I wanted a causal top-down co-op game, where you can explore the map, collect stuff and then build a base and craft stuff.
A lot of reviews complain about "too much grind", so I was very hesitant about buying.
Having played 8.5 hours so far and I didn't feel like grinding anything so far. You unlock new stuff often and …
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I wanted a causal top-down co-op game, where you can explore the map, collect stuff and then build a base and craft stuff.
A lot of reviews complain about "too much grind", so I was very hesitant about buying.
Having played 8.5 hours so far and I didn't feel like grinding anything so far. You unlock new stuff often and can afford things in shop without grinding that much.
I think those reviews that complained about grind were from people, who want to "complete" the game, with 100+ hours played. Which is not relevant to me. Fortunately, I've learned the power of letting go of a game and having no regrets, if it entertained me for 5-10-20 hours, depending on a price.

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