Review curt924 2/5 · Mar 8, 2024
An Uninspired Slog
Despite a promising opening 2-3 hours, Prodeus really didn't hold my attention for long. Weapon animations are nice and the core gameplay loop is decent enough, but eventually it becomes apparent how derivative this is of Doom 2016. Enemies all largely have a 1-1 comparison from Doom 2016 / Eternal and the lack of movement options available make them really …
Read moreDespite a promising opening 2-3 hours, Prodeus really didn't hold my attention for long. Weapon animations are nice and the core gameplay loop is decent enough, but eventually it becomes apparent how derivative this is of Doom 2016. Enemies all largely have a 1-1 comparison from Doom 2016 / Eternal and the lack of movement options available make them really unfun to fight against. The game is also let down by level design that doesn't provide fun combat arenas. Often times the corridors you'll be fighting in are too tight to comfortably dodge any attacks, or in big open circular arenas with no interesting gameplay besides holding A or D. This is probably why the game tones down enemy damage so much unless you reach for one of the higher difficulties. The levels just sort of slog along until you eventually reach the end 10 hours later, and I barely even registered that the campaign was over. There are some fun weapons to be used, like the auto shotgun and swarmer, but those come so late into the game that it was too little too late. I'm sure Prodeus is for someone, but it isn't for me.
Read less