City of Brass (2018)

Uppercut Games

Nintendo Switch · PC (Microsoft Windows) · PlayStation 4 · Xbox One

2.23 from 43 ratings

592 members have it in their collection · 4 playing now · 316 backlogged · 14 wish listed

How long? Main story 13h (from 1 logged playthrough)

Armed with scimitar and versatile whip, lash, slash, trick and trap your way through the City of Brass, a first-person rogue-lite of treasure, snares and ghoulish foes.
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Details

Developers
Uppercut Games
Publishers
Uppercut Games
Genres
Adventure, Indie, Shooter
Themes
Action, Fantasy
Steam
View on Steam

Release dates

  • May 04, 2018 (Worldwide) PC (Microsoft Windows), PlayStation 4, Xbox One
  • Feb 08, 2019 (Worldwide) Nintendo Switch
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Rating distribution

5 stars
0
4 stars
3
3 stars
13
2 stars
18
1 star
9
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Community All Reviews Statuses

Kleytonamor

Review Kleytonamor 1/5 · Mar 26, 2023

Not worth your time

I rarely don't finish games, but this is a game that I will not finish. It was awful, controls terrible, not really a story in sight. Just no.

itamar

Review itamar 2/5 · May 4, 2022

Not a shooter

Has the basics of a first-person shooter/slasher, but with no plot and somewhat clunky movement controls, I couldn't be bothered with sticking with it to adapt to the the randomized layout and advance at all.

anarchistica

Review anarchistica 1/5 · Nov 13, 2019

Tap, deal €16 damage to yourself and gain a lazily made game

City Of Brass is basically a FPS without a save function or proper balance. Just imagine Quake but you have to start all over again every time you die. And there are basically no health packs. Also half the time your weapon doesn't fire for some reason. And the other half of the time you're breaking vases for loot. Plus …

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City Of Brass is basically a FPS without a save function or proper balance. Just imagine Quake but you have to start all over again every time you die. And there are basically no health packs. Also half the time your weapon doesn't fire for some reason. And the other half of the time you're breaking vases for loot. Plus there's little variation in weapons and enemies. And the levels aren't carefully designed but randomly generated.

There are no permanent upgrades and only 4 classes (3 of which have to be unlocked). It gets boring really fast. It doesn't help that movement doesn't feel as smooth as you'd wish. If you slide you just grind to a halt and very slowly get up. And sometimes you don't slide for some reason and end up hurt/dead. It's almost as frustrating as the fact that sometimes you just can't attack for no reason at all. Clicking just doesn't work. There's no stamina bar or anything, it's just broken i think.

They made some level elements, a handful of enemies, a bunch of samey weapons and some power-ups. Their formula randomly generates levels from those elements. That's it. They want €16 for that. Lmao.

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