Review Theorangecat 2/5 · Dec 25, 2022
Fun gameplay, when you actually engage in it

I revisited the game this year because I wanted to see how it looked with a PS5 (it does look better!). I liked it a lot better the first time. Let me begin by saying that the actual gunplay is pretty fun, especially if you stick to just one-handed guns, although I never found two handed ones to be all …

I revisited the game this year because I wanted to see how it looked with a PS5 (it does look better!). I liked it a lot better the first time. Let me begin by saying that the actual gunplay is pretty fun, especially if you stick to just one-handed guns, although I never found two handed ones to be all that bad either.
It's just a shame that there are so many unskippable cutscenes where you do absolutely nothing, except for waving at characters in frustration:
I also hated the museum mission this time around. Back in the beginning of VR I suppose that it was much more impressive, but for someone with a very limited time for games, replaying all those cutscenes and doing that mission all over again was gruesome. I just wanted to get to the shooting part already.

I also realized that there aren't really all that many missions if you take out all the filler stuff. This game is definitely worth it, bearing in mind the somewhat limited library of VR games, and the story has the quality of not really taking itself seriously, although I really wish it'd cut to chase faster.
I am giving the game 3 stars instead of 4 to take petty revenge on it. There's this game breaking bug at the end that I experienced which wouldn't allow me to continue and would make restart at the very last checkpoint (the closer, closer, closer scene). After reading a bit, you have to switch to a controller, pass the scene, then switch back to the moves, which is very immersion breaking, at the very least.