Mirror's Edge (2008)

EA Digital Illusions CE

PC (Microsoft Windows) · PlayStation 3 · Xbox 360

3.61 from 4543 ratings

11399 members have it in their collection · 219 playing now · 3168 backlogged · 868 wish listed

How long? Main story 7h · with extras 7h · 100% 14h (from 50 logged playthroughs)

Mirror's Edge is a first-person action-adventure game focused on parkour and free-running. Set in a heavily surveilled city, players control Faith, a courier who traverses rooftops using wall-runs, jumps, and slides to deliver sensitive information. The gameplay emphasizes momentum and fluid movement over combat, with a focus on finding the fastest path through urban environments.
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Release dates

  • Nov 11, 2008 (North_America) PlayStation 3
  • Nov 11, 2008 (Asia) PlayStation 3, Xbox 360
  • Nov 12, 2008 (North_America) Xbox 360
  • Nov 13, 2008 (Europe) PC (Microsoft Windows), PlayStation 3
  • Nov 13, 2008 (Australia) PlayStation 3, Xbox 360
  • Nov 14, 2008 (Europe) Xbox 360
  • Dec 11, 2008 (Japan) PlayStation 3, Xbox 360
  • Jan 13, 2009 (North_America) PC (Microsoft Windows)
  • Jan 16, 2009 (Australia) PC (Microsoft Windows)
  • Jan 22, 2009 (Japan) PC (Microsoft Windows)

Related

DLC

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Featured in lists

Rating distribution

5 stars
850
4 stars
1650
3 stars
1551
2 stars
410
1 star
82
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Community All Reviews Statuses

additron_

Status additron_ Oct 7, 2023

Bright but dystopian future where modern forms of transportation are heavily monitored. Here enter the ‘runners’ who must ferry data and documents on behalf of their employers. I love this premise. Everything is gorgeous. The controls could be so much better. They were literally killing me every few seconds it felt like. It might simply be a case where I’m …

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Bright but dystopian future where modern forms of transportation are heavily monitored. Here enter the ‘runners’ who must ferry data and documents on behalf of their employers. I love this premise. Everything is gorgeous. The controls could be so much better. They were literally killing me every few seconds it felt like. It might simply be a case where I’m the problem and need to put in the time to better learn the systems.

Given how quickly I picked up the traversal mechanics in Titanfall 2 and how much better those felt, I have a suspicion it’s not just me. I understand ME is supposed to be much more grounded parkour compared to a TF2 game. While that may be true After three or so missions and a prologue the controls just never clicked. I’m going to keep at it though...

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Bluespade

Status Bluespade Jul 21, 2023

This game is much much harder than I remember. I thought it was pretty easy, mostly a straight shot run thru that was more of an experience than a challenge. Maybe I'm way worse at games now bc I am dying like dozens of times every level lol.

shoebox94

Status shoebox94 Jul 18, 2023

for a couple of months, my brother had PSN for free in 2012 or 2013. I started playing Mirror's Edge, Okami HD, & MAYBE Shadow of the Colossus or Ico? Never got close to completing those games (bad habit) but found a physical copy of the SOTC/ICO Collection. I'm unsure if I bought Okami or if I still have access …

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for a couple of months, my brother had PSN for free in 2012 or 2013. I started playing Mirror's Edge, Okami HD, & MAYBE Shadow of the Colossus or Ico? Never got close to completing those games (bad habit) but found a physical copy of the SOTC/ICO Collection. I'm unsure if I bought Okami or if I still have access to Mirror's Edge (on PS3). Funny enough, I have a note on here that was supposed to be a reminder to check if I have a copy of those last two games here on Grouvee from three years ago. Oops. Well. Maybe keeping all this info in one place will help me, so here's another reminder to me to check + finish these games (Can I still even buy these games? Hopefully at a discount on PS3 too?).

I'm also uploading a screenshot of my trophies so I hope this status is long enough that it will truncate or at least grouvee members aren't online so they don't have to suffer my post. pictures/youtube embeds usually show up very large on grouvee and since I have a screenshot feature that lets me capture really long screenshots, I posted ones longer than this one privately.

wordcount. Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Lacinia at quis risus sed vulputate odio. Amet justo donec enim diam vulputate ut pharetra sit amet. Quam nulla porttitor massa id neque aliquam. How long does this need to be omg. Nibh praesent tristique magna sit amet. help me. Odio euismod lacinia at quis risus sed vulputate odio. more? naur. Risus at ultrices mi tempus imperdiet nulla malesuada. Vulputate dignissim suspendisse in est ante in nibh mauris. soon right. Non enim praesent elementum facilisis leo vel. At imperdiet dui accumsan sit amet nulla facilisi. Interdum velit euismod in pellentesque massa placerat duis ultricies lacus.

