Travellers Rest box art

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Travellers Rest

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Travellers Rest

Jul 28, 2020

Main game

3.61 average rating based on 28 ratings

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You are an innkeeper, on a journey to transform a run-down inn into a bustling social space. Brew your own beer, run a farm, explore the world, and build relationships with your customers to create your own fantasy tavern!
Release Dates
Jul 28, 2020 (Worldwide)
PC (Microsoft Windows)
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User Stats
374
In Collection
38
Wish Listed
14
Playing
164
Backlogged
How Long Is Travellers Rest?
No playthrough data yet
Poro
Poro gave Mar 18, 2024
Poro gave Mar 18, 2024
Oh to rest and dream

I picked up Traveler's Rest on a whim since it didn't cost that much and it was similar to another game I played (Tavern Master).

It's a charming 8-bit styled game, very reminiscent of Graveyard Keeper in its mechanics and that is: you own a venture (graveyard/tavern) and you have to make due via crafting, satisfying clients (or the clergy/villagers!) and you can own your very pet (cat/Jerry The Skull /j). The goal is to keep your tavern going while managing food, ingredients, making your own ales and mixing/matching ingredients to make your own signature foods/drinks.

It's quite comfy and it doesn't demand you to do extreme work in keeping up with the customers: you get small QOL improvements overtime that amount to a massive boost even in the early days of your tavern-keeping and most of the crafting benches that you will need are given for free to you by the game in its tutorial.

I haven't gotten too far into the game yet, but so it's charming and honestly one of the few games that didn't make me feel as if I had made a hasty purchase as of late. Recommended if you're into the chill …

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I picked up Traveler's Rest on a whim since it didn't cost that much and it was similar to another game I played (Tavern Master).

It's a charming 8-bit styled game, very reminiscent of Graveyard Keeper in its mechanics and that is: you own a venture (graveyard/tavern) and you have to make due via crafting, satisfying clients (or the clergy/villagers!) and you can own your very pet (cat/Jerry The Skull /j). The goal is to keep your tavern going while managing food, ingredients, making your own ales and mixing/matching ingredients to make your own signature foods/drinks.

It's quite comfy and it doesn't demand you to do extreme work in keeping up with the customers: you get small QOL improvements overtime that amount to a massive boost even in the early days of your tavern-keeping and most of the crafting benches that you will need are given for free to you by the game in its tutorial.

I haven't gotten too far into the game yet, but so it's charming and honestly one of the few games that didn't make me feel as if I had made a hasty purchase as of late. Recommended if you're into the chill vibes of dealing with your own establishment.

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mysuneyedgirl
mysuneyedgirl updated their status Jan 12, 2024
mysuneyedgirl updated their status Jan 12, 2024

The game is currently in early access but it has so much potential. It is very fun, lots of crafting, farming, recipies and you get a cat. I love that I have a cat in my Tavern. I like that I was able to name it, somewhat customize my character and cat. Much like any game that has materials, there is a grind aspect but I like these kind of games. I can just turn off my brain and zen out after some nonsense.

Krahvata
Krahvata updated their status Sep 11, 2023
Krahvata updated their status Sep 11, 2023

I kind of regret buying this game and playing it while its still in early access. Right now, the only thing you can do is insane grinding for materials in order to upgrade your tavern, cooking, farming and decorating. I don´t see any NPCs that have quests, there´s no endgame, there´s no variety in the customers or some kind of more interesting delivery system, there´s no areas to explore, etc. Personally, im gonna put this game on hold until it develops a bit more because its tedious only playing it to grind. I´m hoping it gets way more interesting in the future!