Call of Cthulhu: Dark Corners of the Earth (2005)

Headfirst Productions

PC (Microsoft Windows) · Xbox

3.51 from 270 ratings

1242 members have it in their collection · 19 playing now · 660 backlogged · 129 wish listed

How long? Main story 8h · with extras 11h · 100% 12h (from 6 logged playthroughs)

Call of Cthulhu: Dark Corners of the Earth combines an action-horror game with a fairly realistic and immersive first-person shooter, with good stealth elements. The game is based on the works of H. P. Lovecraft, author of "The Call of Cthulhu" and progenitor of the Cthulhu Mythos, and in particular the game is a reimagining of Lovecraft's 1936 novella The … Read more
Call of Cthulhu: Dark Corners of the Earth combines an action-horror game with a fairly realistic and immersive first-person shooter, with good stealth elements. The game is based on the works of H. P. Lovecraft, author of "The Call of Cthulhu" and progenitor of the Cthulhu Mythos, and in particular the game is a reimagining of Lovecraft's 1936 novella The Shadow Over Innsmouth. Set mostly in the year 1922, the story follows Jack Walters, a mentally unstable private detective hired to investigate a disappearance case in Innsmouth, a strange and mysterious town that has cut itself from the rest of the United States. Read less
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Release dates

  • Oct 24, 2005 (Worldwide) Xbox
  • Mar 24, 2006 (Worldwide) PC (Microsoft Windows)
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Featured in lists

Rating distribution

5 stars
45
4 stars
92
3 stars
97
2 stars
29
1 star
7
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Community All Reviews Statuses

Gunkaloo

Review Gunkaloo 4/5 · Feb 29, 2024

This was a unique game.

This was a unique game. It had a nice twist on the normal shooter, plus it had a very good story. So much so that I bought an HP Lovecraft book. I think the end was a bit weak, and the checkpoint saves sucked again, but it was definitely worth the price for the amount of fun.

lance20000

Review lance20000 3/5 · Jun 15, 2022

Janky as fuck, never really felt like I got into a rhythm, but there are moments where it is really good.

wardenunit

Review wardenunit 5/5 · May 20, 2020

Excelent

The single most intense Lovecraftian game i've ever played (besides Amnesia and SOMA). These guys show a lot of devotion to the cosmic horror. Even if it's buggy and has some shooting areas that are idiotic, it still captures the uneasiness that H.P. Lovecraft describes in his stories. The soundtrack is mindblowing amazing. I really hope they will do a …

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The single most intense Lovecraftian game i've ever played (besides Amnesia and SOMA). These guys show a lot of devotion to the cosmic horror. Even if it's buggy and has some shooting areas that are idiotic, it still captures the uneasiness that H.P. Lovecraft describes in his stories. The soundtrack is mindblowing amazing. I really hope they will do a remaster one day, or at least another. I really recommend this game, even now in 2020, even if the graphics are way too old and the game has issues, the overall tone of the game is amazing. No one makes games like this anymore, it's a shame. This game puts every other clone to shame (Call of Cthulhu 2018, Sinking City)

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FredLobster

Review FredLobster 4/5 · Jan 29, 2013

Even though it's one of the better Lovecraftian Horror video games out there, CoC:DCotE is kind of a tragedy. It has an unusually well-thought-out plot, borrowing heavily from a number of Lovecraft's better stories, in particular The Shadow Over Innsmouth, and this allows for an excellent sense of immersion which is only enhanced by some very solid (if somewhat …

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Even though it's one of the better Lovecraftian Horror video games out there, CoC:DCotE is kind of a tragedy. It has an unusually well-thought-out plot, borrowing heavily from a number of Lovecraft's better stories, in particular The Shadow Over Innsmouth, and this allows for an excellent sense of immersion which is only enhanced by some very solid (if somewhat dated) production values in terms of art, music, voice acting, and general world design. The FPS-style gameplay involves long stretches of exploration punctuated with extreme violence, and there are all sorts of little touches to bring you into the game; your vision blurs when your character is heavily stressed, your pulse and breathing get louder when in danger, and they even added a fairly elaborate medical treatment system to make injuries feel a bit more visceral than they do in the average shooter. Few games have gone to such lengths to create an engrossing environment for the player.

Unfortunately, all this is marred heavily by the raw bugginess of the game. Save often, as the game will crash regularly. Expect to suddenly find the inbred lunatic pursuing you to race the wrong way when the AI spazzes out. Quests fail to trigger, graphical glitches aren't uncommon, and stealth sections wind up being more a matter of luck than skill. I never even managed to see the ending since the end movie seemed to make my XBox freeze up every time I finished. If you have the patience for it, there is a lot of wonderful game design here, including some of the best boss battles I've ever seen, but be prepared to take some abuse in the process.

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