True Fear: Forsaken Souls Part 2 box art

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True Fear: Forsaken Souls Part 2

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True Fear: Forsaken Souls Part 2

Nov 2, 2018

Main game

3.90 average rating based on 10 ratings

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True Fear: Forsaken Souls Part 2 is the sequel to one of the best rated horror escape games, acclaimed for its story and the atmosphere of horror mystery.
Release Dates
Nov 02, 2018 (Worldwide)
Mac, PC (Microsoft Windows)
Nov 19, 2019 (Europe)
Nintendo Switch
Nov 19, 2019 (North_America)
Nintendo Switch
Nov 25, 2019 (Worldwide)
PlayStation 4
Jun 07, 2022 (North_America)
Xbox One
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User Stats
115
In Collection
5
Wish Listed
2
Playing
61
Backlogged
How Long Is True Fear: Forsaken Souls Part 2?
No playthrough data yet
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pixelcrypt
pixelcrypt gave Mar 27, 2025
pixelcrypt gave Mar 27, 2025
Not as good as part 1

True Fear Part 2 is the second game in the soon-to-be completed trilogy. I loved part 1, its outstanding puzzle designs, excellent art, music, and intriguing story are some of the best in the genre. But part 2, while mostly keeping the course, overall it felt like a weaker game.

The worst part here are some of the puzzles. It’s still got a great, huge map to explore and at any given time you are working on 20 or so interwoven puzzles. But there are a number of puzzles with illogical design and some are even bugged. In part 1, I played on expert mode with no trouble, as everything was logical and just took player skill. But here I had to look up solutions a number of times, and never felt like it was my fault.

I did enjoy the larger map size, and some quality of life stuff was more refined. But I am hoping the 3rd entry (out in just 4 days from the time of writing), will truly be a return to form. In fact, it’s been in development for over 3x the length as the second game, so I am pretty excited to see what’s …

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True Fear Part 2 is the second game in the soon-to-be completed trilogy. I loved part 1, its outstanding puzzle designs, excellent art, music, and intriguing story are some of the best in the genre. But part 2, while mostly keeping the course, overall it felt like a weaker game.

The worst part here are some of the puzzles. It’s still got a great, huge map to explore and at any given time you are working on 20 or so interwoven puzzles. But there are a number of puzzles with illogical design and some are even bugged. In part 1, I played on expert mode with no trouble, as everything was logical and just took player skill. But here I had to look up solutions a number of times, and never felt like it was my fault.

I did enjoy the larger map size, and some quality of life stuff was more refined. But I am hoping the 3rd entry (out in just 4 days from the time of writing), will truly be a return to form. In fact, it’s been in development for over 3x the length as the second game, so I am pretty excited to see what’s been cooking.

Overall I still definitely recommend the game, it’s just a disappointment that it felt like a step backwards instead of forwards. But if you like point and click, puzzle heavy horror games- it’s still a great game,

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