Main game
3.43 average rating based on 203 ratings
If you ever enjoyed hidden objects books like 'Where's Wally/Waldo?' as a child, then you'll love this game. I know I did.
The hand drawn graphics brought a hit of nostalgia, and the mouth sound effects (seriously, a dude just made a bunch of sounds into a mic) add a charming, whimsical feel to the game.
Clicking a button or a bush to see what happens made combing through each scene even more enjoyable. Like in Where's Waldo, you get huge scenes with characters sometimes in goofy situations. There's also funny captions for each 'target' you have to find.
This whole game is a delight, and the love put into this game is evident.
I did not enjoy this game at all. The prospect of playing finding Waldo in a black and white world seems promising at first, but a majority of the game is spent in these gigantic levels with so many interactive objects that finding the correct 'hidden folks' becomes a gargantuan task with far too immense of a scope. This is one of the most exhausting gameplay experiences I've had in the last few years, and not in a rewarding way. It's like a 2D-variant of finding Korok Seeds in Breath of the Wild, but instead of being an optional task, it's the main mission, and you need to find 80% of them to succeed.
The sound design is one of the worst I've experienced in any game, being whimsical human noises. It's ditzy, immature and reeks of amateurism, and since the main way of interacting with the game is clicking at stuff, you need to listen to it a lot.
There were some fun puzzle elements in between, and I think the developers would have created a more interesting experience by prioritising clever puzzle gameplay over sheer scope. Instead they chose the More is more-approach.
Essentially, this is the Just …
I did not enjoy this game at all. The prospect of playing finding Waldo in a black and white world seems promising at first, but a majority of the game is spent in these gigantic levels with so many interactive objects that finding the correct 'hidden folks' becomes a gargantuan task with far too immense of a scope. This is one of the most exhausting gameplay experiences I've had in the last few years, and not in a rewarding way. It's like a 2D-variant of finding Korok Seeds in Breath of the Wild, but instead of being an optional task, it's the main mission, and you need to find 80% of them to succeed.
The sound design is one of the worst I've experienced in any game, being whimsical human noises. It's ditzy, immature and reeks of amateurism, and since the main way of interacting with the game is clicking at stuff, you need to listen to it a lot.
There were some fun puzzle elements in between, and I think the developers would have created a more interesting experience by prioritising clever puzzle gameplay over sheer scope. Instead they chose the More is more-approach.
Essentially, this is the Just Cause of hidden objects-games.
This is a fun interactive where's waldo type of game. I love the sound effects they are silly and fantastic. I also like that it is interactive to find the various items with clever clues one where to find them in the map. Fantastic game to turn on if you want to unwind or if you only have a few minutes to spend on a game. It is also fun to play with someone else in the room to try to find things together.
Damn this game is sick and would be even more sick on an iPad or touch-based platform instead of this mouse that's threatening to break any second.
Where's Waldo turned up to 11. A fantastic and simple little game that I could recommend to most people. It's particularly perfect for me when I listen to podcasts.
Hidden Folks is similar to Where’s Waldo but since it is a digital game the areas and villagers within them are full of animation and personality that makes them feel real. Playing the game often feels like peering into another tiny world. The black & white art style gives the game a unique story-book feel and adds to the challenge of finding villagers using the clues the game gives you. The game is strongest when it has you in small levels where you can appreciate the details without getting overwhelmed, which sadly means the back half of the game isn’t much fun to play with massive maps to search and huge lists of villagers to find.
very challenging but still fair! drawings and interactive parts of each level are so beautiful. like interacting with a wheres waldo book
This game sat in my backlog longer than I intended. It is extremely well-suited to casual, occasional play, but its gameplay lends itself better to a larger screen. I picked it up again after upgrading my phone, its larger screen allowing me to comfortably play in those stolen moments on the train or between meetings.
The comparisons to "Where's Waldo" are apt, but I'd also recommend this game for point-and-click adventure fans. The puzzles are never quite that deep or meandering, but I was surprised to feel a similar vibe from it.
I liked the game's hand-drawn aesthetic a lot. I didn't care for its audio too much. The style of effects is kinda charming at first, but I found it overly repetitive and irritating after a while.
The most brutal hidden object game I’ve ever played. I love it.
this is a nice 'cozy game' (i dont really like that term, but it is what it is) what are some other hidden object games that people would recommend? I like just about everything about this one. It's a real novelty lol. But my friend has a daughter who LOVES hidden object type games and plays a ton of them and showed me a lot of things. I don't quite get it. but i'd love to introduce her to something good she would otherwise not know about (she didn't like this for some reason, thought it was too hard maybe. I was surprised she didn't like it!)
i'm about halfway through it.
I like this game a lot more on PC with a mouse rather than a tablet (that was how i played it in my previous story) because you have precision on what you click. I kinda think that's what she didn't like about it, actually lol. THERE IS A LOT OF STUFF TO CLICK.
i'm determined to 100% this and not cheat and look at guides. i'm starting to turn afraid though... i just finished the
also, for (hidden) folks who like this game... …
this is a nice 'cozy game' (i dont really like that term, but it is what it is) what are some other hidden object games that people would recommend? I like just about everything about this one. It's a real novelty lol. But my friend has a daughter who LOVES hidden object type games and plays a ton of them and showed me a lot of things. I don't quite get it. but i'd love to introduce her to something good she would otherwise not know about (she didn't like this for some reason, thought it was too hard maybe. I was surprised she didn't like it!)
i'm about halfway through it.
I like this game a lot more on PC with a mouse rather than a tablet (that was how i played it in my previous story) because you have precision on what you click. I kinda think that's what she didn't like about it, actually lol. THERE IS A LOT OF STUFF TO CLICK.
i'm determined to 100% this and not cheat and look at guides. i'm starting to turn afraid though... i just finished the
also, for (hidden) folks who like this game... there is a BOARD Game that is basically the same idea and looks and is styled the same way... it's really fun! its basically a whodunit detective game but the art style and black and white is pretty on par with whats going on here... check it out! I've found it to be really good so far!
Free @ Epic this week:
https://store.epicgames.com/en-US/p/hidden-folks-239d16
Next week:
Kamaeru: A Frog Refuge
Strange Horticulture
I've never heard about this game before and found it while I was looking at Hidden Through Time's reviews on Steam. While I get the Hidden Through Time may be copied this I think that they did it better.
I didn't like the fugly black and white art, but it was fun until I get in the Burning man level and had this huge map that I can't even zoom out to see all of it and I had to search for microscopic items so I've dropped, it's impossible to find anything in these gigantic levels lol