Ninja Gaiden: Ragebound (2025)

The Game Kitchen

Nintendo Switch · PC (Microsoft Windows) · PlayStation 4 · PlayStation 5 · Xbox One · Xbox Series X|S

3.84 from 82 ratings

203 members have it in their collection · 11 playing now · 58 backlogged · 59 wish listed

How long? Main story 7h · with extras 8h (from 8 logged playthroughs)

A brand-new side-scrolling entry to the NINJA GAIDEN series from the team behind Blasphemous, NINJA GAIDEN: Ragebound redefines the classic platformer saga in a spectacular, thrilling and challenging ninja adventure.
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Release dates

  • Jul 31, 2025 (Full Release) (Worldwide) Nintendo Switch, PC (Microsoft Windows), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S

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Rating distribution

5 stars
17
4 stars
36
3 stars
28
2 stars
1
1 star
0
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Community All Reviews Statuses

BMO

Review BMO 3/5 · Jan 4, 2026

Like shinespark, I was having a decent time with Ninja Gaiden: Ragebound at the start (as it picked up after some initial lows) but the rigidity of the game’s mechanics eventually lead to a very flat overall experience. And without the incredible atmosphere and thematic weight that The Game Kitchen brought to its two Blasphemous titles, I think I …

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Like shinespark, I was having a decent time with Ninja Gaiden: Ragebound at the start (as it picked up after some initial lows) but the rigidity of the game’s mechanics eventually lead to a very flat overall experience. And without the incredible atmosphere and thematic weight that The Game Kitchen brought to its two Blasphemous titles, I think I have to accept that I’m just not a fan of their actual game design. As much as I liked the Blasphemous games well enough for their gorgeous visuals and Catholic allegory and symbolism, I found the games simply fall flat on the mechanical side, both in terms of overall movement and combat, and in overall challenge. If not for the fact that the games are oozing in style, I don’t think I’d have a lot to remember them by.

I was hoping Ninja Gaiden: Ragebound would be a departure, something with snappier movement and challenging bosses. But it didn’t deliver on either front. The game is laser focused on hyperboost and guilotine boost attacks that it funnels everything you do towards the two, providing little in the way of variety. It’s quite fun in bursts but when you spend the entire game repeating these two actions, and knowing to expect a mob that will grant you a hyperboost each time you see a heavy enemy, the game begins to feel like it has tunnel vision. I really wish the Game Kitchen had built more options into their combat system and not leaned on something that grows to be one note carried across an entire game.

And as much as the pixel art is pretty, it lacks the thematic weight that the imagery in Blasphemous to carry the game in the wake of its limited combat options. Which worries me, because after three games I’m starting to feel The Game Kitchen’s strength is style over mechanical substance. But if that style is heavily bound to interesting themes that they can’t bring to an existing franchise like Ninja Gaiden, will their competent yet routine mechanical design start to wear thin. I hope I’m wrong, but given I’ve had reservations about their mechanical design as early as the first Blasphemous I’m not overly surprised this game isn’t as much fun as I hoped it would be.

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SnakeyDave

Review SnakeyDave 4/5 · Dec 11, 2025

Slick and satisfying

Great pixel art, cool sense of speed, and platforming is nicely integrated into the combat flow - just as it should be, for a Ninja. I liked this enough that I got all the endings, which involved playing through the game again on hard, though I think I needed to put assists on for the boss rush at the end.

Neokabbul

Review Neokabbul 5/5 · Nov 11, 2025

Gran juego

Menudo juego. Bien medido, con unos gráficos preciosistas y una banda sonora de vértigo.

Es muy recomendable, aunque no seas fan de la saga o de su dificultad. Tiene muchas opciones de accesibilidad que permiten ajustar mucho la experiencia a cada jugador. Muy recomendado.

Schizo64

Review Schizo64 3/5 · Sep 28, 2025

If you ask me, I think this is a good entry point if you want to get into Ninja Gaiden. Mechanically speaking is so fast-paced, frentic and fun, the combat system is satisfactory because of its well-balanced difficulty, there are too many boosess in this game and they are challenging and fun, their design are great. Also, its pixel art …

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If you ask me, I think this is a good entry point if you want to get into Ninja Gaiden. Mechanically speaking is so fast-paced, frentic and fun, the combat system is satisfactory because of its well-balanced difficulty, there are too many boosess in this game and they are challenging and fun, their design are great. Also, its pixel art is flawless. However, it´s also true that the game is way too forgiving, too many checkpoints and the game doesn´t really punish you for making mistakes, at least, not that much, there is also this game mechanic about certain jump which makes thing easier than should be if you know how to exploit it, and let´s be honest, doing so, is no difficult task at all. Basically, if you are a newbie like me, you´d probably won´t mind that much, if you are a veteran you might get disappointed because of the difficulty. There is I also played hard mode and completed it and while it was challenging at first, it ended being more of the same after a while, which ended as a disappointing experience sadly. Either way, great game and totally worth it, I´m so glad they didn´t took the metroidvania route, and stuck to a conventional 2D platform game.

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Sir_Laguna

Review Sir_Laguna 5/5 · Aug 4, 2025

The hard life of an 80s ninja

I know this game was gonna be good, but it was excellent. Amazing pixel art, great music inspired by the chiptune melodies of the classic Ninja Gaiden and PERFECT gameplay that keeps the simple, elegant style of the old game with new ideas that create really interesting gameplay moments. The level of challenge is also perfect, with a lot of …

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I know this game was gonna be good, but it was excellent. Amazing pixel art, great music inspired by the chiptune melodies of the classic Ninja Gaiden and PERFECT gameplay that keeps the simple, elegant style of the old game with new ideas that create really interesting gameplay moments. The level of challenge is also perfect, with a lot of optional harder challenges and accesibility options for those who just want a chill ninja adenture.

The story is mediocre but some will say that it doesn't matte in this kind of games. Even with that issue, is one of the best games of 2025. Read my full review in spanish here.

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Also, the CIA are the bad guys. That's on point.

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ZoldathGaming

Review ZoldathGaming 4/5 · Aug 3, 2025

The best Ninja Gaiden; Tough but Fair

I enjoyed this one more than the first two Ninja Gaiden's(Sigma and Black 2) I played earlier this year, although its hard to compare 2d action to 3d action. Very tight and fun gameplay, with some cool twists on the genre. Game can be quite tough and even reach "NES Hard" but never goes too overboard, except maybe in some …

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I enjoyed this one more than the first two Ninja Gaiden's(Sigma and Black 2) I played earlier this year, although its hard to compare 2d action to 3d action. Very tight and fun gameplay, with some cool twists on the genre. Game can be quite tough and even reach "NES Hard" but never goes too overboard, except maybe in some of the optional content. There was one specific secret challenge I tried for over an hour and I'm not convinced it's possible without pixel perfection.

For what little the story is, what's presented is pretty nice. The main character(s) are quite enjoyable and charming, and the bosses are great. I saw another review here pointing out art style isn't great, and I agree. This feels like a game from a previous era, but if it were released during the SNES years it would be considered one of the best,

8.5/10

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