Review killerstar 3/5 · Nov 13, 2022
A new Rusty Lake it's always cause for celebration in this household. My girlfriend and I have played all the Cube Escape and Rusty Lake games together, trying to solve the puzzles using the same phone. This new entry is an offline co-op, so it's almost custom-made for us.
My spider sense started tingling when the first thing you get …
A new Rusty Lake it's always cause for celebration in this household. My girlfriend and I have played all the Cube Escape and Rusty Lake games together, trying to solve the puzzles using the same phone. This new entry is an offline co-op, so it's almost custom-made for us.
My spider sense started tingling when the first thing you get after pressing start is a title card that explained all the mythology in one little sentence. What I love about the series is the weird eeriness and it's somewhat ambiguous plot. Having it being laid out in plan language ruins it a bit.
In any case, the story is that there's a special machine that allows you to communicate through time. Each player chooses to play as The Past or The Future and need to communicate to solve puzzles.
The move to co-op turns almost everything into a code sharing experience. For better or worse, gone are the days of inventory puzzles and multiple-steps long key hunting. One player needs to find the code and the other needs to know where to find it; and that's pretty much it. By the end, when many of the tools start to be reused with different codes it becomes a bit formulaic and repetitive.
The consequence is that it feels easier and with fewer moments of feeling lost not bowing what to do. This is also due to the extensive and explicit instructions given by the machine, to the extent that in one case it literally says "both players need to tap the box for ten seconds" (or something along those lines). Again, this might be good or bad depending on your experience but for me, those moments of utter confusion were never a deal-breaker since they matched the surrealist and fantastical tone of the games. Having everything explained so clearly took me out of the experience.
The creepiness factor is amped up a bit by the new sound design, which makes some scenes particularly disgusting. But with fewer WTF moments (or perhaps I'm desensitised by almost a decade of weird grossness). En in the end, though, it still has the Cube Escape DNA, with a lot of its charm and appeal.