Dead Space 2 (2011)

Visceral Games

PC (Microsoft Windows) · PlayStation 3 · Xbox 360

4.06 from 2542 ratings

7257 members have it in their collection · 97 playing now · 2806 backlogged · 779 wish listed

How long? Main story 10h · with extras 10h · 100% 18h (from 35 logged playthroughs)

Three years after the Necromorph infestation aboard the USS Ishimura, Isaac Clarke awakens from a coma, confused, disoriented, and on a space station called The Sprawl. Just as his health begins to improve, The Sprawl is overrun with even more advanced forms of the alien-zombie hybrids.
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Release dates

  • Jan 25, 2011 (Worldwide) PC (Microsoft Windows)
  • Jan 25, 2011 (North_America) PlayStation 3, Xbox 360
  • Jan 28, 2011 (Europe) PlayStation 3, Xbox 360

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Rating distribution

5 stars
843
4 stars
1120
3 stars
469
2 stars
97
1 star
13
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Community All Reviews Statuses

SanyaBotva

Status SanyaBotva Aug 12, 2025

Could someone please add a page for the Severed DLC for Dead Space 2? I know how to create pages for main games, but I have no idea how to make one for DLCs.

Btw, this DLC is decent enough to spend about 1.5 hours on, even though it mostly reuses locations from the main game and is quite short. …

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Could someone please add a page for the Severed DLC for Dead Space 2? I know how to create pages for main games, but I have no idea how to make one for DLCs.

Btw, this DLC is decent enough to spend about 1.5 hours on, even though it mostly reuses locations from the main game and is quite short. Back then, consoles were prioritized more and sometimes had exclusive DLCs, so this one never released on PC. I believe some players may not have even heard about it. As of now, it’s still available on the Xbox Store for $7 (no discounts for a very long time), though not in all regions while the main game is $20 but was discounted to $3–5 in 2024. The Xbox version of Dead Space 2 and the Severed DLC are FPS-boosted, running at 60 FPS with occasional frame drops. I’m not sure about the PS3 version, but I couldn’t find the original Dead Space trilogy on PSN.

In the end, if you really like the franchise, you shouldn’t wait too long to try this DLC. For non-fans, however, it’s more or less skippable.

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GaryFromLiberty

Review GaryFromLiberty 5/5 · Jan 6, 2025

It sacrifices some of the quiet scary moments of the first game but in return turns the action up to 11. Really feels like a roller coaster through a haunted house and I'm 100% here for it. Wonderful expansions to the world building of the first game as well.

4.5 / 5 Stars

pixelcrypt

Review pixelcrypt 2/5 · Jul 15, 2024

Not as good as 1

It’s been a while since I played these back in high school, and the time I was pretty obsessed. After playing the remake and absolutely loving it, I was curious how og would hold up. It’s… alright.

Graphically it’s still impressive, the atmosphere is there. But I really got so bored of it near the end, it gets very repetitive …

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It’s been a while since I played these back in high school, and the time I was pretty obsessed. After playing the remake and absolutely loving it, I was curious how og would hold up. It’s… alright.

Graphically it’s still impressive, the atmosphere is there. But I really got so bored of it near the end, it gets very repetitive and slowly loses all interest,

Also, not having a map sucked. It makes it feel way more linear and like you’re just on rails. The enemies don’t feel very unique compared to the original and I just don’t think it does enough to stand out and be worth playing.

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SuperFieroStatus

Status SuperFieroStatus Dec 4, 2023

3/4 of the way through. It is for sure more difficult than the first game, and because of that more heart-pounding. It doesn't have the same impact, though. The first had some fantastically crafted horror moments, especially in the beginning. Dead Space 2 feels more edgy, sometimes coming off as a little try-hard. They were clearly trying to push things …

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3/4 of the way through. It is for sure more difficult than the first game, and because of that more heart-pounding. It doesn't have the same impact, though. The first had some fantastically crafted horror moments, especially in the beginning. Dead Space 2 feels more edgy, sometimes coming off as a little try-hard. They were clearly trying to push things farther, but the formula for the first game can only go so far. Mechanically, this is the same game. Pushing it out of scope causes its flaws to appear more clearly. This isn't to say Dead Space 2 is entirely out of scope, but you can see it here and there. The enemies are deadlier, and in some areas they just throw waves of difficult enemies at you in a way that's not exactly scary but more action oriented. Then again, at some point the first game stopped being really scary, too. The style can only go so far, and 10ish hours is not sustainable for terror. At some point is becomes mundane. Combat arenas are obvious (even enemy type can be deduced by object placement), and your upgrades make you more deadly, but the enemies grow in power, too. The "gameyness" of it becomes more apparent as time drags on, and terror falls off.

