Might & Magic: Clash of Heroes box art

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Might & Magic: Clash of Heroes

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Might & Magic: Clash of Heroes

Dec 1, 2009

Main game

3.71 average rating based on 211 ratings

5
44
4
88
3
59
2
14
1
6
Scattered across five different regions, five special heroes must travel their own dangerous paths to grow in strength, unravel a demonic plot & ultimately save the world from chaos.
Release Dates
Dec 01, 2009 (North_America)
Nintendo DS
Feb 26, 2010 (Europe)
Nintendo DS
Apr 12, 2011 (North_America)
PlayStation 3
Apr 13, 2011 (Europe)
PlayStation 3
Apr 13, 2011 (Worldwide)
Xbox 360
Sep 22, 2011 (Worldwide)
PC (Microsoft Windows)
Jan 24, 2013 (Worldwide)
iOS
Jun 27, 2013 (Worldwide)
Android
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User Stats
989
In Collection
51
Wish Listed
12
Playing
442
Backlogged
How Long Is Might & Magic: Clash of Heroes?
Main story: 28.0 hours
Main + extras: 32.2 hours
100% completion: 51.0 hours
Total completions: 7
Related Content
Guran
Guran gave Jun 17, 2015
Guran gave Jun 17, 2015
Guran's review of Might & Magic: Clash of Heroes

A game that is both great fun and original! The battle system is easy to learn but hard to master, as in any good game. I found the campaign to be surprisingly good and diverse. Its not just battles the whole time, they are mixed up with good puzzles and dialogue. I admit that I got a little bored half-way (Heresh) but then in Sheogh it picks up again and the final part of the campaign has some sweet surprises up its sleeve. If you like puzzle games and fantasy this is a must have!

shinespark
shinespark updated their status Jun 7, 2024
shinespark updated their status Jun 7, 2024

Capy's dropping the Might and Magic license and making a spiritual successor to this, called Battle Vision Network! The original's one of my favorite color-matching puzzlers.

MyChaos
MyChaos updated their status Jan 14, 2020
MyChaos updated their status Jan 14, 2020

A puzzle and strategy game where throughout the game the various characters have their units where there are side quests and bounties to do, in order to help evolve the character and units. I found that game over time becomes very repetitive. The downside of this game in my opinion is the player needs to be a bit lucky in the position of the units at the beginning of the battle, but also in the last part of the game with Nadia for me it was a turn down, basically the player spends his life battling in a straight line with no option to dodge until reaching the final boss.