RiME (2017)

Tequila Works

Nintendo Switch · PC (Microsoft Windows) · PlayStation 4 · Xbox One

3.57 from 699 ratings

2391 members have it in their collection · 67 playing now · 1032 backlogged · 473 wish listed

How long? Main story 6h · with extras 9h · 100% 11h (from 35 logged playthroughs)

A third-person exploratory action/adventure title in which a boy ends up on a mysterious island and makes his way through its highly stylized environments, containing puzzles and slight navigation challenges, to get to the bottom of why he's ended up there and to reach the end of the road he's inadvertently begun to travel.
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Details

Developers
Tequila Works
Publishers
Grey Box, Six Foot
Genres
Adventure, Indie, Platform, Puzzle
Themes
Action, Fantasy, Kids, Open world
Steam
View on Steam

Release dates

  • May 26, 2017 (Worldwide) PC (Microsoft Windows), PlayStation 4, Xbox One
  • Nov 14, 2017 (North_America) Nintendo Switch
  • Nov 17, 2017 (Europe) Nintendo Switch
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Featured in lists

Rating distribution

5 stars
129
4 stars
239
3 stars
243
2 stars
76
1 star
12
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Community All Reviews Statuses

Krauzer

Review Krauzer 4/5 · Sep 4, 2025

This title is a visually striking puzzle-adventure that leans heavily on atmosphere and emotion rather than complex gameplay. Its art direction, with sunlit ruins and painterly vistas, feels reminiscent of Journey or Ico, and the orchestral soundtrack often elevates its most poignant moments. It tells its story without words, relying on environmental cues and symbolism.

Which can be both moving …

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This title is a visually striking puzzle-adventure that leans heavily on atmosphere and emotion rather than complex gameplay. Its art direction, with sunlit ruins and painterly vistas, feels reminiscent of Journey or Ico, and the orchestral soundtrack often elevates its most poignant moments. It tells its story without words, relying on environmental cues and symbolism.

Which can be both moving and a little too vague depending on the people playing this, so if you don't like interpretative titles than stir away from this one. The puzzles themselves are generally simple, often involving light, perspective, or sound to progress. While accessible, they can feel repetitive and lack the depth that puzzle enthusiasts might expect.

Ultimately, RiME is less about challenge and more about the journey. It’s a meditative, emotional experience that resonates most with those who value mood, art, and storytelling over mechanics. This game is a heartfelt, reflective adventure, though not without its shortcomings. This won't win any awards, or have the same level as something like the already mentioned Journey, bit it is one of the most enjoyable puzzle games I've ever played.

Even when its mechanics start to show their limits, it maintains a quiet sincerity that carries it through to the end. The gradual unveiling of its themes gives emotional context to the solitude and exploration, reframing earlier moments in a more powerful light. It may not have the same quality as something like Journey, but it leaves a lasting impression that lingers well after the credits roll. For people willing to embrace its slower pace and symbolic storytelling, this title offers a touching and memorable experience that proves simplicity can still be deeply affecting.

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additron_

Status additron_ Oct 8, 2023

A great blend of Journey and maybe.. The Witness? Very pleasant puzzler/adventure game. Lots of timed running sections, lining up pillars and light and box moving mechanics. The premise was quite interesting and I might go back to see how it plays out. Each ‘world’ represents a stage of grief that one goes through after the passing of a loved …

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A great blend of Journey and maybe.. The Witness? Very pleasant puzzler/adventure game. Lots of timed running sections, lining up pillars and light and box moving mechanics. The premise was quite interesting and I might go back to see how it plays out. Each ‘world’ represents a stage of grief that one goes through after the passing of a loved one.

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yyninja

Status yyninja May 20, 2023

RiME is a competently made game, has beautiful art work and a soothing soundtrack, but... I gave up after reaching the second act. If you've played anything from Team Ico (Ico, Shadow of the Colossus and The Last Guardian), it's aiming for the same vibes. It has no dialogue and no text and conveys its' story with art and imagery. …

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RiME is a competently made game, has beautiful art work and a soothing soundtrack, but... I gave up after reaching the second act. If you've played anything from Team Ico (Ico, Shadow of the Colossus and The Last Guardian), it's aiming for the same vibes. It has no dialogue and no text and conveys its' story with art and imagery.