Also, random note for anyone playing this...Stasis is way more important than in the first game. Upgrade Stasis. You'll be sorry if you don't.

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SuperFieroStatus

Status SuperFieroStatus Nov 19, 2023

The EA store and Steam version of this game has a piece of DLC baked in - the "unlock all weapons" DLC. So you play for an hour or so until you get to your first shop and...every single weapon and upgrade is there....for free....and there's no way to shut it off. WTF. I guess I can just ignore it …

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The EA store and Steam version of this game has a piece of DLC baked in - the "unlock all weapons" DLC. So you play for an hour or so until you get to your first shop and...every single weapon and upgrade is there....for free....and there's no way to shut it off. WTF. I guess I can just ignore it but friggen...why? There is a fix for Steam, but since I have this on EA store, that fix doesnt work :/

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SuperFieroStatus

Status SuperFieroStatus Oct 30, 2023

I was going to play this in October for the scary season but...well...we have less than 48 hours left in it. Still, might start it tonight. Better late than never, and I wanted to replay 1 (done) and 2 ever since I played 3 co-op with a friend a little while back.

guitarwolf5

Status guitarwolf5 Oct 15, 2022

Good game but in some ways inferior to part 1. The ending I felt stretched a little too long and some of the gameplay designs aspects of part 1 with it being a slower more methodical game were thrown out in favor of just having enemies rush you and have it be a literal monster closet in some areas (which …

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Good game but in some ways inferior to part 1. The ending I felt stretched a little too long and some of the gameplay designs aspects of part 1 with it being a slower more methodical game were thrown out in favor of just having enemies rush you and have it be a literal monster closet in some areas (which if you have read up on the OG Director's vision is NOT the way he wanted dead space to go). Because of that, certain parts got really frustrating due to the backwards design. Upgrades are the same as before but the game is charitable with power nodes so its not too bad. What is bad though is the DLC is already unlocked on steam so the game literally gives you all the good items off the bat. Making matters worse is because of this you don't have incentive to search for items too much - in DS1 by hour 5 I had inventory space. Here? In DS2, it wasn't until Chapter 10 I had an inventory upgrade. That is unacceptable and I don't see many pointing that out. Graphics are beautiful compared to the original. Don't get me wrong, I enjoyed it and can see why its preferred but DS1 is my favorite.

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anarchistica

Status anarchistica Feb 22, 2022

Hacking mini-game...

Overly scripted boss battle...

QTEs...

I'm still enjoying it for the most part but what happened here?

TheBeautifulEric

Status TheBeautifulEric Nov 23, 2021 Completed

Surprised how different the first two Dead Space games are from each other. I prefer the first game, but I could see how some people might like the second more. Watching Isaac die in the second game feels way longer than in the first game and I was doing a lot of that recently so I’m a bit salty.

Witt997

Review Witt997 4/5 · Dec 24, 2020

Un buon sequel

Non male, se vi è piaciuto il primo dead space, questo non fa altro che migliorare il prodotto originale, al prezzo di una forte linearità. Dalla grafica all'equipaggiamento, tutto è meglio, eccetto una trama abbastanza prevedibile. L'operazione agli occhi mi ha fatto star male, per fortuna che l'ho passata al 3 tentativo! Voto: 8.2/10

garnavis

Status garnavis Nov 6, 2020

Faster-paced and more action-oriented than DS1, giving up some of the atmosphere I liked so much in DS1. The protagonist, Isaac, is much more of a character now as well, with more face-time and much more voiced dialogue (and monologue). This might be because I started this shortly after finishing DS1, but I found the first few chapters a little …

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Faster-paced and more action-oriented than DS1, giving up some of the atmosphere I liked so much in DS1. The protagonist, Isaac, is much more of a character now as well, with more face-time and much more voiced dialogue (and monologue). This might be because I started this shortly after finishing DS1, but I found the first few chapters a little dull. However, after a little break, I found the pacing in chapters 6 on to be excellent. I was pretty high on this game until the difficulty ramped up in the last chapter and a half, culminating in a very frustrating final boss. Still, I enjoyed the story and the ending a great deal. Overall, DS2 is more polished and cinematic than DS1, which is not necessarily a strictly good or bad thing.

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DirtyMidnighter

Review DirtyMidnighter 4/5 · Oct 20, 2020

Star Gores

Original Review from 2011

Dead Space 2 is an extremely polished, intense sequel to a game that was already those things. Dead Space 2's main weakness would have to be its lack of innovation from the original. It literally felt like a continuation of the first game. That's okay though, since Dead Space was an extremely enjoyable modern survival horror …

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Original Review from 2011

Dead Space 2 is an extremely polished, intense sequel to a game that was already those things. Dead Space 2's main weakness would have to be its lack of innovation from the original. It literally felt like a continuation of the first game. That's okay though, since Dead Space was an extremely enjoyable modern survival horror experience. While I might bemoan the death of the classic survival horror genre, the fact of the matter is that I have a lot of respect for the Dead Space series carrying the torch for survival horror in the modern age. Sure, it's not as scary as the old Silent Hills, Resident Evils or Fatal Frames, it's a bit too easy, and many areas look identical. However, It's a thrill ride that's full of great (and gory) moments.