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Baska

Status Baska Jan 5, 2023

Hey guys, Honest question for the community. This is like unironically my favorite game of all time but I never really heard the opinions of other people on this game. What do you think ?

timebias

Status timebias May 23, 2022

Started playing this for the first time last night. I picked it up after my wife said she’d enjoyed it, prompted by the Mirror’s Edge Catalyst theme I’d once used on my PS4 account.

While the characters look pretty 2008, and the 2D cut-scenes are rather poor, everything else looks wonderful even by today’s standards. Perhaps it’s something about the …

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Started playing this for the first time last night. I picked it up after my wife said she’d enjoyed it, prompted by the Mirror’s Edge Catalyst theme I’d once used on my PS4 account.

While the characters look pretty 2008, and the 2D cut-scenes are rather poor, everything else looks wonderful even by today’s standards. Perhaps it’s something about the colour scheme and lighting effects… And in terms of gameplay, I’m mostly enjoying it. I used to avoid FPP action games (which is one of the reasons I missed Mirror’s Edge until now), assuming that I’d find them too disorientating to have much fun—and I didn’t expect that platforming would work from a first-person perspective—but I’ve been pleasantly surprised so far.

The controls take a little getting used to, though, and I’m not quite comfortable with combat yet. Also, the placement of checkpoints can be a little annoying/inconsistent sometimes: for example, I had to replay the whole descent into the storm drain in the ‘Jacknife’ chapter umpteen times, when there really should’ve been at least one checkpoint midway through that section—while other checkpoints felt almost too generously close.

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HectorGastelum

Status HectorGastelum May 9, 2022

This game wasn't for me, really monotonous and bland. But my little girl loved giving me and acting "instructions" for several parts.

OKdesuka

Status OKdesuka Dec 20, 2020

i'm astounded?? that the devs apparently thought the mission where you infiltrate the security company would remotely work gameplay-wise. you're somehow supposed to outrun the entire cast of cirque du soleil while climbing obstacles way slower than they can twirl around the place. at one point a dude shows up directly in front of you and it's nearly impossible, in …

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i'm astounded?? that the devs apparently thought the mission where you infiltrate the security company would remotely work gameplay-wise. you're somehow supposed to outrun the entire cast of cirque du soleil while climbing obstacles way slower than they can twirl around the place. at one point a dude shows up directly in front of you and it's nearly impossible, in my experience, to dodge him properly and keep running, and the best part: you can't even disarm him, he just punches the shit out of you instead. so, ok, i figure you need to punch back and knock him out, BUT REMEMBER! you have like 10 other people already on your trail, and they're very fast. much faster than you. because fuck you, i guess.

i'm probably going to keep banging my head against this one (casually) just to see if i can make it, but i caved and read the story on wikipedia just in case i give up lol. i figured it wouldn't be anything special, and i was right. the celeste reveal was glaringly visible all the way from jupiter for anyone who knows narrative tropes, and the rest is nothing i haven't seen done a hundred times before.

anyway, more in my review to come.

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OKdesuka

Status OKdesuka Dec 19, 2020

getting really frustated with controls at this point. they still feel nice and responsive 90% of the time, but stuff like wallriding seems to be pretty much a cointoss as to whether it'll stick or not. i just climbed the same section 20 times over and finally gave up for the day.

sometimes i wish there was just a "skip …

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getting really frustated with controls at this point. they still feel nice and responsive 90% of the time, but stuff like wallriding seems to be pretty much a cointoss as to whether it'll stick or not. i just climbed the same section 20 times over and finally gave up for the day.

sometimes i wish there was just a "skip puzzle/battle/etc." button in games, both for accessibility reasons and for stuff like this. i know what to do and how to do it, the game simply won't let me. so give me the option to skip chapter entirely or something similar and save me some grief.

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OKdesuka

Status OKdesuka Dec 19, 2020

for real, why am i being forced into combat. i'm a master of every movement on my body, i can easily find a way around these cops??!?? or do i just forget my quick wits and nimble limbs at the sight of a pistol, suddenly consumed by murderous rage and vaguely suicidal inclinations??!???

OKdesuka

Status OKdesuka Dec 19, 2020

i'm really enjoying the gameplay here, i feel like it got the proper tlc as the main attraction. so far the story seems more like an afterthought, pushed and pulled wherever it needs to go in order to enhance the parkour elements and bring some danger into the scenes, but i'm not too far in so i won't make any …

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i'm really enjoying the gameplay here, i feel like it got the proper tlc as the main attraction. so far the story seems more like an afterthought, pushed and pulled wherever it needs to go in order to enhance the parkour elements and bring some danger into the scenes, but i'm not too far in so i won't make any preemptive judgements.

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killerstar

Status killerstar Jul 1, 2020

A youtube rabitthole lead me to this video. Damn, it's true that Mirror's Edge looks amazing. And that theme music will forever hit me right in the nostalgia. It matches so perfectly with the rest of the game.