Unlike the Team Ico games, RiME feels like it's missing that certain something. There's not much of a hook to this game, the puzzles and platforming are simple and the only challenge is finding all the collectibles. The game also runs unusually poor with noticeable frame stutters and isn't exactly a graphical masterpiece. Also I didn't like the camera controls, it has a tendency to move by itself which was common before dual analog controls were invented.

Not going to rate this game because I haven't completed it, but my current review would be a 2/5.

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Kleytonamor

Review Kleytonamor 3/5 · Jun 5, 2022

Kinda Forgettable

Granted I played this game awhile ago, but all I can really remember is that it was visually pretty, the puzzle were interesting and challenging, and the story was good. Good pretty puzzle game if that is what you are looking for.

WerqKween

Review WerqKween 5/5 · May 27, 2022

This is an absolutely gorgeous game, beautiful to look at, rich and emotional soundtrack, and engaging, though never very difficult, puzzles. I went into this knowing nothing, and you're thrown into the world with no instructions, no backstory, no intro, nothing. But I still found it intuitive and enjoyable. The only frustration came from pathfinding issues and times I just …

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This is an absolutely gorgeous game, beautiful to look at, rich and emotional soundtrack, and engaging, though never very difficult, puzzles. I went into this knowing nothing, and you're thrown into the world with no instructions, no backstory, no intro, nothing. But I still found it intuitive and enjoyable. The only frustration came from pathfinding issues and times I just couldn't find my way forward.

I was about halfway through when I was thinking, I might add this to my play again pile because I missed so many collectibles. But fucking hell, the game takes a real sharp emotional turn that was hinted at, but I did not see coming. I probably sobbed through the last hour of the game. (I also have issues with stuff like this, so your mileage may very.) Not the best time for this kind of thing.

Anyways, I strongly recommend Rime, heartbreak and all. I think you'll find it richly rewarding.

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WerqKween

Status WerqKween May 22, 2022

In awe so far, this is just beautiful sights and sounds, not very difficult but rewarding puzzle/problem solving, and some cute animals.

DirtyMidnighter

Review DirtyMidnighter 3/5 · Nov 9, 2021

Castle in the Sky but the Sky is an Ocean

Put this one right there into the shelf of games that looked from trailers like they might be the next Shadow of the Colossus, only to actually be a charming, if sleepy, indie game that definitely is not the next Shadow of the Colossus or even the next Journey. I realize it's not a fair comparison and that …

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Put this one right there into the shelf of games that looked from trailers like they might be the next Shadow of the Colossus, only to actually be a charming, if sleepy, indie game that definitely is not the next Shadow of the Colossus or even the next Journey. I realize it's not a fair comparison and that it kind of feels a little dismissive to the merits of this game, of which there are definitely several, such as a pleasant cel-shaded art style, an emotionally devastating narrative, and some decent puzzle-based gameplay that takes you to some interesting locations. It's all a bit linear and I got stuck a lot. And then I would start getting sleepy. I think this game taught me to lower my expectations when approaching this type of puzzle-focused indie game. I think it's a fine game, and quite beautiful to behold, but there was little in the way of a gameplay hook for me. I just want to whack something with a stick, you know? The fox and the little pigs are very cute, I will say.

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Lyrica

Status Lyrica Nov 9, 2021

I picked this up and figured I'd have some fun playing a nice, pretty, relaxing indie puzzle platformer/adventure game. Then RiME was like, "Surprise, motherfucker. You thought you'd just have a light and fun gaming time? No. This is a game about grief. And loss. And depression."

What a gutpunch this one is once its story is …

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I picked this up and figured I'd have some fun playing a nice, pretty, relaxing indie puzzle platformer/adventure game. Then RiME was like, "Surprise, motherfucker. You thought you'd just have a light and fun gaming time? No. This is a game about grief. And loss. And depression."

What a gutpunch this one is once its story is revealed in full. It's good, though, and the closing music deserves special mention, but after this I kinda need to play something that isn't fucking sad.

