Main game
2.90 average rating based on 116 ratings

I want to like Submerged. It's a combat-free exploration game, which is often my jam. It's set in an abandoned, partially underwater city, which sounds awesome. Its collectibles unlock pictographic lore, which is a neat idea. And it isn't very long, which should make it the perfect palate cleanser.
But I found a number of issues distracting throughout my playthrough.
The game's visuals make a great first impression. The blues and greens play nicely with the sky and the atmospheric perspective, and the water looks convincing and inviting. But as the day/night cycle shifts and you get closer to the environment and its inhabitants, a lot of seams begin to show:

I want to like Submerged. It's a combat-free exploration game, which is often my jam. It's set in an abandoned, partially underwater city, which sounds awesome. Its collectibles unlock pictographic lore, which is a neat idea. And it isn't very long, which should make it the perfect palate cleanser.
But I found a number of issues distracting throughout my playthrough.
The game's visuals make a great first impression. The blues and greens play nicely with the sky and the atmospheric perspective, and the water looks convincing and inviting. But as the day/night cycle shifts and you get closer to the environment and its inhabitants, a lot of seams begin to show:

These issues would be easier to overlook if the gameplay was solid. And while that aspect of the game does fare better, there are still some questionable choices:
I usually avoid leaving overly critical reviews of games, because I know firsthand how much work goes into them. I bought this game on sale and finished it, so I worry I'm being overly harsh. I was just so oddly fascinated by what a mixed bag this is, that I felt compelled to share those thoughts.
After the first hour of playing this game, I wasn't sure I wanted to continue. It's rather pretty on the whole, but the textures are bland, the movement animation of the player character is the stiffest I've seen in many years, and the movement of the boat seems unnatural. Also, the only real action in the game--climbing buildings, à la Ubisoft towers--is not at all challenging or even clever for the most part. (To be fair, it isn't challenging in Ubisoft games, either; but those games offer other challenges, which this game does not.)
But then I found myself coming back the next day to play some more. In part this was because of the interesting way the story unfolds via pictograms. There are two stories, one about the main characters, a brother and sister (you play the sister), and the other about how the world came to be "submerged." The city story is the longer of the two and I found it a bit hard to parse, but I appreciated the unique way the story was told was told. The pictograms are unlocked by finding collectibles, which gives you a reason to explore the world beyond finding the ten …
After the first hour of playing this game, I wasn't sure I wanted to continue. It's rather pretty on the whole, but the textures are bland, the movement animation of the player character is the stiffest I've seen in many years, and the movement of the boat seems unnatural. Also, the only real action in the game--climbing buildings, à la Ubisoft towers--is not at all challenging or even clever for the most part. (To be fair, it isn't challenging in Ubisoft games, either; but those games offer other challenges, which this game does not.)
But then I found myself coming back the next day to play some more. In part this was because of the interesting way the story unfolds via pictograms. There are two stories, one about the main characters, a brother and sister (you play the sister), and the other about how the world came to be "submerged." The city story is the longer of the two and I found it a bit hard to parse, but I appreciated the unique way the story was told was told. The pictograms are unlocked by finding collectibles, which gives you a reason to explore the world beyond finding the ten supply crates needed to nurse your injured little brother back to health, which is the primary motivation of the game.
I was also struck by the natural beauty. Though the boat handles rather awkwardly, there are impressive moments as you zip along and a pod of dolphins comes to swim alongside your boat, or a ray soars over your head, or a giant whale breaches the water in front of you, backlit by a lovely sunset. There is no combat and you can't die. The game is just a charming palate cleanser, which is exactly what I needed after almost 45 brutal hours of Mafia 3.
Submerged is a fun little game in a lot of ways similar to games like Journey or Abzu - just on a budget, more repetitive and without the visual flare of the ones mentioned. The game has mixed reviews and rightly so - not everybody will like it.
A disclaimer - I picked up the game with intention to like it and like it I did.
The game takes place in a submerged city with skyscrapers sticking out of the water. You play as a teenage girl, arriving on a boat with a wounded brother. Your brother needs medical supplies, food etc. Luckily on top of some of the buildings lie supply crates that you can collect.
So here’s the game - you jump on a boat, swim around, pick a building to climb and climb it. Once you do, you get a supply crate, a little bit of story is revealed and you repeat the whole process until the game is done.
The story is revealed through little pictograms and as you progress you learn why did you end up here and what happened. You can also collect some book pages which will tell you the story of the …
Submerged is a fun little game in a lot of ways similar to games like Journey or Abzu - just on a budget, more repetitive and without the visual flare of the ones mentioned. The game has mixed reviews and rightly so - not everybody will like it.
A disclaimer - I picked up the game with intention to like it and like it I did.
The game takes place in a submerged city with skyscrapers sticking out of the water. You play as a teenage girl, arriving on a boat with a wounded brother. Your brother needs medical supplies, food etc. Luckily on top of some of the buildings lie supply crates that you can collect.
So here’s the game - you jump on a boat, swim around, pick a building to climb and climb it. Once you do, you get a supply crate, a little bit of story is revealed and you repeat the whole process until the game is done.
The story is revealed through little pictograms and as you progress you learn why did you end up here and what happened. You can also collect some book pages which will tell you the story of the city but that’s optional.
Visually it’s a mixed bag. It has some nice looking moments but generally doesn’t look super nice, and mostly gloomy at that. The character movement feels a bit floaty but you do get used to it. The music for the most time is a bit too loud and doesn’t exactly fit in the whole game but it’s there.
If you’re looking for good platforming it’s also not a game for you. The platforming is very basic, the main character will never fall and will stick to any ledges or vines or whatever you need to climb next. If you’re looking for any kind of challenge at all - it’s not this game.
But I did like just how chilled and relaxing the experience was. And when I needed some down time - this was the thing to play. I enjoyed it quite a bit despite all of the above and was happy climbing building for no apparent reason. If you need that - that’s a game for you.
I'm not really certain on what occasion someone had the bright idea to say, "Hey I just want to make ICO, without any of the charm or interesting themes built around it, stretched out with inoffensive climbing and collectibles to pad out it further with a meaningless story, wrapped in a very disgustingly muddled aesthetic," but someone did. That's the most charitable way I can put this, a rip-off is probably better worded and more apt. (2/10)
Submerged is a light third person exploration game. You cruise around a submerged city in your little boat and then stop at high rises to make your way to the top, finding a few collectables along the way. There is no jumping or shooting, just driving your boat, walking, and climbing. It's a peaceful game without any ways to die. The gameplay is fairly limited, but that's okay given it's short playtime.
Very pretty but also repetitive and the controls are annoying.