Kururin Paradise box art

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Kururin Paradise

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Kururin Paradise

Dec 6, 2002

Main game

3.67 average rating based on 9 ratings

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Kururin Paradise revolves around avoiding collisions as the player maneuver a robot through levels. The robot is shaped like a stick, and constantly spins. The second in the Kururin franchise, Paradise involves navigating complex levels with a constantly-rotating robot. Spring objects within levels change the direction of rotation when collided with, and an unlockable ability allows for increasing the speed of rotation. The player has three hit points. After three collisions with objects in the level (discounting the aforementioned springs), the level is re-started. Some levels have intermediate points that replenish health fully. However, they do not save progress. If … More
Kururin Paradise revolves around avoiding collisions as the player maneuver a robot through levels. The robot is shaped like a stick, and constantly spins. The second in the Kururin franchise, Paradise involves navigating complex levels with a constantly-rotating robot. Spring objects within levels change the direction of rotation when collided with, and an unlockable ability allows for increasing the speed of rotation. The player has three hit points. After three collisions with objects in the level (discounting the aforementioned springs), the level is re-started. Some levels have intermediate points that replenish health fully. However, they do not save progress. If the player loses all of his or her hit points, they still restart the level from the beginning. Almost all of the game is in Japanese. Less
Developers
Eighting
Publishers
Nintendo, iQue
Series
Kururin
Platforms
Game Boy Advance, Wii U
Genres
Arcade, Puzzle
Themes
Action, Fantasy, Kids
Release Dates
Dec 06, 2002 (Japan)
Game Boy Advance
Dec 09, 2015 (Japan)
Wii U
TBD Cancelled (China)
Game Boy Advance
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User Stats
28
In Collection
7
Wish Listed
0
Playing
10
Backlogged
How Long Is Kururin Paradise?
No playthrough data yet