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amgirl

Review amgirl 5/5 · Oct 14, 2021

Surprisingly deep and heartbreaking story

I had no idea what this game is all about and to be honest i didn't fully understand until the very end. And then i did and it crushed me and i cried in the corner for a while. Wow.. the mechanics and gameplay are okay, puzzles not so hard, graphics were a real joy. But the story hidden in …

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I had no idea what this game is all about and to be honest i didn't fully understand until the very end. And then i did and it crushed me and i cried in the corner for a while. Wow.. the mechanics and gameplay are okay, puzzles not so hard, graphics were a real joy. But the story hidden in this gem is the reason to play this in the first place. Excuse me something fell in my eye again...

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ed.corcoran

Review ed.corcoran 3/5 · Jun 16, 2021

Too many games about grief and not enough games about frogs crossing the road, imo.

Still, I’m generally into off-brand Zeldas. This had fun puzzles, a chill vibe and some nice graphics. Controls were super janky though.

FanceeLadd

Status FanceeLadd Jan 8, 2021

Unfortunately, this game's inconsistent framerate on my PS4 Pro made me motion sick pretty quickly and I wasn't able to play it for very long. It's a visually stunning game and I would have liked to play more of it, but that won't be happening.

StarscReen

Status StarscReen Aug 16, 2020

Gonna put this one on hold for now. I started to get bored after an hour, now I'm two hours in and still bored even though I usually like this type of game. The gameplay isn't particularly interesting and there's no enthralling story to keep me going. The cute fox couldn't save it either.

JayGatsby

Review JayGatsby 3/5 · Apr 1, 2020

i got this for free on ps plus and it was a pretty easy game for me to get the platinum trophy in. i feel like theres a lot of similar games to this but it was still pretty a ok

Duskwind

Review Duskwind 3/5 · Mar 20, 2020

General Review

Gameplay= Mechanics, gameplay options (freedom), repetition, goals, difficulty

Story= plot, engagement, characters, world-building

Presentation= graphics, animation, environment/character design, Art direction, Script, music

Gameplay: 3/5

Story: 3.5/5

Presentation: 3.5/5

V1CGaming

Review V1CGaming 3/5 · Jan 19, 2020

Mostly sidequests.

I wanted to love this game, I really did. I love this genre and the art style. However, it is a game, and the gameplay is clunky and repetitive. It feels like the entire game is sidequests. Fetch this, run here, run there, find a secret, rinse and repeat. This game does absolutely nothing original or compelling. The art and …

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I wanted to love this game, I really did. I love this genre and the art style. However, it is a game, and the gameplay is clunky and repetitive. It feels like the entire game is sidequests. Fetch this, run here, run there, find a secret, rinse and repeat. This game does absolutely nothing original or compelling. The art and music, while good, just doesn't click to create a believable world. Unfortunately for me this game never delivered the sense of awe that typically compels you to keep playing. It ends up being a boring fetch quest in a world that is only interesting on the surface.

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spigelwii

Status spigelwii Oct 19, 2019

Didn't care for this one the way it seems like a lot of you do. I found myself around the end of the third act and just not wanting to play anymore because I was so bored with the slow pace, fussy platforming, and irritating navigation. I think this is the end of the road for me and Rime. I'd …

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Didn't care for this one the way it seems like a lot of you do. I found myself around the end of the third act and just not wanting to play anymore because I was so bored with the slow pace, fussy platforming, and irritating navigation. I think this is the end of the road for me and Rime. I'd rather play Journey, which is shorter and a better artistic statement, or Ico, which is more engaging, or Shadow of the Colossus, which has more action, or Wind Waker, which is the best game of all 5.

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agurczuk

Review agurczuk 5/5 · Jun 1, 2019

Had my eye for this one for a while and was not disappointed.

Rime is a game much in the likes of Journey or Abzu with a bit of Ico and Shadow of the Colossus mixed in. What it means is that it’s mostly exploration game with some puzzle elements - though they will not tax your mind much.

A …

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Had my eye for this one for a while and was not disappointed.

Rime is a game much in the likes of Journey or Abzu with a bit of Ico and Shadow of the Colossus mixed in. What it means is that it’s mostly exploration game with some puzzle elements - though they will not tax your mind much.