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RossBonaime

Review RossBonaime 4/5 · Apr 2, 2020

When playing Dead Space 2, I often thought about the other great survival horror sequels that improved upon an excellent concept by refining the gameplay, improving the story and generally, making the entire experience superior to the original. I also just finished the Resident Evil 2 remake, and I kept thinking how much I appreciated that sequel more than the …

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When playing Dead Space 2, I often thought about the other great survival horror sequels that improved upon an excellent concept by refining the gameplay, improving the story and generally, making the entire experience superior to the original. I also just finished the Resident Evil 2 remake, and I kept thinking how much I appreciated that sequel more than the original, and the same can be said of Silent Hill 2. These sequels expanded what was originally presented and made what could be argued to be the best games in their franchises. Dead Space 2 isn't just a welcome improvement over the original game - also great in its own right - but it proves that the Dead Space franchise deserved to be placed alongside Resident Evil and Silent Hill in terms of great horror franchises.

Whereas Resident Evil 2 and Silent Hill 2 simply took the idea from the first game and introduced new characters, Dead Space 2 actually attempts to follow up the original's story with the same character, and does it quite well. It's hard to imagine at the end of the first game where this story could go, yet Visceral Games found a way to expand on this story in a captivating and often horrifying way. In playing Dead Space 2, I didn't find the monsters as terrifying as I did the reminders of Isaac's past and what he was struggling to let go.

Yet Dead Space 2 did still make me jump at times, as it's the rare game that knows how to actually scare. There were several times where I thought I had a strong position against what was clearly going to be an upcoming attack, only for a monster to crawl out of a ceiling or a vent and grab onto me, completely surprising me. Dead Space 2 doesn't just defy expectations in its scares though, I found the story to consistently surprise me. I won't give away the ending, but I love how the game makes you think its ending on this down note, holding on that moment for almost too long, before pulling the player right out of it. This morose ending would've been perfect and thematically fitting, but the one I ultimately got was even better.

While it hasn't been that long since I've played the first Dead Space, I tend to remember getting lost and doubling back on many places I had already been to. This often left me confused as to where I was supposed to go, but thankfully, Dead Space 2 is much easier to navigate, rarely asking you to return to old locations, and always pushing the player forward. The navigation system that allows you to find your objective or other helpful tools is a godsend, and very rarely was I ever in a position where I wasn't sure what to do.

At almost a decade old, it's remarkable how well Dead Space 2 has held up. Usually when I go back to play older games, I can see the limitations that were put in place at the time, but not here. This game still looks great and I never felt like I was confused because of how games had evolved since Dead Space 2 was released. If this came out today, it would still be a must play.

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zadrotimus

Review zadrotimus 3/5 · May 14, 2019

Сиквел вульгарис. Всё что бесило улучшили. Всё что работало - не сломали. Но всё равно хорошей игры не вышло (по-моему мнению, естественно). Игрожурам и первая часть почти шедевром была. На самом деле просто нормальная игра получилась.

История по-прежнему хуйня из под коня. Айзек три года провел в состоянии овоща на станции при орбите Титана, где чуваки вытащили из его мозга …

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Сиквел вульгарис. Всё что бесило улучшили. Всё что работало - не сломали. Но всё равно хорошей игры не вышло (по-моему мнению, естественно). Игрожурам и первая часть почти шедевром была. На самом деле просто нормальная игра получилась.

История по-прежнему хуйня из под коня. Айзек три года провел в состоянии овоща на станции при орбите Титана, где чуваки вытащили из его мозга чертежи Обелиска и построили еще один. Начался пиздец и Айзек должен съебать со станции. Новаторство в том, что при разработке второй части наняли сценариста. И научили Айзека говорить. Характера Айзеку (как и другим персонажам) не дали, но даже штампованные типажи в стиле "день до пенсии" или "я просто хочу выбраться из этого дерьма", на фоне первой части - прогресс.

Также сценарист смог внятно подать местные метания по станции. В первой части подача была настолько рваной, что ролик "ранее в Dead Space" из меню второй, полноценно заменяет похождения по "Ишимуре". Десять часов за пять минут абсолютно без потери смысла и нюансов!

Декорации намного разнообразнее. Завезли интерактивные экшн-эпизоды, где все взрывается, будто в Колде. Убогие прыжки в невесомости поменяли на нормальные полёты.

