Shinobi: Art of Vengeance (2025)

Lizardcube

Nintendo Switch · Nintendo Switch 2 · PC (Microsoft Windows) · PlayStation 4 · PlayStation 5 · Xbox One · Xbox Series X|S

4.06 from 53 ratings

176 members have it in their collection · 11 playing now · 52 backlogged · 80 wish listed

How long? Main story 11h · with extras 10h (from 6 logged playthroughs)

Slay the enemies in the silence of the moment. Run through the world of Shinobi full of monsters and ninja actions. Grab Oborozuki, the legendary sword, and slay evil once more. Your clan and the world are counting on you.
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Release dates

  • Aug 26, 2025 (Advanced Access) (Worldwide) Nintendo Switch, PC (Microsoft Windows), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S
  • Aug 29, 2025 (Full Release) (Worldwide) Nintendo Switch, PC (Microsoft Windows), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S
  • Sep 24, 2026 (Full Release) (Worldwide) Nintendo Switch 2

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DLC

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Featured in lists

2026 by Edef.9 · 11 games · 0
Best Games (2025) by RehRomano · 10 games · 0

Rating distribution

5 stars
17
4 stars
22
3 stars
14
2 stars
0
1 star
0
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Community All Reviews Statuses

Gangreen

Status Gangreen Jan 7, 2026

I am really on the edge with this one. The combat is quite fun and has such a great feel as you land the combos. There are a ton of skills and special abilities and even an execution that is incredibly fun to pull off as the final move of your combo. But I find the platforming and exploration fairly …

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I am really on the edge with this one. The combat is quite fun and has such a great feel as you land the combos. There are a ton of skills and special abilities and even an execution that is incredibly fun to pull off as the final move of your combo. But I find the platforming and exploration fairly unsatisfying. Most of the exploration requires you to replay the levels later after getting a Metroidvania style ability that lets you access new areas. The map's presentation also makes the bounds of the level very unclear. I find myself jumping to my death too often thinking there is an area that might be just out of sight.

Ultimately, I think they should have gone much heavier on the combat as that seems to be its strongest suit.

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filmbeats

Status filmbeats Nov 9, 2025

While I did enjoy this game as a different thing, I do lament the loss of the projectile based gameplay of the Genesis Shinobi games and their action oriented design. The gameplay and level design of AoV are very different from the Genesis Shinobi games. AoV decided to add gated exploration aspects, which were okay but also uninspired. There's nothing …

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While I did enjoy this game as a different thing, I do lament the loss of the projectile based gameplay of the Genesis Shinobi games and their action oriented design. The gameplay and level design of AoV are very different from the Genesis Shinobi games. AoV decided to add gated exploration aspects, which were okay but also uninspired. There's nothing interesting about finding switches, moving cylinders, and obvious blue barriers. Other games in the genre have already done these things better. The responsive controls were good and in terms of mechanics/abilities the best things about the game were the execution kill system and the capability to run up a wall for a bit after you've jumped towards it. The characters are quite small in size and the levels generally have too much open space. This combined with the air dash and the invincible dodge roll that goes through enemies makes it very easy to just avoid or run away from enemies. Boss battles were generally engaging but the visual looks of most bosses were not memorable. Background art, however, looked really good.

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Terrzm

Status Terrzm Sep 22, 2025

This game is so fucking gun and it looks so good.

My only two complaints: -it has a few bottlenecks having to do with minigameish sections

-I wish i was better at it

I fought the final boss so many times but the win was so satisfying and I knew pase 1 so well I could do it without damage …

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This game is so fucking gun and it looks so good.

My only two complaints: -it has a few bottlenecks having to do with minigameish sections

-I wish i was better at it

I fought the final boss so many times but the win was so satisfying and I knew pase 1 so well I could do it without damage by the end.

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Reset_Tears

Status Reset_Tears Sep 1, 2025

As Shinobi-mania grips the world once more, I recommend folks check out the history of the series! Matt McMuscles put together a solid overview of the games here.

Inc

Status Inc Aug 27, 2025

Wow. Just played the demo and first impressions are i like this more than everything the new Prince of Persia game did. Shinobi feels far sharper and better paced than the plodding and a bit dull PoP, at least by comparison.

shinespark

Status shinespark Aug 6, 2025

Checked out the demo for this, it's neat that the two big ninja games coming out this month feel so different! Ninja Gaiden: Ragebound is all about one-hit KOs and lightning quick action with a narrow toolset, while Shinobi is slower and more combo-focused, with a wider variety of moves and resources to manage.

Love that the Tate system returns …

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Checked out the demo for this, it's neat that the two big ninja games coming out this month feel so different! Ninja Gaiden: Ragebound is all about one-hit KOs and lightning quick action with a narrow toolset, while Shinobi is slower and more combo-focused, with a wider variety of moves and resources to manage.

Love that the Tate system returns from Shinobi on PS2, where you can queue up KOs against multiple enemies and then take them all out in one instant.

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