A lovely, peaceful experience in a beautifully crafted world. You play as a boy washed away on the beach after a storm. Without any more context all you can do is explore the island following a fox. You'll get some glimpses of the story, some clues of what's going on in the world but I must admit I did not see the ending coming.

The world is great with a great sense of scale. It has a little bit of meditterean feel to it, very sunny and pleasant. Old structures look both impressive and interesting and its a real joy for the eyes to just look around and explore.

The game is a lot longer than I originally expected but it doesn't drag. It's perhaps just a little too long but just.

The locations, puzzles, atmosphere ask combine into a really great experience. I've enjoyed it quite a lot and would recommend without hesitation.

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itamar

Review itamar 4/5 · Jun 14, 2018

Lovely Exploration

I liked Rime a lot for its structure - This is largely a game about exploration, with few risks and a few puzzles. It's mostly a mellow game, letting one wander around it sometimes-bleak environment, not sure what's going on but managing to guide you along nicely and show lovely vistas along the way. I found that the more it …

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I liked Rime a lot for its structure - This is largely a game about exploration, with few risks and a few puzzles. It's mostly a mellow game, letting one wander around it sometimes-bleak environment, not sure what's going on but managing to guide you along nicely and show lovely vistas along the way. I found that the more it turned to pressure (timing puzzles and the predatory bird coming to mind), the weaker the experience was. I assume those were there to prevent the game from being a one-note game, but I felt the control and the soul of the game were not built for that.

I liked the general mystery and atmosphere-filled scenery better but felt it was a bit too long, and I recommend playing it in shorter bursts. The ending was very surprising and tonally jarring but succeeded emotionally for me.

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tylerisrandom

Review tylerisrandom 3/5 · Feb 20, 2018

This is a fine game. I liked it. I did not love it.

I did not find the world as joyous to explore as that of ABZÛ. And while the story has at least one clever narrative trick up its sleeve, it did not teach me anything about myself the way Journey did. Because RiME never quite reaches the …

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This is a fine game. I liked it. I did not love it.

I did not find the world as joyous to explore as that of ABZÛ. And while the story has at least one clever narrative trick up its sleeve, it did not teach me anything about myself the way Journey did. Because RiME never quite reaches the same heights (depths?), the 5 or 6 hours I spent playing felt a little long.

RiME is frequently gorgeous, but the narrative's descent into darkness means its most awe-inspiring visual moments are fleeting... your progress often results in a darkening or desaturation of the environment, which can be kind of a bummer. This is not exactly the "blue sky" exploration game it may appear to be from its marketing materials: RiME is mostly introspective and melancholy.

The soundtrack is artfully composed, but frequently disjointed from the action. The orchestra occasionally swells for no apparent reason, which can be confusing if you've been trained by games like Metroid to take cues from music.

The game's puzzles are intuitively designed and avoid reliance on physics or other buggy mechanics. Some reward the player with environmental or architectural changes that are satisfying to achieve. Others simply open a door or reveal a staircase, which begins to feel tedious after a while. That sense of ennui isn't helped by character movement that always feels a tad more labored than it needs to (less thatgamecompany, more Team Ico).

If you're hungry for another game in the vein of Journey or Ico, you'll find something to like in RiME. You may even love RiME if its sad themes speak to you. Personally, I feel its impact would have been stronger if they had removed the more tedious sections and presented the story in a more concise way.

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tylerisrandom

Status tylerisrandom Feb 20, 2018

Started playing over the weekend (thanks, PS Plus!) but currently on the fence about continuing or not.

It isn't a bad game, it's just feeling a bit more like a chore than Journey or ABZÛ. It does both land and sea exploration but neither as well as those games. Admittedly that's a high bar to meet, but RiME's play …

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Started playing over the weekend (thanks, PS Plus!) but currently on the fence about continuing or not.

It isn't a bad game, it's just feeling a bit more like a chore than Journey or ABZÛ. It does both land and sea exploration but neither as well as those games. Admittedly that's a high bar to meet, but RiME's play time is quite a bit longer so the differences have more time to stick out.

