Daemon X Machina (2019)

Marvelous First Studio

Nintendo Switch · PC (Microsoft Windows)

2.87 from 100 ratings

1184 members have it in their collection · 7 playing now · 752 backlogged · 94 wish listed

How long? Main story 14h · with extras 23h (from 5 logged playthroughs)

Daemon X Machina is a third-person action-shooter game in which players; represented by their avatars called Outers, pilot highly customizable mechs known as Arsenals on missions to suppress various mechanized foes. Choose and equip your Arsenal with a multitude of weapons, obtain more from downed enemy Arsenals, and swap them on the fly to suit your strategy in the face of ever-changing threats.
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Release dates

  • Sep 12, 2019 (Europe) Nintendo Switch
  • Sep 13, 2019 (Worldwide) Nintendo Switch
  • Feb 13, 2020 (Full Release) (Worldwide) PC (Microsoft Windows)

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Featured in lists

Gaming journal '25 by JuroHikari · 112 games · 0

Rating distribution

5 stars
7
4 stars
19
3 stars
35
2 stars
32
1 star
7
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Community All Reviews Statuses

TheBeautifulEric

Status TheBeautifulEric Mar 31, 2024 Completed

I had a fun time with this game. I like the idea of customizing mechs. Love how smoothly the game runs on PC, I didn't run into any technical issues. The main story and the character backstories are a bit of a mess. There also aren't very many missions. It seems like it has the potential to be grindy if …

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I had a fun time with this game. I like the idea of customizing mechs. Love how smoothly the game runs on PC, I didn't run into any technical issues. The main story and the character backstories are a bit of a mess. There also aren't very many missions. It seems like it has the potential to be grindy if you are trying to go for certain equipment, but that isn't required to beat the main story, so I don't think it's too bad.

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BMO

Status BMO Sep 13, 2019

Nintendo's abundance of demos is a godsend. More console stores should provide demos. It's nice to be able to cross a game off your potential to-buy list simply thanks to a demo session.

raddleman

Status raddleman Sep 5, 2019

I tried the new demo for this last night and was surprised by how... boring it was. The missions I played were far too easy and rather short. I kept waiting for an interesting mission but it never came. I barely even took any damage whatsoever and even my wife commented after I was done that the game just looked …

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I tried the new demo for this last night and was surprised by how... boring it was. The missions I played were far too easy and rather short. I kept waiting for an interesting mission but it never came. I barely even took any damage whatsoever and even my wife commented after I was done that the game just looked boring. Anyone have a similar experience with the new demo?

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WildRoeDeer

Status WildRoeDeer Feb 26, 2019

I played the demo they released recently and I quite enjoyed my time with it. The mechanics aren't really explained in much depth, but I feel that's an intentional design choice to force the player to experiment with the weapons and abilities on offer. The controls take a little getting used to, but once you've got the hang of it, …

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I played the demo they released recently and I quite enjoyed my time with it. The mechanics aren't really explained in much depth, but I feel that's an intentional design choice to force the player to experiment with the weapons and abilities on offer. The controls take a little getting used to, but once you've got the hang of it, the experience becomes a lot more fun. It's incredibly satisfying to target a large group of tanks and annihilate them all in one swift missile strike. The boost is another particularly gratifying mechanic, especially when your mech is drifting along the ground at rapid speed. The aerial combat is less engaging and sometimes a little disorienting, but at times, especially high tension fights against near equally speedy and powerful mechs, it adds to the panic as you desperately try to catch your bearings and throw yourself back into the clash. The dialogue between the characters is a step above the usual anime nonsense, and the different mechs you fight with actually manage to have varying conflicting personalities, leading to fun encounters between the characters. It isn't particularly impressive, but it's just engaging enough that it prevents the exposition before missions from being mind-numblingly dull, which is appreciated.

It's a bit janky and lacks polish, but Daemon x Machina is full of potential. In its current state, it's a lot of fun, and I reckon with a bit more dev time, it could be excellent.

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BMO

Status BMO Feb 16, 2019

Tried out the Prototype Missions today. It’s not terrible but nothing that really blows me away. Combat is fine but sometimes awkward. It might benefit from a different button layout or maybe just a bit of getting used to. Visuals in handheld mode are pretty poor but look decent in docked mode, which is expected I suppose.

The English dub …

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Tried out the Prototype Missions today. It’s not terrible but nothing that really blows me away. Combat is fine but sometimes awkward. It might benefit from a different button layout or maybe just a bit of getting used to. Visuals in handheld mode are pretty poor but look decent in docked mode, which is expected I suppose.

The English dub is atrocious, but you can switch it to original Japanese. The downside to doing that that is the way the game handles subtitles. It’s very hard to read the subtitles during combat and the game essentially had a non-stop stream of dialogue. Other Arsenal pilots are constantly talking to (they almost never stop) which divides your attention. As a result the dub is probably a better choice if you can put up with painfully wooden voice acting.

The dialogue is also relatively generic mecha anime type stuff, something that isn’t going to do anything for a general audience but will likely appeal to fans of the genre. As such, I think this game might scratch an itch for someone specifically looking for a Japanese mecha game for Switch, but I don’t think this one is for me.

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