Main game
2.91 average rating based on 32 ratings
There's so much cool going on with this game, but man... Is it ever boring. XD This presentation values are great, very much feels like a Dreamcast game. The core mechanics seem like they are very strong as well, and I think a better game could build upon them.
But first and foremost, the music fucking sucks. It's really short samples that sound like stock music, endlessly droning on while you hear the "beep beep" of your lock-on system and the cacophony of gunfire.
The controls are pretty bad too. Like. They're very much "of the era," but also very frustrating. Your movement is tank controls, in a 3D action game. But the game also demands some degree of accuracy in aiming. It uses that snap-back aiming system, like where it snaps back to centre when you release the right stick. This worked in Metroid Prime, for example, because you had a fixed lock-on system... There is no such thing here. So you are constantly fighting the camera controls when an enemy is out of your view. If an enemy gets behind you, you have to slowly turn your character with tank controls to return fire.
And this all …
There's so much cool going on with this game, but man... Is it ever boring. XD This presentation values are great, very much feels like a Dreamcast game. The core mechanics seem like they are very strong as well, and I think a better game could build upon them.
But first and foremost, the music fucking sucks. It's really short samples that sound like stock music, endlessly droning on while you hear the "beep beep" of your lock-on system and the cacophony of gunfire.
The controls are pretty bad too. Like. They're very much "of the era," but also very frustrating. Your movement is tank controls, in a 3D action game. But the game also demands some degree of accuracy in aiming. It uses that snap-back aiming system, like where it snaps back to centre when you release the right stick. This worked in Metroid Prime, for example, because you had a fixed lock-on system... There is no such thing here. So you are constantly fighting the camera controls when an enemy is out of your view. If an enemy gets behind you, you have to slowly turn your character with tank controls to return fire.
And this all completely falls apart when fast, flying enemies are introduced.
I really, really love the jetpack system here though. You press LT to jump, and keep hitting LT to further rocket boost in the air. You click the left stick to air-dash, which you can control directionally and use as evasion tech. But anything that uses thrusters works on a meter, so it has to be used smartly. I really, really like this system. A lot. And I would love to know if any other games have expanded upon it.
Ultimately, GunValkyrie is a great little experiment. But it's not a good game. I think it's one game devs should look at and be like, "Hey, that's something we can build upon." But actually playing it is a miserable experience, and one I can only recommend to people OBSESSED with Dreamcast era games and people interested in playing with the mechanics.
Oh, and as an aside, this game looks AMAZING on Series X. Someone must really love this game, because the upscaling job here is some of the best I've seen for an Xbox game.
This game has perhaps the most bizarre control scheme of any action game I've ever played. The thing is, once I got the hang of it, it became its own challenging and rewarding system to grapple with. This might be the first game I played where I lost to the final boss many, many times before achieving victory. I still remember that euphoric feeling very well, and I think this game may have planted the seed of my taste for punishing games that demand patience and awareness in order to succeed.
A game dismissed by many fans of the original Xbox, and overshadowed maybe by Panzer Dragoon Orta (released a few months later by the same studio). It didn't have the best graphics, nor the best story, nor the best characters. Well, maybe it did have an interesting story and characters, but the game just didn't pay that much attention to them, which is a pity. I would have loved to know more about both the story and a couple of characters. What shines in this game, though, is the gameplay. Few games have so complex controls, but when you know how to fly, turn in the air, hover, glide on the ground, jump side-ways, etc, etc. the reward is immense pleasure. Back in the day I remember many fellow gamers saying they dropped the game because of its difficulty. Well, yeah, the game can be very difficult and frustrating, if you haven't mastered the controls. Moving on, the game aesthetics and music are quite original, so much so that I often found myself hovering in the air just to look at the landscape whilst listening to the game's music after having cleared a level. If you ever have the chance …
Read MoreA game dismissed by many fans of the original Xbox, and overshadowed maybe by Panzer Dragoon Orta (released a few months later by the same studio). It didn't have the best graphics, nor the best story, nor the best characters. Well, maybe it did have an interesting story and characters, but the game just didn't pay that much attention to them, which is a pity. I would have loved to know more about both the story and a couple of characters. What shines in this game, though, is the gameplay. Few games have so complex controls, but when you know how to fly, turn in the air, hover, glide on the ground, jump side-ways, etc, etc. the reward is immense pleasure. Back in the day I remember many fellow gamers saying they dropped the game because of its difficulty. Well, yeah, the game can be very difficult and frustrating, if you haven't mastered the controls. Moving on, the game aesthetics and music are quite original, so much so that I often found myself hovering in the air just to look at the landscape whilst listening to the game's music after having cleared a level. If you ever have the chance to play this game, give it a try. It is unique in many aspects.
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A game dismissed by many fans of the original Xbox, and overshadowed maybe by Panzer Dragoon Orta (released a few months later by the same studio). It didn't have the best graphics, nor the best story, nor the best characters. Well, maybe it did have an interesting story and characters, but the game just didn't pay that much attention to them, which is a pity. I would have loved to know more about both the story and a couple of characters. What shines in this game, though, is the gameplay. Few games have so complex controls, but when you know how to fly, turn in the air, hover, glide on the ground, jump side-ways, etc, etc. the reward is immense pleasure. Back in the day I remember many fellow gamers saying they dropped the game because of its difficulty. Well, yeah, the game can be very difficult and frustrating, if you haven't mastered the controls. Moving on, the game aesthetics and music are quite original, so much so that I often found myself hovering in the air just to look at the landscape whilst listening to the game's music after having cleared a level. If you ever have the chance …
Read MoreA game dismissed by many fans of the original Xbox, and overshadowed maybe by Panzer Dragoon Orta (released a few months later by the same studio). It didn't have the best graphics, nor the best story, nor the best characters. Well, maybe it did have an interesting story and characters, but the game just didn't pay that much attention to them, which is a pity. I would have loved to know more about both the story and a couple of characters. What shines in this game, though, is the gameplay. Few games have so complex controls, but when you know how to fly, turn in the air, hover, glide on the ground, jump side-ways, etc, etc. the reward is immense pleasure. Back in the day I remember many fellow gamers saying they dropped the game because of its difficulty. Well, yeah, the game can be very difficult and frustrating, if you haven't mastered the controls. Moving on, the game aesthetics and music are quite original, so much so that I often found myself hovering in the air just to look at the landscape whilst listening to the game's music after having cleared a level. If you ever have the chance to play this game, give it a try. It is unique in many aspects.
Read Less