The Beast Within: A Gabriel Knight Mystery (1995)

Sierra On-Line

DOS · Mac · PC (Microsoft Windows)

4.11 from 140 ratings

686 members have it in their collection · 9 playing now · 422 backlogged · 70 wish listed

How long? Main story 12h · 100% 42h (from 3 logged playthroughs)

Play as both Gabriel and Grace as they are dispatched to Munich to solve a series of mutilation murders thought to be the work of werewolves.
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Details

Developers
Sierra On-Line
Publishers
Sierra On-Line
Genres
Adventure, Point-and-click
Themes
Action, Horror
Series
Gabriel Knight
Steam
View on Steam

Release dates

  • Jun 30, 1995 (Worldwide) DOS, Mac, PC (Microsoft Windows)
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Featured in lists

Queer Gaming by shinespark · 105 games · 5

Rating distribution

5 stars
52
4 stars
61
3 stars
20
2 stars
5
1 star
2
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Community All Reviews Statuses

SIGINT

Status SIGINT Aug 21, 2022

I feel very bad for people who had to figure out what to do in this game without a strategy guide back in the day, but man, the FMV cutscenes and conversations are for the most part super entertaining. Loving it.

floridavice991

Status floridavice991 May 27, 2018

Shitty games like this is the reason Sierra went bankrupt. Too bad they couldn't learn to make decent games to save themselves.

JosephFoster

Status JosephFoster Apr 15, 2018

Okay; just finished it.

Y'know what this game is like? It's like being offered anal and getting shit on. I knew the risks, and overall I'm happy with outcome, but I can't say I'm going to remember it too fondly.

JosephFoster

Status JosephFoster Apr 15, 2018

You know what? Fuck this game. This game has me absolutely sold in so many ways; it does so much right. The cheesy FMV acting; Jane Jensen's incredible ability to write such likeable characters; a plot as impressive as the one found in the first game (a difficult task in and of itself.) And yet, yes, fuck this game.

When …

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You know what? Fuck this game. This game has me absolutely sold in so many ways; it does so much right. The cheesy FMV acting; Jane Jensen's incredible ability to write such likeable characters; a plot as impressive as the one found in the first game (a difficult task in and of itself.) And yet, yes, fuck this game.

When playing a point and click game, I shouldn't have to constantly wonder to myself, "Now what am I trying to achieve here?." It should be clear to me. There's a million and one ways to make it clear. But this game rarely ever gives you any indication whatsoever. The most difficult aspects of this game have not been the puzzles that have been presented to me - though it does suffer from the occasional 'who in the absolute shit-wank would've thought of that?' puzzle. The difficulty has been working out just what the dick the game wanted me to do, wherein I believe the problem lies.

I shouldn't be having to think of this as a 'game'. I shouldn't be having to wonder what it is the game designer is trying to get me to do. And yet there has been more than one occasion where I've completed all the tasks I've been presented, only to be left lost and without direction. Welcome to me roaming around the fucking map for 3+ hours talking to everyone AGAIN, examining everything AGAIN, waiting to hit the right trigger to let me actually continue playing the cock-wombling thing.

If it wasn't for Von Glower making me question my sexuality, I'd have moved onto other stuff by now.

It's a shame because I LOVE what it is TRYING to do. It's just not doing it very well. I'm on the last chapter and I'm struggling to have the patience now. I'm salty as piss.

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