RiME can be quite beautiful, but those moments are a bit too fleeting... the game gives you a taste of gorgeous, saturated environments but swiftly obscures them with day/night cycles, underground passages and weather mechanics that should signify progress but feel like a punishment to me as they muddy the visuals. I ended up increasing the game's brightness, as it seemed so eager to plunge me into darkness.

When the soundtrack works, it achieves that Spielbergian sense of awe as you take in some ruin or see the results of a puzzle solution. But other times it seems detached from the gameplay... multiple times I've heard the orchestra swell as I clumsily explore some dead-end passageway. It was funny at first, but grew distracting to the point that I adjusted the game's music volume down.

I'm going to give this one or two more chances to justify its length. I'm not optimistic given the introduction of enemies, which I feel to be a poor fit for a game of this style. But clearly a lot of love has gone into the title so I want to give it the benefit of the doubt a bit longer.

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Erkin

Status Erkin Feb 19, 2018

Started playing it today. Man, isn't this game beautiful? The art direction is top-notch and the soundtrack is soothing. It kinda reminds me of Journey. It's not great but it got me intrigued. Looking forward to playing it more.

calnilam

Review calnilam 5/5 · Feb 15, 2018

Beautiful and intense

I got this game as part of the PS+ subscription this February and I didn't expect a lot from it. But boy, was I wrong. One thing I have to say right upfront is that it is one of the most beautiful games I've played. You're a boy stranded on an island, trying to make your way to a tower …

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I got this game as part of the PS+ subscription this February and I didn't expect a lot from it. But boy, was I wrong. One thing I have to say right upfront is that it is one of the most beautiful games I've played. You're a boy stranded on an island, trying to make your way to a tower that always looms in the distance, almost taunting you. As you progress through the game by solving puzzle after puzzle (most of which are pretty easy to solve), you learn more about the story and I guarantee that it's going to be an emotional rollercoaster for you. By the end of the game, I might have shed just a tiny tear. But I won't spoil you here. Just know that the gameplay is very fluent, the graphics looks pretty decent and enchanting, and you'll get a few solid hours of amazingness out of this gem. Tequila works!

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Sadaharu_TR

Status Sadaharu_TR Sep 6, 2017

I actually would give it 3 stars. Because game has too many bugs, screen freezes even at the low settings.

But whatever, i did enjoy it ;

Beginning -> Interesting,

Progress -> Sometimes boring but averagely not bad,

Ending -> Very good.

For the sake of those long and long running and repeated parkour type of climbing I will take …

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I actually would give it 3 stars. Because game has too many bugs, screen freezes even at the low settings.

But whatever, i did enjoy it ;

Beginning -> Interesting,

Progress -> Sometimes boring but averagely not bad,

Ending -> Very good.

For the sake of those long and long running and repeated parkour type of climbing I will take 1 stars away.

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scbsocal

Review scbsocal 5/5 · Jul 24, 2017

Man this game really just hit me by surprise and floored me. All the emotion and beauty of Journey with much more engaging and intuitive gameplay. Probably one of my favorites of the year. Just a stunningly gorgeous game that knows exactly what it's doing and ends when it needs to.

deepdoop

Review deepdoop 3/5 · Jun 4, 2017

Rating: 7.5/10

It's definitely a good game, almost great, I just don't think it brings enough to the table. Everything about it is fine, be it the gameplay, puzzles, visuals, music, etc, but it doesn't go above and beyond to become one of the great examples of this type of game.

For example, the puzzles are okay but repetitive, and …

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Rating: 7.5/10

It's definitely a good game, almost great, I just don't think it brings enough to the table. Everything about it is fine, be it the gameplay, puzzles, visuals, music, etc, but it doesn't go above and beyond to become one of the great examples of this type of game.

For example, the puzzles are okay but repetitive, and not especially interesting. Or the music, which is also entertaining enough, but it kind of reeks of trying to make the game more epic than it is, unlike Journey which earns the soundtrack. The environmental storytelling is a little obtuse but occasionally inspired, mostly just kind of neat, much like the rest of the game.

If you're into a game like Journey or any of the Team ICO games than you should seek this out, but otherwise it probably won't introduce enough to make you a fan. It reminds me of Abzu in that regard, but I would argue this is better.

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