golpeo con el cuadrado al más puro estilo del mejor crash bandicoot, no hay nada que desentone, todo …

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Hablar de Astro's Playroom es hablar de historia de los videojuegos, de historia de la marca PlayStation, su legado, sus inicios y la importancia que ha supuesto en esta industria. La jugabilidad es perfecta, es un plataformas convencional que mezcla saltos con golpeo con el cuadrado al más puro estilo del mejor crash bandicoot, no hay nada que desentone, todo medido al milímetro, los saltos, las diferentes transformaciones, el uso del dualsense es una maravilla y le saca el máximo partido al mismo, hay que jugar para creer el torrente de sensaciones de las que el mando es capaz de hacerte sentir con su tecnología háptica... Una maravilla. La BSO cumple, es pegadiza, entona con todo el conjunto de una manera maestra y sin ser una maravilla puede presumir de tener temas alegres, amenazantes, y hace un muy buen uso del sonido del mando en conjunción con lo que ves en pantalla. El protagonista que ya conocimos en el título de Astro Bot para PS4 en las VR es súper mono, lleno de carisma, de vida, infundiendo vida a los otros bots que nos encontramos por el camino y siendo el elegido por Sony para hacernos recordar toda su historia a través de coleccionables, referencias, momentos espectaculares (como el último combate). En términos generales Astro's Playroom cumple lo que promete destacar la gran capacidad del Dualsense, la capacidad técnica de la PS5 con multitud de cosas que pasan en pantalla aderezadas con muchas partículas, efectos de luz, de movimiento... Todo está lleno de vida, Sony deja un juego de visita obligatoria a todos los que pasen por la PS5, siendo el único punto flojo por parte de los jugadores, que siendo muchos adalides de su marca favorita y verdaderos accionistas, no entenderán ni un 80% de las referencias que esconde el juego, porque todo fanboy carece de cultura. 10/10

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JoelBar

Status JoelBar Dec 1, 2020

An incredibly fun and detailed demo that showcases what the new PS5 controller is capable of. I do not doubt for a single second that game developers will take advantage of its refreshing power.

HugoPolo

Status HugoPolo Nov 30, 2020

Very surprised how much I appreciated Astro's Playroom on my PS5. In fact this is the first game I played and got the platinum on my new system despite having Demon's Soul and Spier-Man Miles Morales ! It's an hommage to PlayStation's gaming history. Very cute and well executed, the game life won't exceed 5 to 6 hours depending on …

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Very surprised how much I appreciated Astro's Playroom on my PS5. In fact this is the first game I played and got the platinum on my new system despite having Demon's Soul and Spier-Man Miles Morales ! It's an hommage to PlayStation's gaming history. Very cute and well executed, the game life won't exceed 5 to 6 hours depending on how eager you want to play it before playing beefier games on your system. I was truly enchanted by the time spent on the various environments and how much fun I had to play with its simple mechanics. It's really playing a Super Mario 64 but on a PlayStation system. The game is preinstalled on the system so you don't even have to buy it ... well the console is 500 bucks so in a way it's quite an expensive game haha ! It makes the dualsense controler shine in every aspect in showing in which direction Sony expects gaming to go. I hopre the numerous features of the dualsense will be harnessed in future games besides the ones of Sony.

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sizzleleg

Status sizzleleg Nov 24, 2020

This has ended up being one of my games of the year, loved this! The perfect package to introduce you to the PS5. Loved the artefacts coming together to make a sort of Playstation museum. As someone who has been playing since PS1 it was a proper nostalgia fest.

Duskwind

Review Duskwind 5/5 · Nov 20, 2020

General Review

Gameplay= Mechanics, gameplay options (freedom), repetition, goals, difficulty

Story= plot, engagement, characters, world-building

Presentation= graphics, animation, environment/character design, Art direction, Script, music

Gameplay: 5/5

Story: Kind of (N/A)

Presentation: 5/5 Such a great run down memory lane for all things PlayStation. I give this category a very strong rating because of the way in which it presents the controller and …

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Gameplay= Mechanics, gameplay options (freedom), repetition, goals, difficulty

Story= plot, engagement, characters, world-building

Presentation= graphics, animation, environment/character design, Art direction, Script, music

Gameplay: 5/5

Story: Kind of (N/A)

Presentation: 5/5 Such a great run down memory lane for all things PlayStation. I give this category a very strong rating because of the way in which it presents the controller and other highlights of PS5. I never thought I would describe the vibrations on my controller as textures such as sand and ice.

I highly recommend this game for all PlayStation fans and loves of the 3D platformer genre.

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