4.00 from 56 ratings
404 members have it in their collection · 13 playing now · 171 backlogged · 61 wish listed
How long? Main story 19h · with extras 22h (from 5 logged playthroughs)
Status Trost Aug 14, 2025
Got to try a bit of this game, and this is what I expected (and didn't get) from "Fights in Tight Spaces".
It's a fun "positional tactics puzzle" (a genre I like) with ability to rewind your actions, which is a must-have in all games of this genre.
As a bonus, has a bit of small talk and banter between …
Got to try a bit of this game, and this is what I expected (and didn't get) from "Fights in Tight Spaces".
It's a fun "positional tactics puzzle" (a genre I like) with ability to rewind your actions, which is a must-have in all games of this genre.
As a bonus, has a bit of small talk and banter between missions that's interesting to read and short enough to not get bored.
Status shinespark Jun 26, 2025
I'm having fun with the writing in this one, but past the early game it's trivial to get an infinite number of turns in most fights. My wizards are simply too powerful.
Status ggwilliams9 Nov 24, 2024
I am currently going for a 100% completion of this game. I wish the process of doing this was little more straight forward. The way you access old levels has a huge effect on the difficulty of completing earlier side objectives. I didn't even realized this was happening until I used the internal or external mission select screen. Its a …
Read moreI am currently going for a 100% completion of this game. I wish the process of doing this was little more straight forward. The way you access old levels has a huge effect on the difficulty of completing earlier side objectives. I didn't even realized this was happening until I used the internal or external mission select screen. Its a difficult issue to fix because the game does sort of encourage going back to these earlier challenges with better gear. It feels wrong though; the elements of puzzle game can be lost when the higher level gear just rips through the side objectives. Interesting design challenge that I really can't remember another game I've played having.
Read lessStatus ggwilliams9 Nov 2, 2024
This game might just make it to a 5/5. I simply can't remember ever enjoying a strategy or tactics game as much as I do Tactical Breach Wizards. Of course the gameplay is incredible; shuffling around the squad (and reducing the number of controllable characters) for different challenges does wonders for the pacing issues I usually encounter in this genre …
This game might just make it to a 5/5. I simply can't remember ever enjoying a strategy or tactics game as much as I do Tactical Breach Wizards. Of course the gameplay is incredible; shuffling around the squad (and reducing the number of controllable characters) for different challenges does wonders for the pacing issues I usually encounter in this genre of games. The story is surprisingly compelling and every character has unique, definable personalities. There's a wealth of side content that I am planning to tackle and 100% as soon as I finish the main campaign.
Side Note: I always thought there was a certain emptiness to Xcom. Those games have your squad members irreversibly dying and unable to be used in later missions. The bond you form with those "characters" is based around the role they serve in gameplay. Its an intentional design difference between the games and I just prefer well written characters to effective gameplay tools. Both are valid approaches but I just have a preference.
Status ggwilliams9 Oct 31, 2024
The list of possible actions is becoming somewhat overwhelming. I still love the new challenges the game is throwing at me. The broom breach is such a cool ability. The humor and writing is good, but does have small moments of cringe. The is paced out so well. While there's so many options, the dialogue between the different levels provide …
Read moreThe list of possible actions is becoming somewhat overwhelming. I still love the new challenges the game is throwing at me. The broom breach is such a cool ability. The humor and writing is good, but does have small moments of cringe. The is paced out so well. While there's so many options, the dialogue between the different levels provide levity to a thinking heavy experience.
Read lessStatus ggwilliams9 Oct 30, 2024
Just started Act 2 of the story. I have been surprised by how fun and well written the dialogue has been between and within missions. The tactics based gameplay is pretty interesting and watching enemies fly out the windows appears to have endless appeal. The game mixes together Into the Breach and Xcom. Hopefully, it can continue to impress with …
Read moreJust started Act 2 of the story. I have been surprised by how fun and well written the dialogue has been between and within missions. The tactics based gameplay is pretty interesting and watching enemies fly out the windows appears to have endless appeal. The game mixes together Into the Breach and Xcom. Hopefully, it can continue to impress with its gameplay and dialogue.
Read lessStatus TheKentuckian Jun 14, 2024
Holy cow, this game has a lot of charm. As someone who always supports taking fantasy out of the medieval setting, seeing this game pull off "spec op wizards" is fun. It's a great mash up because you get lines like "There's a druid shrublord with an M4."
Next Fest demos starting off strong.


Holy cow, this game has a lot of charm. As someone who always supports taking fantasy out of the medieval setting, seeing this game pull off "spec op wizards" is fun. It's a great mash up because you get lines like "There's a druid shrublord with an M4."
Next Fest demos starting off strong.