Геймплей абсолютно такой же. За исключением одной детали: Айзек еще менее "тракторный" и вертится ещё бодрее. Вот с этого и начинаются проблемы, которые показывают, что Visceral Games не гении, которых загубила злая корпорация, а крепкие ремесленники.

Увеличение "ловкости" Айзека привело к увеличению количества врагов. Плюс их сделали быстрее. И получилось то, что получилось. В сиквеле половина стычек с врагами это отстрел дохулиарда слабых монстров на относительно больших пространствах, половина - ситуации, когда монстров спаунят Айзеку практически в ебало. Одних только сцен с монстрами в лифте 3 штуки! Очков прокачки больше, потому что больше оружия. Денег и патронов еще больше. Но игру на средней сложности по-прежнему можно пройти прокачав две пушки. Мини-игра по взлому - дурацкая и скучная. После посещения "Ишимуры" в десятой главе разработчики выдыхаются (на седьмом часу игры) и заваливают таким количеством мяса (и только мяса), что я заскучал так, будто снова играю в первый Dead Space. Глюки Айзека - унылые и бессмысленные. Но хоть и тянуться всю игру, подаются короткими эпизодами и не очень раздражают. А финальные главы (с тринадцатой по пятнадцатую ) - невозможное убожество. Заставлять игрока две главы бегать от бессмертного монстра это совсем уж импотенция.

В целом, Dead Space 2 - это то, какой должна была быть первая часть. Она и похожа на грамотный ремейк первой части: та же история про съёб из жопы, но нормально поданная и в более разнообразных декорациях. Типа как "Зловещие мертвецы". Только если Рейми во второй части из чистого хоррора сделал черную комедию, то у Visceral Games получилось из посредственной игры сделать просто нормальную.

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MrSaturn21

Status MrSaturn21 May 27, 2018

It's been forever, and it took me forever but I finally got around to beating Dead Space 2.

The first game was amazing and I loved it. It was one of the first games I streamed back in the day, and a lot of people really enjoyed watching me play. I remember being told "why are you not charging us …

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It's been forever, and it took me forever but I finally got around to beating Dead Space 2.

The first game was amazing and I loved it. It was one of the first games I streamed back in the day, and a lot of people really enjoyed watching me play. I remember being told "why are you not charging us to watch you play?" and I was like "wtf lol who would pay for this?" But apparently it was a fun time. It was the first time I thought maybe I could earn a living as a let's player. But that ship has sailed, and being entertaining is exhaustive.

Anywho, the game. It's good fun, there are a lot of good weapons in there. My favorite being the pulse gun. Lots of ammo, great damage, large clip, very accurate, what more do you want? Mechanically, the game is sound, and there is a lot of good fun stuff to enjoy, with what is it? counts on fingers I want to say 8 different weapons? I enjoy a shooter based around more goal oriented objectives. Like the first game, you have to shoot off the limbs of any of the approaching zombies before you can kill it. You can eventually kill it just by shooting at its torso, but doing so would cost two or three times more ammo. Ammo is a big deal, you will want to grab as much as you can from all the corpses you leave in your wake, and be sure to upgrade your inventory slots to carry all that ammo.

By the end of the game you will have a large amount of resources, enough to upgrade a third gun. If I were to play it again I would probably use the javelin launcher primarily, it is lots of fun to shoot and upgrading its special ability allows you to detonate your javelins after you fire them.

Game holds up, even though it was made in 2011. I've finally gotten around to beating it after 7 years.

The story, well, the story is a mess. I'm sure its pretty cohesive but its like, not really a whole lot going down in the 8 hours you are running around. Things could have been better explained, who everyone is, what faction they are working for, what their priorities are. You don't really get that just from the interactions. After having played the whole thing it all makes a little bit more sense, but it's not like it was a big reveal or something. They really should have just let you know whats up from the get-go. All of this inferring isn't really good storytelling.

It's worth a playthrough if you enjoyed the first game, and it's pretty short. You could probably finish it in about 6 hours. It took me 7 because I left my computer on during a meal and also I explored every nook and cranny looking for ammo and loot and medpacks, which I never really needed.

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nomoiman

Status nomoiman Nov 28, 2017

So apparantly this game's DLC includes a bunch of upgraded versions of all weapons and suits, and they are made available to you at the first store in the game... for free... kind of takes the survival aspect out of the game

There's no way to disable the DLC so I'll just have to ignore about 30 items in the …

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So apparantly this game's DLC includes a bunch of upgraded versions of all weapons and suits, and they are made available to you at the first store in the game... for free... kind of takes the survival aspect out of the game

There's no way to disable the DLC so I'll just have to ignore about 30 items in the store for the rest of the game.. so stupid

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